1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkDisplacementMapEffect.h"
9
10 #include "SkBitmap.h"
11 #include "SkColorSpaceXformer.h"
12 #include "SkImageFilterPriv.h"
13 #include "SkReadBuffer.h"
14 #include "SkSpecialImage.h"
15 #include "SkWriteBuffer.h"
16 #include "SkUnPreMultiply.h"
17 #include "SkColorData.h"
18 #if SK_SUPPORT_GPU
19 #include "GrClip.h"
20 #include "GrColorSpaceXform.h"
21 #include "GrContext.h"
22 #include "GrCoordTransform.h"
23 #include "GrRenderTargetContext.h"
24 #include "GrTexture.h"
25 #include "GrTextureProxy.h"
26 #include "SkGr.h"
27 #include "effects/GrTextureDomain.h"
28 #include "glsl/GrGLSLFragmentProcessor.h"
29 #include "glsl/GrGLSLFragmentShaderBuilder.h"
30 #include "glsl/GrGLSLProgramDataManager.h"
31 #include "glsl/GrGLSLUniformHandler.h"
32 #endif
33
34 namespace {
35
36 #define kChannelSelectorKeyBits 3 // Max value is 4, so 3 bits are required at most
37
38 // Shift values to extract channels from an SkColor (SkColorGetR, SkColorGetG, etc)
39 const uint8_t gChannelTypeToShift[] = {
40 0, // unknown
41 16, // R
42 8, // G
43 0, // B
44 24, // A
45 };
46 struct Extractor {
Extractor__anon421bd4230111::Extractor47 Extractor(SkDisplacementMapEffect::ChannelSelectorType typeX,
48 SkDisplacementMapEffect::ChannelSelectorType typeY)
49 : fShiftX(gChannelTypeToShift[typeX])
50 , fShiftY(gChannelTypeToShift[typeY])
51 {}
52
53 unsigned fShiftX, fShiftY;
54
getX__anon421bd4230111::Extractor55 unsigned getX(SkColor c) const { return (c >> fShiftX) & 0xFF; }
getY__anon421bd4230111::Extractor56 unsigned getY(SkColor c) const { return (c >> fShiftY) & 0xFF; }
57 };
58
computeDisplacement(Extractor ex,const SkVector & scale,SkBitmap * dst,const SkBitmap & displ,const SkIPoint & offset,const SkBitmap & src,const SkIRect & bounds)59 void computeDisplacement(Extractor ex, const SkVector& scale, SkBitmap* dst,
60 const SkBitmap& displ, const SkIPoint& offset,
61 const SkBitmap& src,
62 const SkIRect& bounds) {
63 static const SkScalar Inv8bit = SkScalarInvert(255);
64 const int srcW = src.width();
65 const int srcH = src.height();
66 const SkVector scaleForColor = SkVector::Make(scale.fX * Inv8bit, scale.fY * Inv8bit);
67 const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - scale.fX * SK_ScalarHalf,
68 SK_ScalarHalf - scale.fY * SK_ScalarHalf);
69 SkPMColor* dstPtr = dst->getAddr32(0, 0);
70 for (int y = bounds.top(); y < bounds.bottom(); ++y) {
71 const SkPMColor* displPtr = displ.getAddr32(bounds.left() + offset.fX, y + offset.fY);
72 for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
73 SkColor c = SkUnPreMultiply::PMColorToColor(*displPtr);
74
75 SkScalar displX = scaleForColor.fX * ex.getX(c) + scaleAdj.fX;
76 SkScalar displY = scaleForColor.fY * ex.getY(c) + scaleAdj.fY;
77 // Truncate the displacement values
78 const int32_t srcX = Sk32_sat_add(x, SkScalarTruncToInt(displX));
79 const int32_t srcY = Sk32_sat_add(y, SkScalarTruncToInt(displY));
80 *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
81 0 : *(src.getAddr32(srcX, srcY));
82 }
83 }
84 }
85
channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst)86 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
87 switch (cst) {
88 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
89 case SkDisplacementMapEffect::kR_ChannelSelectorType:
90 case SkDisplacementMapEffect::kG_ChannelSelectorType:
91 case SkDisplacementMapEffect::kB_ChannelSelectorType:
92 case SkDisplacementMapEffect::kA_ChannelSelectorType:
93 return true;
94 default:
95 break;
96 }
97 return false;
98 }
99
100 } // end namespace
101
102 ///////////////////////////////////////////////////////////////////////////////
103
Make(ChannelSelectorType xChannelSelector,ChannelSelectorType yChannelSelector,SkScalar scale,sk_sp<SkImageFilter> displacement,sk_sp<SkImageFilter> color,const CropRect * cropRect)104 sk_sp<SkImageFilter> SkDisplacementMapEffect::Make(ChannelSelectorType xChannelSelector,
