Searched defs:textureIndex (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/tests/perf_tests/ |
D | FramebufferAttachmentPerfTest.cpp | 120 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local 134 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local 165 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local 200 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
|
D | VulkanBarriersPerf.cpp | 183 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture() 213 uint32_t textureIndex, in createFramebuffer()
|
/external/angle/src/libANGLE/ |
D | FramebufferAttachment.cpp | 62 const ImageIndex &textureIndex, in FramebufferAttachment() 113 const ImageIndex &textureIndex, in attach()
|
D | State.cpp | 251 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local 270 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset() 278 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set() 478 for (int32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits; ++textureIndex) in initialize() local 597 for (size_t textureIndex : textureMask) in unsetActiveTextures() local 605 size_t textureIndex, in updateActiveTextureStateOnSync() 621 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty() 668 size_t textureIndex, in updateTextureBinding() 3314 for (size_t textureIndex : mDirtyTextures) in syncTextures() local 3463 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local [all …]
|
D | Framebuffer.cpp | 1767 const ImageIndex &textureIndex, in setAttachment() 1779 const ImageIndex &textureIndex, in setAttachmentMultisample() 1791 const ImageIndex &textureIndex, in setAttachment() 1849 const ImageIndex &textureIndex, in setAttachmentMultiview() 1937 const ImageIndex &textureIndex, in setAttachmentImpl() 2014 const ImageIndex &textureIndex, in updateAttachment() 2131 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
|
D | FramebufferAttachment.h | 185 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 202 int textureIndex; member 407 int textureIndex; member 624 int textureIndex; member
|
D | vktTextureFilteringTests.cpp | 172 int textureIndex; member 390 int textureIndex; member 631 int textureIndex; member 851 int textureIndex; member
|
/external/skqp/src/image/ |
D | SkImage_GpuBase.cpp | 293 for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) { in MakeTempTextureProxies() local
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 663 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local 1696 for (uint32_t textureIndex = 0; textureIndex < programState->getSamplerBindings().size(); in updateTexturesDescriptorSet() local
|
/external/angle/src/tests/gl_tests/ |
D | TextureTest.cpp | 6626 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 6636 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 6648 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 6656 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local 6914 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local
|