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Searched defs:vs_source (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cFramebufferNoAttachmentsTests.cpp539 const char* vs_source = "#version 310 es\n" in iterate() local
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c189 const char *vs_source, in _mesa_meta_compile_and_link_program()
239 char *vs_source, *fs_source; in _mesa_meta_setup_blit_shader() local
1514 const char *vs_source = in meta_glsl_clear_init() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp296 std::string vs_source = Utilities::replace(vs_template, "DECLARATION_TEMPLATE", declarations); in PrepareProgram() local
Dgl4cMultiBindTests.cpp4514 std::string vs_source = vs; in iterate() local
Dgl4cEnhancedLayoutsTests.cpp6291 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
22208 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
23094 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local