1Mesa 10.0.2 Release Notes / (January 9, 2014)
2=============================================
3
4Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1
5release.
6
7Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts not supported.
13
14MD5 checksums
15-------------
16
17::
18
19   de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
20   8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
21   181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ -
34   HiZ on SNB causes GPU hang with WebGL web app
35-  `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ -
36   SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
37-  `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ -
38   GLSL error reporting
39-  `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ -
40   glitches in serious sam 3 with the sb shader backend
41
42Changes
43-------
44
45The full set of changes can be viewed by using the following git
46command:
47
48::
49
50     git log mesa-10.0.1..mesa-10.0.2
51
52Aaron Watry (8):
53
54-  clover: Remove unused variable
55-  pipe_loader/sw: close dev->lib when initialization fails
56-  radeon/compute: Stop leaking LLVMContexts in
57   radeon_llvm_parse_bitcode
58-  r600/compute: Free compiled kernels when deleting compute state
59-  r600/compute: Use the correct FREE macro when deleting compute state
60-  radeon/llvm: Free target data at end of optimization
61-  st/vdpau: Destroy context when initialization fails
62-  r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
63
64Alex Deucher (1):
65
66-  r600g: fix SUMO2 pci id
67
68Alexander von Gluck IV (1):
69
70-  Haiku: Add in public GL kit headers
71
72Anuj Phogat (1):
73
74-  mesa: Fix error code generation in glBeginConditionalRender()
75
76Carl Worth (2):
77
78-  docs: Add md5sums for the 10.0.1 release.
79-  Update version to 10.0.2
80
81Chad Versace (1):
82
83-  i965/gen6: Fix HiZ hang in WebGL Google Maps
84
85Erik Faye-Lund (1):
86
87-  glcpp: error on multiple #else/#elif directives
88
89Henri Verbeet (1):
90
91-  i915: Add support for gl_FragData[0] reads.
92
93Ilia Mirkin (1):
94
95-  nv50: fix a small leak on context destroy
96
97Jonathan Liu (2):
98
99-  st/mesa: use pipe_sampler_view_release()
100-  llvmpipe: use pipe_sampler_view_release() to avoid segfault
101
102Kenneth Graunke (2):
103
104-  i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
105-  Revert "mesa: Remove GLXContextID typedef from glx.h."
106
107Kevin Rogovin (1):
108
109-  Use line number information from entire function expression
110
111Kristian Høgsberg (1):
112
113-  dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context
114
115Marek Olšák (2):
116
117-  mesa: fix interpretation of glClearBuffer(drawbuffer)
118-  st/mesa: fix glClear with multiple colorbuffers and different formats
119
120Paul Berry (2):
121
122-  glsl: Teach ir_variable_refcount about ir_loop::counter variables.
123-  glsl: Fix inconsistent assumptions about ir_loop::counter.
124
125Vadim Girlin (1):
126
127-  r600g/sb: fix stack size computation on evergreen
128