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/external/mesa3d/.gitlab-ci/container/
Dandroid_build.sh3 set -ex
10 apt-get install -y --no-remove $EPHEMERAL
12 # Fetch the NDK and extract just the toolchain we want.
13 ndk=android-ndk-r21d
14 wget -O $ndk.zip https://dl.google.com/android/repository/$ndk-linux-x86_64.zip
15 unzip -d / $ndk.zip "$ndk/toolchains/llvm/*"
16 rm $ndk.zip
19 rdfind -makehardlinks true -makeresultsfile false /android-ndk-r21d/
21 find /android-ndk-r21d/ -type f | egrep -i "clang-check|clang-tidy|lldb" | xargs rm -f
23 sh .gitlab-ci/create-android-ndk-pc.sh /$ndk zlib.pc "" "-lz" "1.2.3"
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/external/jemalloc_new/android/
Dconf.sh4 # The NDK argument must be a NDK at r20 or newer so that it does not
7 ndk=${1}
8 if [[ "$ndk" == "" ]]; then
10 echo "usage: conf.sh NDK ARCH"
17 echo "usage: conf.sh NDK ARCH"
21 if [[ ! -d ${ndk} ]]; then
22 echo "NDK directory ${ndk} does not exist."
25 toolchain=${ndk}/toolchains/llvm/prebuilt/linux-x86_64
26 if [[ ! -d ${toolchain} ]]; then
27 echo "NDK ${ndk} cannot find toolchain directory."
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/external/ImageMagick/config/
Dconfigure.xml1 <?xml version="1.0" encoding="UTF-8"?>
9 <!--
11 -->
13 …igure name="CC" value="/src/ndk/out/android-ndk-r22-canary/toolchains/llvm/prebuilt/linux-x86_64/b…
14 …ure name="CFLAGS" value="-I/usr/include/libpng16 -fopenmp -Wall -fPIE -fPIC -fexceptions -pthrea…
15 <configure name="CODER_PATH" value="/usr/local/lib/ImageMagick-7.0.10/modules-Q16HDRI/coders"/>
16 <configure name="CONFIGURE_PATH" value="/usr/local/etc/ImageMagick-7/"/>
17--host=x86_64-linux-android' '--without-zlib' 'host_alias=x86_64-linux-android' 'CC=/src/ndk/out/a…
18 <configure name="COPYRIGHT" value="Copyright (C) 1999-2020 ImageMagick Studio LLC"/>
19 <configure name="CPPFLAGS" value="-I/usr/local/include/ImageMagick-7"/>
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/external/deqp-deps/amber/kokoro/ndk-build/
Dbuild.sh8 # http://www.apache.org/licenses/LICENSE-2.0
16 set -e # fail on error
17 set -x # display commands
22 # NDK Path
23 export ANDROID_NDK="$BUILD_ROOT/android-ndk-r21"
26 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip
27 unzip -q ninja-linux.zip
30 # Get Android NDK.
31 wget -q https://dl.google.com/android/repository/android-ndk-r21-linux-x86_64.zip
32 unzip -q android-ndk-r21-linux-x86_64.zip
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/external/skqp/infra/skqp/docker/android-skqp/
DDockerfile1 # This image can be used to build an Android app using the NDK, since $ANDROID_HOME is set.
2 # The only "Skia-specific" thing is the depot_tools, everything else is pretty generic.
4 # The base Docker image (butomo1989/docker-android-x86-8.1:1.4-p1) has an android emulator
6 # docker run --privileged -d --name android_em -e DEVICE="Samsung Galaxy S6" butomo1989/docker-andr…
8 # docker exec -it android_em /bin/bash
12 FROM butomo1989/docker-android-x86-8.1:1.4-p1
14 RUN apt-get update && apt-get upgrade -y && \
15 apt-get install -y \
16 clang-6.0 \
24 RUN wget -O /root/android-ndk-r18-linux-x86_64.zip https://storage.googleapis.com/skia-cdn/android-
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/external/skia/infra/skqp/docker/android-skqp/
DDockerfile1 # This image can be used to build an Android app using the NDK, since $ANDROID_HOME is set.
2 # The only "Skia-specific" thing is the depot_tools, everything else is pretty generic.
