1 // <auto-generated> 2 // automatically generated by the FlatBuffers compiler, do not modify 3 // </auto-generated> 4 5 namespace MyGame.Example 6 { 7 8 /// Composite components of Monster color. 9 [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))] 10 [System.FlagsAttribute] 11 public enum Color : byte 12 { 13 Red = 1, 14 /// \brief color Green 15 /// Green is bit_flag with value (1u << 1) 16 Green = 2, 17 /// \brief color Blue (1u << 3) 18 Blue = 8, 19 }; 20 21 22 } 23