Searched full:num_bindings (Results 1 – 25 of 26) sorted by relevance
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289 ret->num_bindings = 0; in zink_shader_create()311 ret->bindings[ret->num_bindings].index = ubo_index++; in zink_shader_create()312 ret->bindings[ret->num_bindings].binding = binding; in zink_shader_create()313 ret->bindings[ret->num_bindings].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; in zink_shader_create()314 ret->num_bindings++; in zink_shader_create()322 ret->bindings[ret->num_bindings].index = var->data.binding; in zink_shader_create()323 ret->bindings[ret->num_bindings].binding = binding; in zink_shader_create()324 ret->bindings[ret->num_bindings].type = vktype; in zink_shader_create()325 ret->num_bindings++; in zink_shader_create()340 ret->bindings[ret->num_bindings].index = var->data.binding + i; in zink_shader_create()[all …]
60 int num_bindings = 0; in create_desc_set_layout() local68 for (int j = 0; j < shader->num_bindings; j++) { in create_desc_set_layout()69 assert(num_bindings < ARRAY_SIZE(bindings)); in create_desc_set_layout()70 bindings[num_bindings].binding = shader->bindings[j].binding; in create_desc_set_layout()71 bindings[num_bindings].descriptorType = shader->bindings[j].type; in create_desc_set_layout()72 bindings[num_bindings].descriptorCount = 1; in create_desc_set_layout()73 bindings[num_bindings].stageFlags = stage_flags; in create_desc_set_layout()74 bindings[num_bindings].pImmutableSamplers = NULL; in create_desc_set_layout()75 ++num_bindings; in create_desc_set_layout()83 dcslci.bindingCount = num_bindings; in create_desc_set_layout()[all …]
48 int num_bindings = 0; in zink_create_vertex_elements_state() local54 ves->binding_map[num_bindings] = binding; in zink_create_vertex_elements_state()55 buffer_map[binding] = num_bindings++; in zink_create_vertex_elements_state()75 ves->hw_state.num_bindings = num_bindings; in zink_create_vertex_elements_state()92 for (int i = 0; i < state->element_state->num_bindings; ++i) { in zink_bind_vertex_elements_state()
141 for (unsigned i = 0; i < elems->hw_state.num_bindings; i++) { in zink_bind_vertex_buffers()155 if (elems->hw_state.num_bindings > 0) in zink_bind_vertex_buffers()157 elems->hw_state.num_bindings, in zink_bind_vertex_buffers()314 for (int j = 0; j < shader->num_bindings; j++) { in zink_draw_vbo()416 for (int j = 0; j < shader->num_bindings; j++) { in zink_draw_vbo()
33 uint32_t num_bindings, num_attribs; member
70 size_t num_bindings; member
45 vertex_input_state.vertexBindingDescriptionCount = state->element_state->num_bindings; in zink_create_gfx_pipeline()
186 num_bindings = self.benchmark_definition['num_bindings']187 assert (num_bindings % 5) == 0, num_bindings195 num_bindings = self.benchmark_definition['num_bindings']201 '-DMULTIPLIER=%s' % (num_bindings // 5),
88 int num_bindings) { in getBatch() argument99 for (int i = 0; i < num_bindings; i++) { in getBatch()
57 int num_bindings) override;
163 template<class T> auto num_bindings() { in num_bindings() function173 using U = decltype(num_bindings<T>()); // expected-note {{previous}}
85 uint32_t num_bindings = 0; in radv_CreateDescriptorSetLayout() local89 num_bindings = MAX2(num_bindings, pCreateInfo->pBindings[j].binding + 1); in radv_CreateDescriptorSetLayout()107 offsetof(struct radv_descriptor_set_layout, binding[num_bindings]); in radv_CreateDescriptorSetLayout()111 size += num_bindings * sizeof(uint32_t); in radv_CreateDescriptorSetLayout()128 uint32_t *samplers = (uint32_t*)&set_layout->binding[num_bindings]; in radv_CreateDescriptorSetLayout()136 …_t first_ycbcr_sampler_offset = (uintptr_t)ycbcr_sampler_offsets + sizeof(uint32_t) * num_bindings; in radv_CreateDescriptorSetLayout()150 set_layout->binding_count = num_bindings; in radv_CreateDescriptorSetLayout()239 assert(binding->binding == num_bindings - 1); in radv_CreateDescriptorSetLayout()
29 num_bindings:
31 num_bindings:
34 num_bindings:
44 # NUM_ITERATIONS = ITERATIONS_FACTOR/NUM_BINDINGS
55 uint8_t num_bindings; member536 state->num_bindings = num_elements; in virgl_create_vertex_elements_state()597 if (ve->num_bindings) { in virgl_hw_set_vertex_buffers()599 for (int i = 0; i < ve->num_bindings; ++i) in virgl_hw_set_vertex_buffers()602 virgl_encoder_set_vertex_buffers(vctx, ve->num_bindings, vertex_buffers); in virgl_hw_set_vertex_buffers()
642 unsigned num_bindings = gs_prog_data->num_transform_feedback_bindings; in xfb_program() local661 for (binding = 0; binding < num_bindings; ++binding) { in xfb_program()677 bool final_write = binding == (unsigned) num_bindings - 1 && in xfb_program()
5 dimension: "num_bindings"
6398 static const uint32_t NUM_BINDINGS = 3; in TEST_F() local6399 VkDescriptorSetLayoutBinding dsl_binding[NUM_BINDINGS] = {}; in TEST_F()6420 ds_layout_ci.bindingCount = NUM_BINDINGS; in TEST_F()
1501 const int num_bindings = input_data.size() + output_data->size(); in BuildAndRun() local1502 std::vector<void*> buffers(num_bindings); in BuildAndRun()1504 if (engine_->getNbBindings() != num_bindings) { in BuildAndRun()
META-INF/ META-INF/MANIFEST.MF META-INF/services/ META- ...
META-INF/ META-INF/MANIFEST.MF build-data.properties META-INF ...