105 ChannelSelectorType yChannelSelector,
106 SkScalar scale,
107 sk_sp<SkImageFilter> displacement,
108 sk_sp<SkImageFilter> color,
109 const CropRect* cropRect) {
110 if (!channel_selector_type_is_valid(xChannelSelector) ||
111 !channel_selector_type_is_valid(yChannelSelector)) {
112 return nullptr;
113 }
114
115 sk_sp<SkImageFilter> inputs[2] = { std::move(displacement), std::move(color) };
116 return sk_sp<SkImageFilter>(new SkDisplacementMapEffect(xChannelSelector,
117 yChannelSelector,
118 scale, inputs, cropRect));
119 }
120
SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,ChannelSelectorType yChannelSelector,SkScalar scale,sk_sp<SkImageFilter> inputs[2],const CropRect * cropRect)121 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
122 ChannelSelectorType yChannelSelector,
123 SkScalar scale,
124 sk_sp<SkImageFilter> inputs[2],
125 const CropRect* cropRect)
126 : INHERITED(inputs, 2, cropRect)
127 , fXChannelSelector(xChannelSelector)
128 , fYChannelSelector(yChannelSelector)
129 , fScale(scale) {
130 }
131
~SkDisplacementMapEffect()132 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
133 }
134
CreateProc(SkReadBuffer & buffer)135 sk_sp<SkFlattenable> SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
136 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
137
138 ChannelSelectorType xsel = buffer.read32LE(kLast_ChannelSelectorType);
139 ChannelSelectorType ysel = buffer.read32LE(kLast_ChannelSelectorType);
140 SkScalar scale = buffer.readScalar();
141
142 return Make(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
143 }
144
flatten(SkWriteBuffer & buffer) const145 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
146 this->INHERITED::flatten(buffer);
147 buffer.writeInt((int) fXChannelSelector);
148 buffer.writeInt((int) fYChannelSelector);
149 buffer.writeScalar(fScale);
150 }
151
152 #if SK_SUPPORT_GPU
153 class GrDisplacementMapEffect : public GrFragmentProcessor {
154 public:
Make(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,SkVector scale,sk_sp<GrTextureProxy> displacement,const SkMatrix & offsetMatrix,sk_sp<GrTextureProxy> color,const SkISize & colorDimensions)155 static std::unique_ptr<GrFragmentProcessor> Make(
156 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
157 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
158 sk_sp<GrTextureProxy> displacement, const SkMatrix& offsetMatrix,
159 sk_sp<GrTextureProxy> color, const SkISize& colorDimensions) {
160 return std::unique_ptr<GrFragmentProcessor>(new GrDisplacementMapEffect(
161 xChannelSelector, yChannelSelector, scale, std::move(displacement), offsetMatrix,
162 std::move(color), colorDimensions));
163 }
164
165 ~GrDisplacementMapEffect() override;
166
xChannelSelector() const167 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const {
168 return fXChannelSelector;
169 }
yChannelSelector() const170 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const {
171 return fYChannelSelector;
172 }
scale() const173 const SkVector& scale() const { return fScale; }
174
name() const175 const char* name() const override { return "DisplacementMap"; }
domain() const176 const GrTextureDomain& domain() const { return fDomain; }
177
178 std::unique_ptr<GrFragmentProcessor> clone() const override;
179
180 private:
181 GrDisplacementMapEffect(const GrDisplacementMapEffect&);
182
183 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
184
185 void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
186
187 bool onIsEqual(const GrFragmentProcessor&) const override;
188
189 GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
190 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
191 const SkVector& scale,
192 sk_sp<GrTextureProxy> displacement, const SkMatrix& offsetMatrix,
193 sk_sp<GrTextureProxy> color, const SkISize& colorDimensions);
194
onTextureSampler(int i) const195 const TextureSampler& onTextureSampler(int i) const override {
