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Searched defs:yz (Results 1 – 13 of 13) sorted by relevance

/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dmatrix_interpolation.inl33 T yz = (mat[2][1] + mat[1][2]) / (T)4.0; local
Ddual_quaternion.inl267 T const yz = r.y * x.real.z; local
/external/libkmsxx/kmscube/
DesTransform.cpp83 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs; in esRotate() local
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dmatrixop.c89 float xx, yy, zz, xy, yz, xz, xs, ys, zs; in Matrix4x4_Rotate() local
/external/llvm-project/llvm/unittests/Support/
DTarWriterTest.cpp107 std::string yz = "yyyyyyyyyyyyyyyyyyyy/zzzzzzzzzzzzzzzzzzzz"; in TEST_F() local
/external/freetype/src/base/
Dftoutln.c686 FT_Pos xz, yz; in FT_Vector_Transform() local
Dftcalc.c824 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local
/external/angle/src/common/
Dmatrix_utils.cpp88 float yz = y * z; in Rotate() local
/external/deqp/framework/common/
DtcuVector.hpp132 …VecAccess<T, Size, 2> yz (void) { DE_ASSERT(Size >= 2); return VecAccess<T, Size, 2>(*this, 1, 2… in yz() function in tcu::Vector
/external/mesa3d/src/mesa/math/
Dm_matrix.c803 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c; in _math_matrix_rotate() local
/external/swiftshader/src/Shader/
DSamplerCore.cpp1589 Int4 yz = CmpNLE(absY, absZ); // abs(y) > abs(z) in cubeFace() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1327 Int4 yz = CmpNLE(absY, absZ); // abs(y) > abs(z) in cubeFace() local
/external/swiftshader/src/Reactor/
DReactor.hpp1583 SwizzleMask2<Vector4, 0x1222> yz; member