Home
last modified time | relevance | path

Searched defs:vec3 (Results 1 – 25 of 85) sorted by relevance

1234

/external/eigen/test/
Dgeo_orthomethods.cpp49 Vector3 vec3 = Vector3::Random(); in orthomethods_3() local
104 Vector3 vec3 = Vector3::Random(); in orthomethods() local
Dsparse_solvers.cpp47 DenseVector vec2 = vec1, vec3 = vec1; in sparse_solvers() local
/external/libvpx/libvpx/vpx_dsp/mips/
Didct32x32_msa.c44 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct32x8_row_even_process_store() local
128 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct32x8_row_odd_process_store() local
243 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct_butterfly_transpose_store() local
354 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct8x32_column_even_process_store() local
434 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct8x32_column_odd_process_store() local
542 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; in idct8x32_column_butterfly_addblk() local
Dvpx_convolve8_avg_horiz_msa.c57 v8i16 filt, vec0, vec1, vec2, vec3; in common_hz_8t_and_aver_dst_4x8_msa() local
151 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local
205 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local
260 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local
319 v8u16 vec2, vec3, filt; in common_hz_2t_and_aver_dst_4x4_msa() local
344 v16u8 filt0, vec0, vec1, vec2, vec3, res0, res1, res2, res3; in common_hz_2t_and_aver_dst_4x8_msa() local
389 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_and_aver_dst_8x4_msa() local
415 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_and_aver_dst_8x8mult_msa() local
496 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_msa() local
563 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_msa() local
[all …]
Dvpx_convolve8_horiz_msa.c322 v8u16 vec2, vec3, filt; in common_hz_2t_4x4_msa() local
341 v16u8 vec0, vec1, vec2, vec3, filt0; in common_hz_2t_4x8_msa() local
380 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x4_msa() local
403 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x8mult_msa() local
476 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local
541 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_32w_msa() local
586 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_64w_msa() local
/external/flatbuffers/tests/MyGame/Example/
DVec3.py72 def InitFromObj(cls, vec3): argument
78 def _UnPack(self, vec3): argument
/external/eigen/unsupported/test/
Dcxx11_tensor_fixed_size.cpp75 TensorFixedSize<float, Sizes<6> > vec3 = vec1.sqrt(); in test_1d() local
119 TensorMap<TensorFixedSize<float, Sizes<6> > > vec3(data3, 6); in test_tensor_map() local
Dcxx11_tensor_mixed_indices.cpp28 TensorMap<Tensor<float, 1, ColMajor>> vec3(data3, 6); in test_simple() local
Dcxx11_tensor_simple.cpp50 Tensor<int, 1> vec3; in test_1d() local
/external/libyuv/files/source/
Dscale_msa.cc77 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; in ScaleARGBRowDown2Box_MSA() local
140 v16u8 vec0, vec1, vec2, vec3; in ScaleARGBRowDownEvenBox_MSA() local
211 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1; in ScaleRowDown2Linear_MSA() local
239 v8u16 vec0, vec1, vec2, vec3; in ScaleRowDown2Box_MSA() local
303 v8u16 vec0, vec1, vec2, vec3; in ScaleRowDown4Box_MSA() local
396 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_2_Box_MSA() local
466 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_3_Box_MSA() local
565 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ScaleFilterCols_MSA() local
668 v4u32 vec0, vec1, vec2, vec3; in ScaleARGBFilterCols_MSA() local
764 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_0_Box_MSA() local
[all …]
Drow_msa.cc478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local
773 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; in ARGBToYRow_MSA() local
825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local
986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local
1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local
1090 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local
1162 v8u16 vec0, vec1, vec2, vec3; in ARGBMultiplyRow_MSA() local
1242 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local
1438 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local
