/external/angle/src/common/ |
D | uniform_type_info_autogen.cpp | 207 size_t GetTypeInfoIndex(GLenum uniformType) in GetTypeInfoIndex() 372 const UniformTypeInfo &GetUniformTypeInfo(GLenum uniformType) in GetUniformTypeInfo()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.cpp | 89 void TextureBufferActiveUniformValidation::addTextureParam(glw::GLenum uniformType, glw::GLenum for… in addTextureParam() 150 const char* TextureBufferActiveUniformValidation::getUniformTypeName(glw::GLenum uniformType) in getUniformTypeName() 253 glw::GLenum uniformType; in iterate() local
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/external/llvm-project/mlir/include/mlir/Dialect/Quant/ |
D | UniformSupport.h | 61 explicit UniformQuantizedValueConverter(UniformQuantizedType uniformType) in UniformQuantizedValueConverter() 176 UniformQuantizedPerAxisType uniformType) in UniformQuantizedPerAxisValueConverter()
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/external/angle/src/compiler/translator/tree_ops/vulkan/ |
D | SeparateStructFromUniformDeclarations.cpp | 87 TType *uniformType = new TType(structure, false); in doReplacement() local
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/external/angle/src/compiler/translator/TranslatorMetalDirect/ |
D | NameEmbeddedUniformStructsMetal.cpp | 89 TType *uniformType = new TType(structure, false); in doReplacement() local
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/external/angle/src/libANGLE/ |
D | validationES.h | 274 ANGLE_INLINE bool ValidateUniformValue(const Context *context, GLenum valueType, GLenum uniformType) in ValidateUniformValue()
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D | ProgramLinkedResources.cpp | 155 const char *GetUniformResourceNameString(UniformType uniformType) in GetUniformResourceNameString() 173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 225 UniformType uniformType, in LogUniformsExceedLimit()
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D | validationES.cpp | 2556 GLenum uniformType, in ValidateUniform1ivValue() 2587 bool ValidateUniformMatrixValue(const Context *context, GLenum valueType, GLenum uniformType) in ValidateUniformMatrixValue()
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D | validationES3.cpp | 87 GLenum uniformType, in ValidateUniformES3()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderReturnTests.cpp | 124 ReturnTestUniformSetup (const BaseUniformType uniformType) in ReturnTestUniformSetup()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 162 const rsg::VariableType& uniformType = uniformVar->getType(); in refreshUniforms() local
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/external/llvm-project/mlir/lib/Dialect/Quant/IR/ |
D | TypeParser.cpp | 427 else if (auto uniformType = type.dyn_cast<UniformQuantizedType>()) in printType() local
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 92 GrSLType uniformType(const SkSL::Type& type) { in uniformType() function in GrGLSLSkSLFP
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2670 GLenum uniformType) in setUniformImpl() 2714 void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) in setUniformInternal()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTests.cpp | 1378 std::string uniformType; in genMultilineDescription() local
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