1Mesa 10.0.2 Release Notes / (January 9, 2014) 2============================================= 3 4Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 5release. 6 7Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts not supported. 13 14MD5 checksums 15------------- 16 17:: 18 19 de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz 20 8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2 21 181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ - 34 HiZ on SNB causes GPU hang with WebGL web app 35- `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ - 36 SIGSEGV in fs_visitor::visit(ir_dereference_variable*) 37- `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ - 38 GLSL error reporting 39- `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ - 40 glitches in serious sam 3 with the sb shader backend 41 42Changes 43------- 44 45The full set of changes can be viewed by using the following git 46command: 47 48:: 49 50 git log mesa-10.0.1..mesa-10.0.2 51 52Aaron Watry (8): 53 54- clover: Remove unused variable 55- pipe_loader/sw: close dev->lib when initialization fails 56- radeon/compute: Stop leaking LLVMContexts in 57 radeon_llvm_parse_bitcode 58- r600/compute: Free compiled kernels when deleting compute state 59- r600/compute: Use the correct FREE macro when deleting compute state 60- radeon/llvm: Free target data at end of optimization 61- st/vdpau: Destroy context when initialization fails 62- r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM 63 64Alex Deucher (1): 65 66- r600g: fix SUMO2 pci id 67 68Alexander von Gluck IV (1): 69 70- Haiku: Add in public GL kit headers 71 72Anuj Phogat (1): 73 74- mesa: Fix error code generation in glBeginConditionalRender() 75 76Carl Worth (2): 77 78- docs: Add md5sums for the 10.0.1 release. 79- Update version to 10.0.2 80 81Chad Versace (1): 82 83- i965/gen6: Fix HiZ hang in WebGL Google Maps 84 85Erik Faye-Lund (1): 86 87- glcpp: error on multiple #else/#elif directives 88 89Henri Verbeet (1): 90 91- i915: Add support for gl_FragData[0] reads. 92 93Ilia Mirkin (1): 94 95- nv50: fix a small leak on context destroy 96 97Jonathan Liu (2): 98 99- st/mesa: use pipe_sampler_view_release() 100- llvmpipe: use pipe_sampler_view_release() to avoid segfault 101 102Kenneth Graunke (2): 103 104- i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation. 105- Revert "mesa: Remove GLXContextID typedef from glx.h." 106 107Kevin Rogovin (1): 108 109- Use line number information from entire function expression 110 111Kristian Høgsberg (1): 112 113- dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context 114 115Marek Olšák (2): 116 117- mesa: fix interpretation of glClearBuffer(drawbuffer) 118- st/mesa: fix glClear with multiple colorbuffers and different formats 119 120Paul Berry (2): 121 122- glsl: Teach ir_variable_refcount about ir_loop::counter variables. 123- glsl: Fix inconsistent assumptions about ir_loop::counter. 124 125Vadim Girlin (1): 126 127- r600g/sb: fix stack size computation on evergreen 128