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Searched defs:textureRadius (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/effects/generated/
DGrCircleBlurFragmentProcessor.h32 float textureRadius; variable
38 float textureRadius, in GrCircleBlurFragmentProcessor()
DGrCircleBlurFragmentProcessor.cpp185 float* textureRadius) { in create_profile_effect()
274 float textureRadius; in Make() local
302 auto textureRadius = _outer.textureRadius; in emitCode() local
335 auto textureRadius = _outer.textureRadius; in onSetData() local
/external/skqp/src/gpu/effects/
DGrCircleBlurFragmentProcessor.h19 float textureRadius() const { return fTextureRadius; } in textureRadius() function
29 GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, in GrCircleBlurFragmentProcessor()
DGrCircleBlurFragmentProcessor.cpp167 float* solidRadius, float* textureRadius) { in create_profile_texture()
244 float textureRadius; in Make() local
269 auto textureRadius = _outer.textureRadius(); in emitCode() local
297 auto textureRadius = _outer.textureRadius(); in onSetData() local