4 # The base Docker image (butomo1989/docker-android-x86-8.1:1.4-p1) has an android emulator
6 # docker run --privileged -d --name android_em -e DEVICE="Samsung Galaxy S6" butomo1989/docker-andr…
8 # docker exec -it android_em /bin/bash
12 FROM butomo1989/docker-android-x86-8.1:1.4-p1
14 RUN apt-get update && apt-get upgrade -y && \
15 apt-get install -y \
16 clang-6.0 \
24 RUN wget -O /root/android-ndk-r20-linux-x86_64.zip https://dl.google.com/android/repository/android…
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/external/libusb/android/
DREADME1 libusb for Android
5 ---------
7 To build libusb for Android do the following:
9 1. Download the latest NDK from:
10 http://developer.android.com/tools/sdk/ndk/index.html
12 2. Extract the NDK.
14 3. Open a shell and make sure there exist an NDK global variable
15 set to the directory where you extracted the NDK.
17 4. Change directory to libusb's "android/jni"
19 5. Run "$NDK/ndk-build".
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/external/libwebsockets/contrib/
Dandroid-make-script.sh4 # Build libwebsockets static library for Android
7 # path to NDK
8 export NDK=/opt/ndk_r17/android-ndk-r17-beta2-linux-x86_64/android-ndk-r17-beta2
9 export ANDROID_NDK=${NDK}
10 export TOOLCHAIN=${NDK}/toolchain
11 export CORSS_SYSROOT=${NDK}/sysroot
12 export SYSROOT=${NDK}/platforms/android-22/arch-arm
13 set -e
16 #zlib-1.2.8
17 #libuv-1.x
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/external/vulkan-validation-layers/layers/
Dandroid_ndk_types.h1 /* Copyright (c) 2018-2019 The Khronos Group Inc.
2 * Copyright (c) 2018-2019 Valve Corporation
3 * Copyright (c) 2018-2019 LunarG, Inc.
4 * Copyright (C) 2018-2019 Google Inc.
10 * http://www.apache.org/licenses/LICENSE-2.0
27 // the platform-28 (Android P) versions of the header files. A partial set exists in the
28 // platform-26 (O) headers, where hardware_buffer.h first appears in the NDK.
30 // Building Vulkan validation with NDK header files prior to platform-26 is not supported.
32 // Decoder ring for Android compile symbols found here: https://github.com/android-ndk/ndk/issues/4…
34 #ifdef __ANDROID__ // Compiling for Android
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/external/tensorflow/tensorflow/tools/ci_build/
DDockerfile.android8 RUN add-apt-repository -y ppa:openjdk-r/ppa && \
9 add-apt-repository -y ppa:george-edison55/cmake-3.x
16 # Install extra libraries for android sdk.
17 RUN apt-get update && apt-get install -y \
18 python-numpy \
20 apt-get clean && \
21 rm -rf /var/lib/apt/lists/*
23 # Android SDK and NDK root directory workaround. For details see
24 # https://github.com/bazelbuild/bazel/issues/714#issuecomment-166735874
25 ENV ANDROID_DEV_HOME /android
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/external/rust/crates/quiche/
DREADME.md5 …img.shields.io/github/license/cloudflare/quiche.svg)](https://opensource.org/licenses/BSD-2-Clause)
6 [![build](https://travis-ci.com/cloudflare/quiche.svg?branch=master)](https://travis-ci.com/cloudfl…
22 [post]: https://blog.cloudflare.com/enjoy-a-slice-of-quic-and-rust/
25 ----------------
29 quiche powers Cloudflare edge network's [HTTP/3 support][cloudflare-http3].
33 quiche can be [integrated into curl][curl-http3] to provide support for HTTP/3.
37 quiche can be [integrated into NGINX][nginx-http3] using an unofficial patch to
40 [cloudflare-http3]: https://blog.cloudflare.com/http3-the-past-present-and-future/
41 [curl-http3]: https://github.com/curl/curl/blob/master/docs/HTTP3.md#quiche-version
42 [nginx-http3]: https://github.com/cloudflare/quiche/tree/master/extras/nginx
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/external/tensorflow/tensorflow/tools/dockerfiles/
Dtflite-android.Dockerfile3 ENV ANDROID_DEV_HOME /android
4 RUN mkdir -p ${ANDROID_DEV_HOME}
6 # Install Android SDK.
7 ENV ANDROID_SDK_FILENAME tools_r25.2.5-linux.zip
8 ENV ANDROID_SDK_URL https://dl.google.com/android/repository/${ANDROID_SDK_FILENAME}
14 ENV PATH ${PATH}:${ANDROID_SDK_HOME}/tools:${ANDROID_SDK_HOME}/platform-tools
16 wget -q ${ANDROID_SDK_URL} && \
17 unzip ${ANDROID_SDK_FILENAME} -d android-sdk-linux && \
19 bash -c "ln -s ${ANDROID_DEV_HOME}/android-sdk-* ${ANDROID_SDK_HOME}"
21 # Install Android NDK.
