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Searched defs:uDelta (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.cpp102 Float4 uDelta; in sampleTexture() local
311 Float4 uDelta; in sampleTexture() local
567 …oat4 &v, Float4 &w, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFilter()
668 …oat4 &v, Float4 &w, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleAniso()
1060 …oat4 &w, Float4 &q, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatFilter()
1140 …oat4 &w, Float4 &q, Vector4f &offset, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatAniso()
1382 …void SamplerCore::computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta in computeLod()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp47 Float4 uDelta; in sampleTexture() local
362 …Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFilter()
431 …Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleAniso()
879 …Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatFilter()
903 …Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in sampleFloatAniso()
1192 …:computeLod2D(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelt… in computeLod2D()