1 // <auto-generated>
2 //  automatically generated by the FlatBuffers compiler, do not modify
3 // </auto-generated>
4 
5 namespace MyGame.Example
6 {
7 
8 /// Composite components of Monster color.
9 [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
10 [System.FlagsAttribute]
11 public enum Color : byte
12 {
13   Red = 1,
14   /// \brief color Green
15   /// Green is bit_flag with value (1u << 1)
16   Green = 2,
17   /// \brief color Blue (1u << 3)
18   Blue = 8,
19 };
20 
21 
22 }
23