Searched defs:unitIdx (Results 1 – 2 of 2) sorted by relevance
244 void bindSampler(int unitIdx, GrSamplerState state) { in bindSampler()272 void unbindSampler(int unitIdx) { in unbindSampler()2596 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, in bindTexture()
239 void bindSampler(int unitIdx, const GrSamplerState& state) { in bindSampler()2936 void GrGLGpu::bindTexture(int unitIdx, GrSamplerState samplerState, GrGLTexture* texture) { in bindTexture()