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/external/google-breakpad/
DREADME.ANDROID1 Google Breakpad for Android
5 on Android, and later generate valid stack traces from the minidumps
8 This release supports ARM, x86 and MIPS based Android systems.
9 This release requires NDK release r11c or higher.
14 The Android client is built as a static library that you can
15 link into your own Android native code. There are two ways to
18 I.1. Building with ndk-build:
19 -----------------------------
21 If you're using the ndk-build build system, you can follow
24 1/ Include android/google_breakpad/Android.mk from your own
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/external/google-breakpad/android/
Drun-checks.sh36 set -o posix
43 . $PROGDIR/common-functions.sh
46 VALID_ABIS="armeabi armeabi-v7a x86 mips"
61 # The following extracts the value if the option is like --name=<value>.
62 optarg=$(expr -- $opt : '^--[^=]*=\(.*\)$')
64 --abi=*) ABI=$optarg;;
65 --adb=*) ADB=$optarg;;
66 --all-tests) ALL_TESTS=true;;
67 --enable-m32) ENABLE_M32=true;;
68 --help|-h|-?) HELP=TRUE;;
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/external/tensorflow/tensorflow/tools/android/test/
DREADME.md1 # TensorFlow Android Camera Demo
5 This folder contains an example application utilizing TensorFlow for Android
13 Inference is done using the [TensorFlow Android Inference
14 Interface](../../tools/android/inference_interface), which may be built
16 application. Object tracking and efficient YUV -> RGB conversion are handled by
19 A device running Android 5.0 (API 21) or higher is required to run the demo due
25 1. [TF Classify](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tools/android/test…
27 model to classify camera frames in real-time, displaying the top results
29 2. [TF Detect](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tools/android/test/s…
30 Demonstrates an SSD-Mobilenet model trained using the
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/external/toolchain-utils/binary_search_tool/ndk/
DREADME.md1 # NDK Bisection tool
3 This is an example bisection for an NDK build system. This example specifically
4 bisects the sample NDK Teapot app. All steps (setup and otherwise) for bisection
6 process required to bisect a compiler problem in an arbitrary NDK app build
11 1. Install the NDK (known to work with r12b)
13 1. See here for NDK: https://developer.android.com/ndk/index.html
14 2. Go here for older NDK downloads: https://github.com/android-ndk/ndk/wiki
19 1. Essentially you must go into the NDK source (or where you build system
24 2. If you're using the toolchains that come with the NDK they live at:
27 `<ndk_path>/toolchains/llvm/prebuilt/linux-x86_64/bin/clang`
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/external/libpng/contrib/arm-neon/
Dandroid-ndk.c1 /* contrib/arm-neon/android-ndk.c
3 * Copyright (c) 2014 Glenn Randers-Pehrson
11 * SEE contrib/arm-neon/README before reporting bugs
14 * BUG REPORTS: png-mng-implement@sourceforge.net
16 * png_have_neon implemented for the Android NDK, see:
19 * http://www.kandroid.org/ndk/docs/CPU-ARM-NEON.html
20 * https://code.google.com/p/android/issues/detail?id=49065
22 * NOTE: this requires that libpng is built against the Android NDK and linked
23 * with an implementation of the Android ARM 'cpu-features' library. The code
25 * only the header files exist in the NDK.
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/external/libcxx/include/support/android/
Dlocale_bionic.h1 // -*- C++ -*-
2 //===------------------- support/android/locale_bionic.h ------------------===//
9 //===----------------------------------------------------------------------===//
31 // If we do not have this header, we are in a platform build rather than an NDK
32 // build, which will always be at least as new as the ToT NDK, in which case we
34 #if __has_include(<android/ndk-version.h>)
36 #include <android/api-level.h>
37 #include <android/ndk-version.h>
38 // In NDK versions later than 16, locale-aware functions are provided by
71 #endif // __has_include(<android/ndk-version.h>)
/external/skqp/tools/skqp/
DREADME.md4 SkQP (Skia Quality Program) is a component of the Android CTS (Compatablity
5 Test Suite) that tests an Android device's GPU and OpenGLES & Vulkan drivers
8 See https://skia.org/dev/testing/skqp for pre-build APKs.
11 -----------------------------------
15 - You will need Java JDK 8, `git`, and `python`.
17- Install Chromium's [depot\_tools](http://commondatastorage.googleapis.com/chrome-infra-docs/fl…
22 - Install the [Android NDK](https://developer.android.com/ndk/downloads/).
