Home
last modified time | relevance | path

Searched defs:textureIndex (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp120 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
134 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local
165 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local
200 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
DVulkanBarriersPerf.cpp183 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture()
213 uint32_t textureIndex, in createFramebuffer()
/external/angle/src/libANGLE/
DFramebufferAttachment.cpp62 const ImageIndex &textureIndex, in FramebufferAttachment()
113 const ImageIndex &textureIndex, in attach()
DState.cpp251 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local
270 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
278 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
478 for (int32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits; ++textureIndex) in initialize() local
597 for (size_t textureIndex : textureMask) in unsetActiveTextures() local
605 size_t textureIndex, in updateActiveTextureStateOnSync()
621 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty()
668 size_t textureIndex, in updateTextureBinding()
3314 for (size_t textureIndex : mDirtyTextures) in syncTextures() local
3463 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local
[all …]
DFramebuffer.cpp1767 const ImageIndex &textureIndex, in setAttachment()
1779 const ImageIndex &textureIndex, in setAttachmentMultisample()
1791 const ImageIndex &textureIndex, in setAttachment()
1849 const ImageIndex &textureIndex, in setAttachmentMultiview()
1937 const ImageIndex &textureIndex, in setAttachmentImpl()
2014 const ImageIndex &textureIndex, in updateAttachment()
2131 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
DFramebufferAttachment.h185 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp202 int textureIndex; member
407 int textureIndex; member
624 int textureIndex; member
DvktTextureFilteringTests.cpp172 int textureIndex; member
390 int textureIndex; member
631 int textureIndex; member
851 int textureIndex; member
/external/skqp/src/image/
DSkImage_GpuBase.cpp293 for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) { in MakeTempTextureProxies() local
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp663 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local
1696 for (uint32_t textureIndex = 0; textureIndex < programState->getSamplerBindings().size(); in updateTexturesDescriptorSet() local
/external/angle/src/tests/gl_tests/
DTextureTest.cpp6626 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6636 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6648 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6656 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
6914 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local