196 return IthTextureSampler(i, fDisplacementSampler, fColorSampler);
197 }
198
199 GR_DECLARE_FRAGMENT_PROCESSOR_TEST
200
201 GrCoordTransform fDisplacementTransform;
202 TextureSampler fDisplacementSampler;
203 GrCoordTransform fColorTransform;
204 GrTextureDomain fDomain;
205 TextureSampler fColorSampler;
206 SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
207 SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
208 SkVector fScale;
209
210 typedef GrFragmentProcessor INHERITED;
211 };
212 #endif
213
onFilterImage(SkSpecialImage * source,const Context & ctx,SkIPoint * offset) const214 sk_sp<SkSpecialImage> SkDisplacementMapEffect::onFilterImage(SkSpecialImage* source,
215 const Context& ctx,
216 SkIPoint* offset) const {
217 SkIPoint colorOffset = SkIPoint::Make(0, 0);
218 sk_sp<SkSpecialImage> color(this->filterInput(1, source, ctx, &colorOffset));
219 if (!color) {
220 return nullptr;
221 }
222
223 SkIPoint displOffset = SkIPoint::Make(0, 0);
224 // Creation of the displacement map should happen in a non-colorspace aware context. This
225 // texture is a purely mathematical construct, so we want to just operate on the stored
226 // values. Consider:
227 // User supplies an sRGB displacement map. If we're rendering to a wider gamut, then we could
228 // end up filtering the displacement map into that gamut, which has the effect of reducing
229 // the amount of displacement that it represents (as encoded values move away from the
230 // primaries).
231 // With a more complex DAG attached to this input, it's not clear that working in ANY specific
232 // color space makes sense, so we ignore color spaces (and gamma) entirely. This may not be
233 // ideal, but it's at least consistent and predictable.
234 Context displContext(ctx.ctm(), ctx.clipBounds(), ctx.cache(),
235 OutputProperties(kN32_SkColorType, nullptr));
236 sk_sp<SkSpecialImage> displ(this->filterInput(0, source, displContext, &displOffset));
237 if (!displ) {
238 return nullptr;
239 }
240
241 const SkIRect srcBounds = SkIRect::MakeXYWH(colorOffset.x(), colorOffset.y(),
242 color->width(), color->height());
243
244 // Both paths do bounds checking on color pixel access, we don't need to
245 // pad the color bitmap to bounds here.
246 SkIRect bounds;
247 if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
248 return nullptr;
249 }
250
251 SkIRect displBounds;
252 displ = this->applyCropRectAndPad(ctx, displ.get(), &displOffset, &displBounds);
253 if (!displ) {
254 return nullptr;
255 }
256
257 if (!bounds.intersect(displBounds)) {
258 return nullptr;
259 }
260
261 const SkIRect colorBounds = bounds.makeOffset(-colorOffset.x(), -colorOffset.y());
262 // If the offset overflowed (saturated) then we have to abort, as we need their
263 // dimensions to be equal. See https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=7209
264 if (colorBounds.size() != bounds.size()) {
265 return nullptr;
266 }
267
268 SkVector scale = SkVector::Make(fScale, fScale);
269 ctx.ctm().mapVectors(&scale, 1);
270
271 #if SK_SUPPORT_GPU
272 if (source->isTextureBacked()) {
273 GrContext* context = source->getContext();
274
275 sk_sp<GrTextureProxy> colorProxy(color->asTextureProxyRef(context));
276 sk_sp<GrTextureProxy> displProxy(displ->asTextureProxyRef(context));
277 if (!colorProxy || !displProxy) {
278 return nullptr;
279 }
280
281 SkMatrix offsetMatrix = SkMatrix::MakeTrans(SkIntToScalar(colorOffset.fX - displOffset.fX),
282 SkIntToScalar(colorOffset.fY - displOffset.fY));
283 SkColorSpace* colorSpace = ctx.outputProperties().colorSpace();
284
285 std::unique_ptr<GrFragmentProcessor> fp =
286 GrDisplacementMapEffect::Make(fXChannelSelector,
287 fYChannelSelector,
288 scale,
289 std::move(displProxy),
290 offsetMatrix,
291 std::move(colorProxy),
292 SkISize::Make(color->width(), color->height()));
293 fp = GrColorSpaceXformEffect::Make(std::move(fp), color->getColorSpace(),
