/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 95 Float4 vvvv = v; in sampleTexture() local 304 Float4 vvvv = v; in sampleTexture() local 755 Short4 vvvv = texelFetch ? Short4(As<Int4>(v)) : address(v, state.addressingModeV, mipmap); in sampleQuad2D() local 950 Short4 vvvv = texelFetch ? Short4(As<Int4>(v_)) : address(v_, state.addressingModeV, mipmap); in sample3D() local 1382 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &l… in computeLod() 1519 …void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Flo… in computeLod3D() 1656 …void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &o… in computeIndices() 1730 …void SamplerCore::computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<… in computeIndices() 2006 …Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, Vector4f &offset, Poin… in sampleTexel() 2115 …Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &z, Pointer<Byte> &mi… in sampleTexel()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 539 Short4 vvvv = address(v, state.addressingModeV, mipmap); in sampleQuad2D() local 741 Short4 vvvv = address(v_, state.addressingModeV, mipmap); in sample3D() local 1192 …lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, Float4 &dsx, F… in computeLod2D() 1279 void SamplerCore::computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Floa… in computeLod3D() 1396 void SamplerCore::computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4… in computeIndices() 1463 void SamplerCore::computeIndices(UInt index[4], Int4 uuuu, Int4 vvvv, Int4 wwww, const Int4 &sample… in computeIndices() 1760 Vector4s SamplerCore::sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerInde… in sampleTexel() 1909 Vector4f SamplerCore::sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &dRef, const Int4 &sam… in sampleTexel()
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/external/capstone/arch/X86/ |
D | X86DisassemblerDecoder.c | 1970 int vvvv; in readVVVV() local
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D | X86DisassemblerDecoder.h | 680 Reg vvvv; member
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/external/llvm/lib/Target/X86/Disassembler/ |
D | X86DisassemblerDecoder.cpp | 1694 int vvvv; in readVVVV() local
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D | X86DisassemblerDecoder.h | 598 Reg vvvv; member
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/external/cldr/tools/java/org/unicode/cldr/util/ |
D | TimezoneFormatter.java | 86 …VVVV(Type.GENERIC, Location.LOCATION, Length.OTHER), vvvv(Type.GENERIC, Location.NON_LOCATION, Len… enumConstant
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/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/ |
D | X86Disassembler.cpp | 1440 int vvvv; in readVVVV() local
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D | X86DisassemblerDecoder.h | 585 Reg vvvv; member
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/external/llvm-project/llvm/lib/Target/X86/Disassembler/ |
D | X86DisassemblerDecoder.h | 594 Reg vvvv; member
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D | X86Disassembler.cpp | 1445 int vvvv; in readVVVV() local
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/external/skia/src/core/ |
D | SkVM.cpp | 1682 int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops. in vex()
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