1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_PIPELINE_CACHE_HPP_
16 #define VK_PIPELINE_CACHE_HPP_
17 
18 #include "VkObject.hpp"
19 #include "VkSpecializationInfo.hpp"
20 
21 #include "marl/mutex.h"
22 #include "marl/tsa.h"
23 
24 #include <cstring>
25 #include <functional>
26 #include <map>
27 #include <memory>
28 #include <string>
29 #include <vector>
30 
31 namespace sw {
32 
33 class ComputeProgram;
34 class SpirvShader;
35 
36 }  // namespace sw
37 
38 namespace vk {
39 
40 class PipelineLayout;
41 class RenderPass;
42 
43 class PipelineCache : public Object<PipelineCache, VkPipelineCache>
44 {
45 public:
46 	PipelineCache(const VkPipelineCacheCreateInfo *pCreateInfo, void *mem);
47 	virtual ~PipelineCache();
48 	void destroy(const VkAllocationCallbacks *pAllocator);
49 
50 	static size_t ComputeRequiredAllocationSize(const VkPipelineCacheCreateInfo *pCreateInfo);
51 
52 	VkResult getData(size_t *pDataSize, void *pData);
53 	VkResult merge(uint32_t srcCacheCount, const VkPipelineCache *pSrcCaches);
54 
55 	struct SpirvShaderKey
56 	{
57 		SpirvShaderKey(const VkShaderStageFlagBits pipelineStage,
58 		               const std::string &entryPointName,
59 		               const std::vector<uint32_t> &insns,
60 		               const vk::RenderPass *renderPass,
61 		               const uint32_t subpassIndex,
62 		               const vk::SpecializationInfo &specializationInfo);
63 
64 		bool operator<(const SpirvShaderKey &other) const;
65 
getPipelineStagevk::PipelineCache::SpirvShaderKey66 		const VkShaderStageFlagBits &getPipelineStage() const { return pipelineStage; }
getEntryPointNamevk::PipelineCache::SpirvShaderKey67 		const std::string &getEntryPointName() const { return entryPointName; }
getInsnsvk::PipelineCache::SpirvShaderKey68 		const std::vector<uint32_t> &getInsns() const { return insns; }
getRenderPassvk::PipelineCache::SpirvShaderKey69 		const vk::RenderPass *getRenderPass() const { return renderPass; }
getSubpassIndexvk::PipelineCache::SpirvShaderKey70 		uint32_t getSubpassIndex() const { return subpassIndex; }
getSpecializationInfovk::PipelineCache::SpirvShaderKey71 		const VkSpecializationInfo *getSpecializationInfo() const { return specializationInfo.get(); }
72 
73 	private:
74 		const VkShaderStageFlagBits pipelineStage;
75 		const std::string entryPointName;
76 		const std::vector<uint32_t> insns;
77 		const vk::RenderPass *renderPass;
78 		const uint32_t subpassIndex;
79 		const vk::SpecializationInfo specializationInfo;
80 	};
81 
82 	// getOrCreateShader() queries the cache for a shader with the given key.
83 	// If one is found, it is returned, otherwise create() is called, the
84 	// returned shader is added to the cache, and it is returned.
85 	// Function must be a function of the signature:
86 	//     std::shared_ptr<sw::SpirvShader>()
87 	template<typename Function>
88 	inline std::shared_ptr<sw::SpirvShader> getOrCreateShader(const PipelineCache::SpirvShaderKey &key, Function &&create);
89 
90 	struct ComputeProgramKey
91 	{
ComputeProgramKeyvk::PipelineCache::ComputeProgramKey92 		ComputeProgramKey(const sw::SpirvShader *shader, const vk::PipelineLayout *layout)
93 		    : shader(shader)
94 		    , layout(layout)
95 		{}
96 
operator <vk::PipelineCache::ComputeProgramKey97 		bool operator<(const ComputeProgramKey &other) const
98 		{
99 			return std::tie(shader, layout) < std::tie(other.shader, other.layout);
100 		}
101 
getShadervk::PipelineCache::ComputeProgramKey102 		const sw::SpirvShader *getShader() const { return shader; }
getLayoutvk::PipelineCache::ComputeProgramKey103 		const vk::PipelineLayout *getLayout() const { return layout; }
104 
105 	private:
106 		const sw::SpirvShader *shader;
107 		const vk::PipelineLayout *layout;
108 	};
109 
110 	// getOrCreateComputeProgram() queries the cache for a compute program with
111 	// the given key.
112 	// If one is found, it is returned, otherwise create() is called, the
113 	// returned program is added to the cache, and it is returned.
114 	// Function must be a function of the signature:
115 	//     std::shared_ptr<sw::ComputeProgram>()
116 	template<typename Function>
117 	inline std::shared_ptr<sw::ComputeProgram> getOrCreateComputeProgram(const PipelineCache::ComputeProgramKey &key, Function &&create);
118 
119 private:
120 	struct CacheHeader
121 	{
122 		uint32_t headerLength;
123 		uint32_t headerVersion;
124 		uint32_t vendorID;
125 		uint32_t deviceID;
126 		uint8_t pipelineCacheUUID[VK_UUID_SIZE];
127 	};
128 
129 	size_t dataSize = 0;
130 	uint8_t *data = nullptr;
131 
132 	marl::mutex spirvShadersMutex;
133 	std::map<SpirvShaderKey, std::shared_ptr<sw::SpirvShader>> spirvShaders GUARDED_BY(spirvShadersMutex);
134 
135 	marl::mutex computeProgramsMutex;
136 	std::map<ComputeProgramKey, std::shared_ptr<sw::ComputeProgram>> computePrograms GUARDED_BY(computeProgramsMutex);
137 };
138 
Cast(VkPipelineCache object)139 static inline PipelineCache *Cast(VkPipelineCache object)
140 {
141 	return PipelineCache::Cast(object);
142 }
143 
144 template<typename Function>
getOrCreateComputeProgram(const PipelineCache::ComputeProgramKey & key,Function && create)145 std::shared_ptr<sw::ComputeProgram> PipelineCache::getOrCreateComputeProgram(const PipelineCache::ComputeProgramKey &key, Function &&create)
146 {
147 	marl::lock lock(computeProgramsMutex);
148 
149 	auto it = computePrograms.find(key);
150 	if(it != computePrograms.end()) { return it->second; }
151 
152 	auto created = create();
153 	computePrograms.emplace(key, created);
154 	return created;
155 }
156 
157 template<typename Function>
getOrCreateShader(const PipelineCache::SpirvShaderKey & key,Function && create)158 std::shared_ptr<sw::SpirvShader> PipelineCache::getOrCreateShader(const PipelineCache::SpirvShaderKey &key, Function &&create)
159 {
160 	marl::lock lock(spirvShadersMutex);
161 
162 	auto it = spirvShaders.find(key);
163 	if(it != spirvShaders.end()) { return it->second; }
164 
165 	auto created = create();
166 	spirvShaders.emplace(key, created);
167 	return created;
168 }
169 
170 }  // namespace vk
171 
172 #endif  // VK_PIPELINE_CACHE_HPP_
173