294 color->alphaType(), colorSpace);
295
296 GrPaint paint;
297 paint.addColorFragmentProcessor(std::move(fp));
298 paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
299 SkMatrix matrix;
300 matrix.setTranslate(-SkIntToScalar(colorBounds.x()), -SkIntToScalar(colorBounds.y()));
301 SkColorType colorType = ctx.outputProperties().colorType();
302 GrPixelConfig config = SkColorType2GrPixelConfig(colorType);
303 GrBackendFormat format =
304 context->contextPriv().caps()->getBackendFormatFromColorType(colorType);
305
306 sk_sp<GrRenderTargetContext> renderTargetContext(
307 context->contextPriv().makeDeferredRenderTargetContext(
308 format, SkBackingFit::kApprox, bounds.width(), bounds.height(), config,
309 sk_ref_sp(colorSpace)));
310 if (!renderTargetContext) {
311 return nullptr;
312 }
313
314 renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix,
315 SkRect::Make(colorBounds));
316
317 offset->fX = bounds.left();
318 offset->fY = bounds.top();
319 return SkSpecialImage::MakeDeferredFromGpu(
320 context,
321 SkIRect::MakeWH(bounds.width(), bounds.height()),
322 kNeedNewImageUniqueID_SpecialImage,
323 renderTargetContext->asTextureProxyRef(),
324 renderTargetContext->colorSpaceInfo().refColorSpace());
325 }
326 #endif
327
328 SkBitmap colorBM, displBM;
329
330 if (!color->getROPixels(&colorBM) || !displ->getROPixels(&displBM)) {
331 return nullptr;
332 }
333
334 if ((colorBM.colorType() != kN32_SkColorType) ||
335 (displBM.colorType() != kN32_SkColorType)) {
336 return nullptr;
337 }
338
339 if (!colorBM.getPixels() || !displBM.getPixels()) {
340 return nullptr;
341 }
342
343 SkImageInfo info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
344 colorBM.alphaType());
345
346 SkBitmap dst;
347 if (!dst.tryAllocPixels(info)) {
348 return nullptr;
349 }
350
351 computeDisplacement(Extractor(fXChannelSelector, fYChannelSelector), scale, &dst,
352 displBM, colorOffset - displOffset, colorBM, colorBounds);
353
354 offset->fX = bounds.left();
355 offset->fY = bounds.top();
356 return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()),
357 dst);
358 }
359
onMakeColorSpace(SkColorSpaceXformer * xformer) const360 sk_sp<SkImageFilter> SkDisplacementMapEffect::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
361 SkASSERT(2 == this->countInputs());
362 // Intentionally avoid xforming the displacement filter. The values will be used as
363 // offsets, not as colors.
364 sk_sp<SkImageFilter> displacement = sk_ref_sp(const_cast<SkImageFilter*>(this->getInput(0)));
365 sk_sp<SkImageFilter> color = xformer->apply(this->getInput(1));
366
367 if (color.get() != this->getInput(1)) {
368 return SkDisplacementMapEffect::Make(fXChannelSelector, fYChannelSelector, fScale,
369 std::move(displacement), std::move(color),
370 this->getCropRectIfSet());
371 }
372 return this->refMe();
373 }
374
computeFastBounds(const SkRect & src) const375 SkRect SkDisplacementMapEffect::computeFastBounds(const SkRect& src) const {
376 SkRect bounds = this->getColorInput() ? this->getColorInput()->computeFastBounds(src) : src;
377 bounds.outset(SkScalarAbs(fScale) * SK_ScalarHalf, SkScalarAbs(fScale) * SK_ScalarHalf);
378 return bounds;
379 }
380
onFilterNodeBounds(const SkIRect & src,const SkMatrix & ctm,MapDirection,const SkIRect * inputRect) const381 SkIRect SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
382 MapDirection, const SkIRect* inputRect) const {
383 SkVector scale = SkVector::Make(fScale, fScale);
384 ctm.mapVectors(&scale, 1);
385 return src.makeOutset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
386 SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf));
387 }
388
onFilterBounds(const SkIRect & src,const SkMatrix & ctm,MapDirection dir,const SkIRect * inputRect) const389 SkIRect SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
390 MapDirection dir, const SkIRect* inputRect) const {
391 // Recurse only into color input.
