1 /*
2  * Copyright 2013 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20  * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #ifndef U_RESOURCE_H
27 #define U_RESOURCE_H
28 
29 #include "pipe/p_state.h"
30 
31 unsigned
32 util_resource_size(const struct pipe_resource *res);
33 
34 /**
35  * Return true if the texture target is an array type.
36  *
37  * Note that this function returns true for single-layered array textures.
38  */
39 static inline boolean
util_texture_is_array(enum pipe_texture_target target)40 util_texture_is_array(enum pipe_texture_target target)
41 {
42    switch (target) {
43    case PIPE_TEXTURE_1D_ARRAY:
44    case PIPE_TEXTURE_2D_ARRAY:
45    case PIPE_TEXTURE_CUBE_ARRAY:
46       return TRUE;
47    default:
48       return FALSE;
49    }
50 }
51 
52 #endif
53