Searched defs:uniformLocation (Results 1 – 10 of 10) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | UniformTest.cpp | 44 GLint uniformLocation = glGetUniformLocation(program, "uniF"); in TEST_P() local 67 GLint uniformLocation = glGetUniformLocation(program, "uniI"); in TEST_P() local 91 GLint uniformLocation = glGetUniformLocation(program, "uniVec2"); in TEST_P() local 115 GLint uniformLocation = glGetUniformLocation(program, "uniVec3"); in TEST_P() local 139 GLint uniformLocation = glGetUniformLocation(program, "uniVec4"); in TEST_P() local 163 GLint uniformLocation = glGetUniformLocation(program, "umat2"); in TEST_P() local 187 GLint uniformLocation = glGetUniformLocation(program, "umat3"); in TEST_P() local 211 GLint uniformLocation = glGetUniformLocation(program, "umat4"); in TEST_P() local 241 GLint uniformLocation = glGetUniformLocation(program, locationName.c_str()); in TEST_P() local 272 GLint uniformLocation = glGetUniformLocation(program, locationName.c_str()); in TEST_P() local [all …]
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D | GLSLTest.cpp | 2498 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 3725 GLint uniformLocation = glGetUniformLocation(program, "testSideEffectValue"); in TEST_P() local 3846 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 3961 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 4379 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 4428 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 4493 GLint uniformLocation = in TEST_P() local 4579 GLint uniformLocation = in TEST_P() local 4654 GLint uniformLocation = in TEST_P() local 4716 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local [all …]
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D | BindUniformLocationTest.cpp | 450 GLint uniformLocation) in linkProgramWithUniformLocation()
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D | StateChangeTest.cpp | 705 GLint uniformLocation = glGetUniformLocation(mProgram, "uniformColor"); in setUniformColor() local 3676 GLint uniformLocation = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local
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D | MemoryBarrierTest.cpp | 608 GLint uniformLocation = glGetUniformLocation(program, kUniformName); in setUniformData() local
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 1008 for (size_t uniformLocation = 0; uniformLocation < uniformLocations.size(); uniformLocation++) in postLink() local
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/external/angle/src/libANGLE/ |
D | Program.cpp | 2937 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformfv() local 2965 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformiv() local 2993 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformuiv() local
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D | validationES.cpp | 2529 const auto &uniformLocation = uniformLocations[castedLocation]; in ValidateUniformCommonBase() local
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | iomapper.cpp | 352 int uniformLocation = qualifier.layoutLocation; in TSymbolValidater() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2750 const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; in setUniformMatrixfvInternal() local
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