392 if (this->getColorInput()) {
393 return this->getColorInput()->filterBounds(src, ctm, dir, inputRect);
394 }
395 return src;
396 }
397
398 ///////////////////////////////////////////////////////////////////////////////
399
400 #if SK_SUPPORT_GPU
401 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor {
402 public:
403 void emitCode(EmitArgs&) override;
404
405 static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
406
407 protected:
408 void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
409
410 private:
411 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
412
413 UniformHandle fScaleUni;
414 GrTextureDomain::GLDomain fGLDomain;
415
416 typedef GrGLSLFragmentProcessor INHERITED;
417 };
418
419 ///////////////////////////////////////////////////////////////////////////////
420
onCreateGLSLInstance() const421 GrGLSLFragmentProcessor* GrDisplacementMapEffect::onCreateGLSLInstance() const {
422 return new GrGLDisplacementMapEffect;
423 }
424
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const425 void GrDisplacementMapEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
426 GrProcessorKeyBuilder* b) const {
427 GrGLDisplacementMapEffect::GenKey(*this, caps, b);
428 }
429
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,const SkVector & scale,sk_sp<GrTextureProxy> displacement,const SkMatrix & offsetMatrix,sk_sp<GrTextureProxy> color,const SkISize & colorDimensions)430 GrDisplacementMapEffect::GrDisplacementMapEffect(
431 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
432 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
433 const SkVector& scale,
434 sk_sp<GrTextureProxy> displacement,
435 const SkMatrix& offsetMatrix,
436 sk_sp<GrTextureProxy> color,
437 const SkISize& colorDimensions)
438 : INHERITED(kGrDisplacementMapEffect_ClassID,
439 GrFragmentProcessor::kNone_OptimizationFlags)
440 , fDisplacementTransform(offsetMatrix, displacement.get())
441 , fDisplacementSampler(displacement)
442 , fColorTransform(color.get())
443 , fDomain(color.get(),
444 GrTextureDomain::MakeTexelDomain(SkIRect::MakeSize(colorDimensions),
445 GrTextureDomain::kDecal_Mode),
446 GrTextureDomain::kDecal_Mode, GrTextureDomain::kDecal_Mode)
447 , fColorSampler(color)
448 , fXChannelSelector(xChannelSelector)
449 , fYChannelSelector(yChannelSelector)
450 , fScale(scale) {
451 this->addCoordTransform(&fDisplacementTransform);
452 this->addCoordTransform(&fColorTransform);
453 this->setTextureSamplerCnt(2);
454 }
455
GrDisplacementMapEffect(const GrDisplacementMapEffect & that)456 GrDisplacementMapEffect::GrDisplacementMapEffect(const GrDisplacementMapEffect& that)
457 : INHERITED(kGrDisplacementMapEffect_ClassID, that.optimizationFlags())
458 , fDisplacementTransform(that.fDisplacementTransform)
459 , fDisplacementSampler(that.fDisplacementSampler)
460 , fColorTransform(that.fColorTransform)
461 , fDomain(that.fDomain)
462 , fColorSampler(that.fColorSampler)
463 , fXChannelSelector(that.fXChannelSelector)
464 , fYChannelSelector(that.fYChannelSelector)
465 , fScale(that.fScale) {
466 this->addCoordTransform(&fDisplacementTransform);
467 this->addCoordTransform(&fColorTransform);
468 this->setTextureSamplerCnt(2);
469 }
470
~GrDisplacementMapEffect()471 GrDisplacementMapEffect::~GrDisplacementMapEffect() {}
472
clone() const473 std::unique_ptr<GrFragmentProcessor> GrDisplacementMapEffect::clone() const {
474 return std::unique_ptr<GrFragmentProcessor>(new GrDisplacementMapEffect(*this));
475 }
476
onIsEqual(const GrFragmentProcessor & sBase) const477 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
478 const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
479 return fXChannelSelector == s.fXChannelSelector &&
480 fYChannelSelector == s.fYChannelSelector &&
481 fScale == s.fScale;
482 }
483
484 ///////////////////////////////////////////////////////////////////////////////
485
486 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
487
488 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)489 std::unique_ptr<GrFragmentProcessor> GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d) {
490 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
491 GrProcessorUnitTest::kAlphaTextureIdx;
492 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
493 GrProcessorUnitTest::kAlphaTextureIdx;
494 sk_sp<GrTextureProxy> dispProxy = d->textureProxy(texIdxDispl);
495 sk_sp<GrTextureProxy> colorProxy = d->textureProxy(texIdxColor);
496 static const int kMaxComponent = 4;
497 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
498 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
499 d->fRandom->nextRangeU(1, kMaxComponent));
500 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
501 static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
502 d->fRandom->nextRangeU(1, kMaxComponent));
503 SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f),
504 d->fRandom->nextRangeScalar(0, 100.0f));
505 SkISize colorDimensions;
506 colorDimensions.fWidth = d->fRandom->nextRangeU(0, colorProxy->width());
507 colorDimensions.fHeight = d->fRandom->nextRangeU(0, colorProxy->height());
508 return GrDisplacementMapEffect::Make(xChannelSelector, yChannelSelector, scale,
509 std::move(dispProxy), SkMatrix::I(),
510 std::move(colorProxy), colorDimensions);
511 }
512
513 #endif
514
515 ///////////////////////////////////////////////////////////////////////////////
516
emitCode(EmitArgs & args)517 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
518 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacementMapEffect>();
519 const GrTextureDomain& domain = displacementMap.domain();
520
521 fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "Scale");
522 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni);
523 const char* dColor = "dColor";
524 const char* cCoords = "cCoords";
525 const char* nearZero = "1e-6"; // Since 6.10352e-5 is the smallest half float, use
526 // a number smaller than that to approximate 0, but
527 // leave room for 32-bit float GPU rounding errors.