1482 v8u16 vec0, vec1, vec2, vec3; in ARGB4444ToARGBRow_MSA() local
[all …]
Dcompare_msa.cc58 v8i16 vec0, vec1, vec2, vec3; in SumSquareError_MSA() local
/external/libvpx/libvpx/third_party/libyuv/source/
Dscale_msa.cc77 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; in ScaleARGBRowDown2Box_MSA() local
140 v16u8 vec0, vec1, vec2, vec3; in ScaleARGBRowDownEvenBox_MSA() local
211 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1; in ScaleRowDown2Linear_MSA() local
239 v8u16 vec0, vec1, vec2, vec3; in ScaleRowDown2Box_MSA() local
303 v8u16 vec0, vec1, vec2, vec3; in ScaleRowDown4Box_MSA() local
396 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_2_Box_MSA() local
466 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ScaleRowDown38_3_Box_MSA() local
565 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ScaleFilterCols_MSA() local
668 v4u32 vec0, vec1, vec2, vec3; in ScaleARGBFilterCols_MSA() local
764 v16u8 vec0, vec1, vec2, vec3, vec4, vec5; in ScaleRowDown34_0_Box_MSA() local
[all …]
Drow_msa.cc478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local
773 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; in ARGBToYRow_MSA() local
825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local
986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local
1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local
1090 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local
1162 v8u16 vec0, vec1, vec2, vec3; in ARGBMultiplyRow_MSA() local
1242 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local
1438 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local
1482 v8u16 vec0, vec1, vec2, vec3; in ARGB4444ToARGBRow_MSA() local
[all …]
Dcompare_msa.cc58 v8i16 vec0, vec1, vec2, vec3; in SumSquareError_MSA() local
Drotate_msa.cc84 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; in TransposeWx16_MSA() local
165 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; in TransposeUVWx16_MSA() local
/external/libvpx/libvpx/vp8/common/mips/msa/
Dbilinear_filter_msa.c35 v8u16 vec2, vec3, filt; in common_hz_2t_4x4_msa() local
53 v16u8 vec0, vec1, vec2, vec3, filt0; in common_hz_2t_4x8_msa() local
91 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x4_msa() local
113 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x8mult_msa() local
185 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local
314 v16u8 src0, src1, src2, src3, src4, vec0, vec1, vec2, vec3, filt0; in common_vt_2t_8x4_msa() local
337 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_msa() local
389 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_msa() local
466 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; in common_hv_2ht_2vt_4x8_msa() local
521 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; in common_hv_2ht_2vt_8x4_msa() local
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_vec.hpp444 typedef lowp_vec3 vec3; typedef
448 typedef mediump_vec3 vec3; typedef
459 typedef highp_vec3 vec3; typedef
/external/mesa3d/src/compiler/nir/
Dnir_lower_vec3_to_vec4.c78 nir_ssa_def *vec3 = nir_channels(&b, &intrin->dest.ssa, 0x7); in lower_vec3_to_vec4_impl() local
/external/clang/test/Sema/
Dext_vector_components.c12 float3 vec3; in test() local
/external/llvm-project/clang/test/Sema/
Dext_vector_components.c12 float3 vec3; in test() local
/external/libaom/libaom/aom_dsp/mips/
Daom_convolve8_horiz_msa.c325 v8u16 vec2, vec3, filt; in common_hz_2t_4x4_msa() local
344 v16u8 vec0, vec1, vec2, vec3, filt0; in common_hz_2t_4x8_msa() local
383 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x4_msa() local
406 v8u16 vec0, vec1, vec2, vec3, filt; in common_hz_2t_8x8mult_msa() local
478 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local
543 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_32w_msa() local
588 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_64w_msa() local
Daom_convolve_msa.h20 #define FILT_8TAP_DPADD_S_H(vec0, vec1, vec2, vec3, filt0, filt1, filt2, \ argument
/external/clang/test/CodeGen/
Dinit.c45 typedef union vec3 { union
48 } vec3; typedef
/external/deqp-deps/amber/src/
Dformat_test.cc730 auto vec3 = type::Number::Float(32); in TEST_F() local
764 auto vec3 = type::Number::Float(32); in TEST_F() local
803 auto vec3 = type::Number::Float(32); in TEST_F() local
846 auto vec3 = type::Number::Float(32); in TEST_F() local

1234