1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_COMMAND_POOL_HPP_
16 #define VK_COMMAND_POOL_HPP_
17 
18 #include "VkObject.hpp"
19 
20 #include <set>
21 
22 namespace vk {
23 
24 class Device;
25 
26 class CommandPool : public Object<CommandPool, VkCommandPool>
27 {
28 public:
29 	CommandPool(const VkCommandPoolCreateInfo *pCreateInfo, void *mem);
30 	void destroy(const VkAllocationCallbacks *pAllocator);
31 
32 	static size_t ComputeRequiredAllocationSize(const VkCommandPoolCreateInfo *pCreateInfo);
33 
34 	VkResult allocateCommandBuffers(Device *device, VkCommandBufferLevel level, uint32_t commandBufferCount, VkCommandBuffer *pCommandBuffers);
35 	void freeCommandBuffers(uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers);
36 	VkResult reset(VkCommandPoolResetFlags flags);
37 	void trim(VkCommandPoolTrimFlags flags);
38 
39 private:
40 	std::set<VkCommandBuffer> commandBuffers;
41 };
42 
Cast(VkCommandPool object)43 static inline CommandPool *Cast(VkCommandPool object)
44 {
45 	return CommandPool::Cast(object);
46 }
47 
48 }  // namespace vk
49 
50 #endif  // VK_COMMAND_POOL_HPP_
51