528
529 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
530 fragBuilder->codeAppendf("\t\thalf4 %s = ", dColor);
531 fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fTransformedCoords[0].c_str(),
532 args.fTransformedCoords[0].getType());
533 fragBuilder->codeAppend(";\n");
534
535 // Unpremultiply the displacement
536 fragBuilder->codeAppendf(
537 "\t\t%s.rgb = (%s.a < %s) ? half3(0.0) : saturate(%s.rgb / %s.a);",
538 dColor, dColor, nearZero, dColor, dColor);
539 SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]);
540 fragBuilder->codeAppendf("\t\tfloat2 %s = %s + %s*(%s.",
541 cCoords, coords2D.c_str(), scaleUni, dColor);
542
543 switch (displacementMap.xChannelSelector()) {
544 case SkDisplacementMapEffect::kR_ChannelSelectorType:
545 fragBuilder->codeAppend("r");
546 break;
547 case SkDisplacementMapEffect::kG_ChannelSelectorType:
548 fragBuilder->codeAppend("g");
549 break;
550 case SkDisplacementMapEffect::kB_ChannelSelectorType:
551 fragBuilder->codeAppend("b");
552 break;
553 case SkDisplacementMapEffect::kA_ChannelSelectorType:
554 fragBuilder->codeAppend("a");
555 break;
556 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
557 default:
558 SkDEBUGFAIL("Unknown X channel selector");
559 }
560
561 switch (displacementMap.yChannelSelector()) {
562 case SkDisplacementMapEffect::kR_ChannelSelectorType:
563 fragBuilder->codeAppend("r");
564 break;
565 case SkDisplacementMapEffect::kG_ChannelSelectorType:
566 fragBuilder->codeAppend("g");
567 break;
568 case SkDisplacementMapEffect::kB_ChannelSelectorType:
569 fragBuilder->codeAppend("b");
570 break;
571 case SkDisplacementMapEffect::kA_ChannelSelectorType:
572 fragBuilder->codeAppend("a");
573 break;
574 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
575 default:
576 SkDEBUGFAIL("Unknown Y channel selector");
577 }
578 fragBuilder->codeAppend("-half2(0.5));\t\t");
579
580 fGLDomain.sampleTexture(fragBuilder,
581 args.fUniformHandler,
582 args.fShaderCaps,
583 domain,
584 args.fOutputColor,
585 SkString(cCoords),
586 args.fTexSamplers[1]);
587 fragBuilder->codeAppend(";\n");
588 }
589
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & proc)590 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman,
591 const GrFragmentProcessor& proc) {
592 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
593 GrTextureProxy* proxy = displacementMap.textureSampler(1).proxy();
594 GrTexture* colorTex = proxy->peekTexture();
595
596 SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
597 SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
598 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
599 proxy->origin() == kTopLeft_GrSurfaceOrigin ?
600 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
601 fGLDomain.setData(pdman, displacementMap.domain(), proxy,
602 displacementMap.textureSampler(1).samplerState());
603 }
604
GenKey(const GrProcessor & proc,const GrShaderCaps &,GrProcessorKeyBuilder * b)605 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
606 const GrShaderCaps&, GrProcessorKeyBuilder* b) {
607 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
608
609 uint32_t xKey = displacementMap.xChannelSelector();
610 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
611
612 b->add32(xKey | yKey);
613 }
614 #endif
615