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Searched defs:textureBinding (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.h22 uint32_t textureBinding = 0; member
/external/angle/src/compiler/translator/
DTranslatorMetalDirect.h60 void addTextureBinding(const std::string &name, size_t textureBinding) in addTextureBinding()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp1603 TextureBindingSp textureBinding; in createEmptyTexture() local
1775 TextureBindingSp textureBinding; in initTexture() local
2201 TextureBindingSp textureBinding; in initTexture() local
2368 TextureBindingSp textureBinding; in initTexture() local
2549 TextureBindingSp textureBinding; in initTexture() local
2779 TextureBindingSp textureBinding; in initTexture() local
DvktShaderRender.cpp1347 const TextureBinding& textureBinding = *m_textures[textureId]; in useSampler() local
DvktShaderRenderTextureGatherTests.cpp1179 TextureBindingSp textureBinding; in init() local
/external/angle/src/tests/gl_tests/
DStateChangeTest.cpp2611 const GLColor &color) { in TEST_P()
2636 const GLColor &color) { in TEST_P()
DTextureTest.cpp1849 GLint textureBinding; in TEST_P() local
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp6681 …const deUint32 textureBinding = (m_shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPT… in writeSamplerDescriptorSetWithTemplate() local