Home
last modified time | relevance | path

Searched defs:uniformBufferIndex (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/gl_tests/
DUniformBufferTest.cpp664 GLuint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
890 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
939 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData[0]"); in TEST_P() local
997 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1049 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "lightData"); in TEST_P() local
1090 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer"); in TEST_P() local
1123 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "dmat2"); in TEST_P() local
1180 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "structBuffer"); in TEST_P() local
1229 GLint uniformBufferIndex = glGetUniformBlockIndex(mProgram, "uni"); in TEST_P() local
1266 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "matrixBuffer"); in TEST_P() local
[all …]
DComputeShaderTest.cpp2585 GLint uniformBufferIndex = glGetUniformBlockIndex(program, "uni"); in TEST_P() local
/external/angle/src/libANGLE/
DState.cpp2118 for (size_t uniformBufferIndex : mBoundUniformBuffersMask) in detachBuffer() local
3627 void State::onUniformBufferStateChange(size_t uniformBufferIndex) in onUniformBufferStateChange()