1 /* 2 * Copyright (C) 2019 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _PLAYER_ONESHOTSAMPLESOURCE_ 18 #define _PLAYER_ONESHOTSAMPLESOURCE_ 19 20 #include "SampleSource.h" 21 22 namespace iolib { 23 24 /** 25 * Provides audio data which will play through ONCE when triggered 26 * Currently the sample data is assumed to be MONO 27 */ 28 class OneShotSampleSource: public SampleSource { 29 public: OneShotSampleSource(SampleBuffer * sampleBuffer,float pan)30 OneShotSampleSource(SampleBuffer *sampleBuffer, float pan) : SampleSource(sampleBuffer, pan) {}; ~OneShotSampleSource()31 virtual ~OneShotSampleSource() {}; 32 33 virtual void mixAudio(float* outBuff, int numChannels, int32_t numFrames); 34 }; 35 36 } // namespace iolib 37 38 #endif //_PLAYER_ONESHOTSAMPLESOURCE_ 39