1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #ifndef CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_
8 #define CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_
9 
10 #include <map>
11 #include <memory>
12 #include <vector>
13 
14 #include "core/fxcrt/fx_string.h"
15 #include "core/fxcrt/retain_ptr.h"
16 #include "core/fxge/cfx_face.h"
17 #include "core/fxge/fx_freetype.h"
18 
19 class CFPF_SkiaFont;
20 class CFPF_SkiaPathFont;
21 
22 class CFPF_SkiaFontMgr {
23  public:
24   CFPF_SkiaFontMgr();
25   ~CFPF_SkiaFontMgr();
26 
27   void LoadSystemFonts();
28   CFPF_SkiaFont* CreateFont(ByteStringView bsFamilyname,
29                             uint8_t uCharset,
30                             uint32_t dwStyle);
31 
32   bool InitFTLibrary();
33   RetainPtr<CFX_Face> GetFontFace(ByteStringView bsFile, int32_t iFaceIndex);
34 
35  private:
36   void ScanPath(const ByteString& path);
37   void ScanFile(const ByteString& file);
38   std::unique_ptr<CFPF_SkiaPathFont> ReportFace(RetainPtr<CFX_Face> face,
39                                                 const ByteString& file);
40 
41   bool m_bLoaded = false;
42   ScopedFXFTLibraryRec m_FTLibrary;
43   std::vector<std::unique_ptr<CFPF_SkiaPathFont>> m_FontFaces;
44   std::map<uint32_t, std::unique_ptr<CFPF_SkiaFont>> m_FamilyFonts;
45 };
46 
47 #endif  // CORE_FXGE_ANDROID_CFPF_SKIAFONTMGR_H_
48