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Searched defs:vertexShader (Results 1 – 25 of 93) sorted by relevance

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/external/swiftshader/src/Device/
DVertexProcessor.cpp68 …xProcessor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *vertexShader, co… in update()
92 SpirvShader const *vertexShader, in routine()
DSetupProcessor.cpp58 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
DPixelProcessor.cpp85 …ate &pipelineState, const sw::SpirvShader *fragmentShader, const sw::SpirvShader *vertexShader, co… in update() argument
/external/angle/src/tests/test_utils/
Dgl_raii.h175 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster()
180 void makeRaster(const char *vertexShader, in makeRaster()
187 void makeRaster(const char *vertexShader, in makeRaster()
196 void makeRasterWithTransformFeedback(const char *vertexShader, in makeRasterWithTransformFeedback()
/external/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp61 const char *vertexShader = R"(#version 310 es in TriangleSolidColor() local
114 const char *vertexShader = R"(#version 310 es in TriangleInterpolateColor() local
173 const char *vertexShader = R"(#version 310 es in TriangleSampleTexture() local
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp70 …gramDeclaration (sglr::pdec::ShaderProgramDeclaration& decl, const rsg::Shader& vertexShader, cons… in generateProgramDeclaration()
96 …::pdec::ShaderProgramDeclaration generateProgramDeclaration (const rsg::Shader& vertexShader, cons… in generateProgramDeclaration()
131 RandomShaderProgram::RandomShaderProgram (const rsg::Shader& vertexShader, const rsg::Shader& fragm… in RandomShaderProgram()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h114 sw::VertexShader *vertexShader; variable
DDevice.hpp98 const sw::VertexShader *vertexShader; member in es2::Device
/external/deqp/framework/randomshaders/
DrsgTest.cpp50 rsg::Shader vertexShader(rsg::Shader::TYPE_VERTEX); in runTest() local
DrsgProgramGenerator.cpp43 Shader& vertexShader, in generate()
/external/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp48 const char *vertexShader = R"(#version 310 es in TEST_F() local
/external/webrtc/sdk/android/src/java/org/webrtc/
DGlGenericDrawer.java127 private final String vertexShader; field in GlGenericDrawer
140 String vertexShader, String genericFragmentSource, ShaderCallbacks shaderCallbacks) { in GlGenericDrawer()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmVariableInitTests.cpp332 const StringTemplate vertexShader ( in addShaderCodeOutput() local
489 const StringTemplate vertexShader ( in addShaderCodeOutput() local
DvktSpvAsmVaryingNameTests.cpp60 const string vertexShader = string( in createShaders() local
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp340 const char* vertexShader = "" in renderResource() local
516 const char* vertexShader = "" in renderResource() local
652 const char* vertexShader = "" in createResource() local
805 const char* vertexShader = "" in createResource() local
883 const char* vertexShader = "" in renderResource() local
DteglSwapBuffersTests.cpp137 deUint32 vertexShader = 0; in createGLES2Program() local
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java106 int vertexShader = in createOnGlThread() local
/external/webrtc/sdk/android/api/org/webrtc/
DGlShader.java42 final int vertexShader = compileShader(GLES20.GL_VERTEX_SHADER, vertexSource); in GlShader() local
/external/swiftshader/src/Vulkan/
DVkPipeline.hpp115 std::shared_ptr<sw::SpirvShader> vertexShader; member in vk::GraphicsPipeline
/external/angle/src/tests/perf_tests/
DLinkProgramPerfTest.cpp133 static const char *vertexShader = in drawBenchmark() local
DTexturesPerf.cpp122 std::string GetUniformLocationName(size_t idx, bool vertexShader) in GetUniformLocationName()
/external/angle/src/libANGLE/
DGLES1Renderer.cpp573 ShaderProgramID vertexShader, in linkProgram()
634 ShaderProgramID vertexShader; in initializeRendererProgram() local
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp71 const VertexShader* vertexShader; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.h158 const d3d11::VertexShader *vertexShader; member
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp253 Shader vertexShader(gl, SHADERTYPE_VERTEX); in iterate() local

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