1 /*
2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "modules/audio_coding/codecs/opus/test/audio_ring_buffer.h"
12 
13 #include <memory>
14 
15 #include "common_audio/channel_buffer.h"
16 #include "test/gtest.h"
17 
18 namespace webrtc {
19 
20 class AudioRingBufferTest
21     : public ::testing::TestWithParam< ::testing::tuple<int, int, int, int> > {
22 };
23 
ReadAndWriteTest(const ChannelBuffer<float> & input,size_t num_write_chunk_frames,size_t num_read_chunk_frames,size_t buffer_frames,ChannelBuffer<float> * output)24 void ReadAndWriteTest(const ChannelBuffer<float>& input,
25                       size_t num_write_chunk_frames,
26                       size_t num_read_chunk_frames,
27                       size_t buffer_frames,
28                       ChannelBuffer<float>* output) {
29   const size_t num_channels = input.num_channels();
30   const size_t total_frames = input.num_frames();
31   AudioRingBuffer buf(num_channels, buffer_frames);
32   std::unique_ptr<float*[]> slice(new float*[num_channels]);
33 
34   size_t input_pos = 0;
35   size_t output_pos = 0;
36   while (input_pos + buf.WriteFramesAvailable() < total_frames) {
37     // Write until the buffer is as full as possible.
38     while (buf.WriteFramesAvailable() >= num_write_chunk_frames) {
39       buf.Write(input.Slice(slice.get(), input_pos), num_channels,
40                 num_write_chunk_frames);
41       input_pos += num_write_chunk_frames;
42     }
43     // Read until the buffer is as empty as possible.
44     while (buf.ReadFramesAvailable() >= num_read_chunk_frames) {
45       EXPECT_LT(output_pos, total_frames);
46       buf.Read(output->Slice(slice.get(), output_pos), num_channels,
47                num_read_chunk_frames);
48       output_pos += num_read_chunk_frames;
49     }
50   }
51 
52   // Write and read the last bit.
53   if (input_pos < total_frames) {
54     buf.Write(input.Slice(slice.get(), input_pos), num_channels,
55               total_frames - input_pos);
56   }
57   if (buf.ReadFramesAvailable()) {
58     buf.Read(output->Slice(slice.get(), output_pos), num_channels,
59              buf.ReadFramesAvailable());
60   }
61   EXPECT_EQ(0u, buf.ReadFramesAvailable());
62 }
63 
TEST_P(AudioRingBufferTest,ReadDataMatchesWrittenData)64 TEST_P(AudioRingBufferTest, ReadDataMatchesWrittenData) {
65   const size_t kFrames = 5000;
66   const size_t num_channels = ::testing::get<3>(GetParam());
67 
68   // Initialize the input data to an increasing sequence.
69   ChannelBuffer<float> input(kFrames, static_cast<int>(num_channels));
70   for (size_t i = 0; i < num_channels; ++i)
71     for (size_t j = 0; j < kFrames; ++j)
72       input.channels()[i][j] = (i + 1) * (j + 1);
73 
74   ChannelBuffer<float> output(kFrames, static_cast<int>(num_channels));
75   ReadAndWriteTest(input, ::testing::get<0>(GetParam()),
76                    ::testing::get<1>(GetParam()), ::testing::get<2>(GetParam()),
77                    &output);
78 
79   // Verify the read data matches the input.
80   for (size_t i = 0; i < num_channels; ++i)
81     for (size_t j = 0; j < kFrames; ++j)
82       EXPECT_EQ(input.channels()[i][j], output.channels()[i][j]);
83 }
84 
85 INSTANTIATE_TEST_SUITE_P(
86     AudioRingBufferTest,
87     AudioRingBufferTest,
88     ::testing::Combine(::testing::Values(10, 20, 42),  // num_write_chunk_frames
89                        ::testing::Values(1, 10, 17),   // num_read_chunk_frames
90                        ::testing::Values(100, 256),    // buffer_frames
91                        ::testing::Values(1, 4)));      // num_channels
92 
TEST_F(AudioRingBufferTest,MoveReadPosition)93 TEST_F(AudioRingBufferTest, MoveReadPosition) {
94   const size_t kNumChannels = 1;
95   const float kInputArray[] = {1, 2, 3, 4};
96   const size_t kNumFrames = sizeof(kInputArray) / sizeof(*kInputArray);
97   ChannelBuffer<float> input(kNumFrames, kNumChannels);
98   input.SetDataForTesting(kInputArray, kNumFrames);
99   AudioRingBuffer buf(kNumChannels, kNumFrames);
100   buf.Write(input.channels(), kNumChannels, kNumFrames);
101 
102   buf.MoveReadPositionForward(3);
103   ChannelBuffer<float> output(1, kNumChannels);
104   buf.Read(output.channels(), kNumChannels, 1);
105   EXPECT_EQ(4, output.channels()[0][0]);
106   buf.MoveReadPositionBackward(3);
107   buf.Read(output.channels(), kNumChannels, 1);
108   EXPECT_EQ(2, output.channels()[0][0]);
109 }
110 
111 }  // namespace webrtc
112