24 ( cd ~; unzip ~/Downloads/android-ndk-*.zip )
25 ANDROID_NDK=$(ls -d ~/android-ndk-*) # Or wherever you installed the Android NDK.
27 - Install the [Android SDK](https://developer.android.com/studio/#command-tools).
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/external/skia/tools/skqp/
DREADME.md4 SkQP (Skia Quality Program) is a component of the Android CTS (Compatablity
5 Test Suite) that tests an Android device's GPU and OpenGLES & Vulkan drivers
8 See https://skia.org/dev/testing/skqp for pre-build APKs.
11 -----------------------------------
15 - You will need Java JDK 8, `git`, and `python`.
17- Install Chromium's [depot\_tools](http://commondatastorage.googleapis.com/chrome-infra-docs/fl…
22 - Install the [Android NDK](https://developer.android.com/ndk/downloads/).
24 ( cd ~; unzip ~/Downloads/android-ndk-*.zip )
25 ANDROID_NDK=$(ls -d ~/android-ndk-*) # Or wherever you installed the Android NDK.
27 - Install the [Android SDK](https://developer.android.com/studio/#command-tools).
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/external/doclava/res/assets/templates-sdk/components/
Dmasthead.cs3 <!-- Header -->
4 <div id="header-wrapper">
5 <div class="dac-header <?cs if:ndk ?>dac-ndk<?cs /if ?>" id="header">
6 <div class="dac-header-inner">
7 <a class="dac-nav-toggle" data-dac-toggle-nav href="javascript:;" title="Open navigation">
8 <span class="dac-nav-hamburger">
9 <span class="dac-nav-hamburger-top"></span>
10 <span class="dac-nav-hamburger-mid"></span>
11 <span class="dac-nav-hamburger-bot"></span>
14 <?cs if:ndk ?><a class="dac-header-logo" style="width:144px;" href="<?cs var:toroot
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/external/libvpx/libvpx/test/android/
DREADME1 Android.mk will build vpx unittests on android.
3 ./libvpx/configure --target=armv7-android-gcc --enable-external-build \
4 --enable-postproc --disable-install-srcs --enable-multi-res-encoding \
5 --enable-temporal-denoising --disable-unit-tests --disable-install-docs \
6 --disable-examples --disable-runtime-cpu-detect
8 2) From the parent directory, invoke ndk-build:
9 NDK_PROJECT_PATH=. ndk-build APP_BUILD_SCRIPT=./libvpx/test/android/Android.mk \
10 APP_ABI=armeabi-v7a APP_PLATFORM=android-18 APP_OPTIM=release \
13 Note: Both adb and ndk-build are available at:
14 https://developer.android.com/studio#downloads
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/external/toybox/tests/
Dfile.test3 [ -f testing.sh ] && . testing.sh
12 echo "6465780a3033350038ca8f6ce910f94e" | xxd -r -p > android.dex
13 ln -s $FILES/java.class symlink
15 ln -s $FILES/java.klass dangler
20 testing "bash.script" "file bash.script | grep -o ' script'" " script\n" "" ""
21 testing "bash.script with spaces" "file bash.script2 | grep -o ' script'" " script\n" "" ""
22 testing "env python script" "file test.py | egrep -o '(python|script)' | sort" \
25 testing "utf-8" \
26 "file $FILES/utf8/japan.txt | egrep -o '(UTF-8|text)' | LANG=c sort" \
27 "UTF-8\ntext\n" "" ""
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/external/libjpeg-turbo/
DBUILDING.md1 Building libjpeg-turbo
6 ------------------
11 - [CMake](http://www.cmake.org) v2.8.12 or later
13 - [NASM](http://www.nasm.us) or [YASM](http://yasm.tortall.net)
14 (if building x86 or x86-64 SIMD extensions)
19 - NOTE: Currently, if it is desirable to hide the SIMD function symbols in
21 libjpeg-turbo, then NASM 2.14 or later or YASM must be used when
22 building libjpeg-turbo.
36 ARCH=`uname -m`
37 rpmbuild --rebuild nasm-{version}.src.rpm
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/external/deqp-deps/glslang/
D.travis.yml6 - linux
7 - osx
15- secure: aGFrgzyKp+84hKrGkxVWg8cHV61uqrKEHT38gfSQK6+WS4GfLOyH83p7WnsEBb7AMhzU7LMNFdvOFr6+NaMpVnqR…
17 - GLSLANG_BUILD_TYPE=Release
18 - GLSLANG_BUILD_TYPE=Debug
21 - clang
22 - gcc
28 - os: osx
31 # Additional build using Android NDK.
32 - env: BUILD_NDK=ON
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