1 // GENERATED FILE - DO NOT EDIT. 2 // Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml. 3 // 4 // Copyright 2018 The ANGLE Project Authors. All rights reserved. 5 // Use of this source code is governed by a BSD-style license that can be 6 // found in the LICENSE file. 7 // 8 // gles_loader_autogen.h: 9 // Simple GLES function loader. 10 11 #ifndef UTIL_GLES_LOADER_AUTOGEN_H_ 12 #define UTIL_GLES_LOADER_AUTOGEN_H_ 13 14 #if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES 15 # error "Don't define GL prototypes if you want to use a loader!" 16 #endif // defined(GL_GLES_PROTOTYPES) 17 18 #include "angle_gl.h" 19 #include "util/util_export.h" 20 21 #define glAlphaFunc l_glAlphaFunc 22 #define glClipPlanef l_glClipPlanef 23 #define glColor4f l_glColor4f 24 #define glFogf l_glFogf 25 #define glFogfv l_glFogfv 26 #define glFrustumf l_glFrustumf 27 #define glGetClipPlanef l_glGetClipPlanef 28 #define glGetLightfv l_glGetLightfv 29 #define glGetMaterialfv l_glGetMaterialfv 30 #define glGetTexEnvfv l_glGetTexEnvfv 31 #define glLightModelf l_glLightModelf 32 #define glLightModelfv l_glLightModelfv 33 #define glLightf l_glLightf 34 #define glLightfv l_glLightfv 35 #define glLoadMatrixf l_glLoadMatrixf 36 #define glMaterialf l_glMaterialf 37 #define glMaterialfv l_glMaterialfv 38 #define glMultMatrixf l_glMultMatrixf 39 #define glMultiTexCoord4f l_glMultiTexCoord4f 40 #define glNormal3f l_glNormal3f 41 #define glOrthof l_glOrthof 42 #define glPointParameterf l_glPointParameterf 43 #define glPointParameterfv l_glPointParameterfv 44 #define glPointSize l_glPointSize 45 #define glRotatef l_glRotatef 46 #define glScalef l_glScalef 47 #define glTexEnvf l_glTexEnvf 48 #define glTexEnvfv l_glTexEnvfv 49 #define glTranslatef l_glTranslatef 50 #define glAlphaFuncx l_glAlphaFuncx 51 #define glClearColorx l_glClearColorx 52 #define glClearDepthx l_glClearDepthx 53 #define glClientActiveTexture l_glClientActiveTexture 54 #define glClipPlanex l_glClipPlanex 55 #define glColor4ub l_glColor4ub 56 #define glColor4x l_glColor4x 57 #define glColorPointer l_glColorPointer 58 #define glDepthRangex l_glDepthRangex 59 #define glDisableClientState l_glDisableClientState 60 #define glEnableClientState l_glEnableClientState 61 #define glFogx l_glFogx 62 #define glFogxv l_glFogxv 63 #define glFrustumx l_glFrustumx 64 #define glGetClipPlanex l_glGetClipPlanex 65 #define glGetFixedv l_glGetFixedv 66 #define glGetLightxv l_glGetLightxv 67 #define glGetMaterialxv l_glGetMaterialxv 68 #define glGetTexEnviv l_glGetTexEnviv 69 #define glGetTexEnvxv l_glGetTexEnvxv 70 #define glGetTexParameterxv l_glGetTexParameterxv 71 #define glLightModelx l_glLightModelx 72 #define glLightModelxv l_glLightModelxv 73 #define glLightx l_glLightx 74 #define glLightxv l_glLightxv 75 #define glLineWidthx l_glLineWidthx 76 #define glLoadIdentity l_glLoadIdentity 77 #define glLoadMatrixx l_glLoadMatrixx 78 #define glLogicOp l_glLogicOp 79 #define glMaterialx l_glMaterialx 80 #define glMaterialxv l_glMaterialxv 81 #define glMatrixMode l_glMatrixMode 82 #define glMultMatrixx l_glMultMatrixx 83 #define glMultiTexCoord4x l_glMultiTexCoord4x 84 #define glNormal3x l_glNormal3x 85 #define glNormalPointer l_glNormalPointer 86 #define glOrthox l_glOrthox 87 #define glPointParameterx l_glPointParameterx 88 #define glPointParameterxv l_glPointParameterxv 89 #define glPointSizex l_glPointSizex 90 #define glPolygonOffsetx l_glPolygonOffsetx 91 #define glPopMatrix l_glPopMatrix 92 #define glPushMatrix l_glPushMatrix 93 #define glRotatex l_glRotatex 94 #define glSampleCoveragex l_glSampleCoveragex 95 #define glScalex l_glScalex 96 #define glShadeModel l_glShadeModel 97 #define glTexCoordPointer l_glTexCoordPointer 98 #define glTexEnvi l_glTexEnvi 99 #define glTexEnvx l_glTexEnvx 100 #define glTexEnviv l_glTexEnviv 101 #define glTexEnvxv l_glTexEnvxv 102 #define glTexParameterx l_glTexParameterx 103 #define glTexParameterxv l_glTexParameterxv 104 #define glTranslatex l_glTranslatex 105 #define glVertexPointer l_glVertexPointer 106 #define glActiveTexture l_glActiveTexture 107 #define glAttachShader l_glAttachShader 108 #define glBindAttribLocation l_glBindAttribLocation 109 #define glBindBuffer l_glBindBuffer 110 #define glBindFramebuffer l_glBindFramebuffer 111 #define glBindRenderbuffer l_glBindRenderbuffer 112 #define glBindTexture l_glBindTexture 113 #define glBlendColor l_glBlendColor 114 #define glBlendEquation l_glBlendEquation 115 #define glBlendEquationSeparate l_glBlendEquationSeparate 116 #define glBlendFunc l_glBlendFunc 117 #define glBlendFuncSeparate l_glBlendFuncSeparate 118 #define glBufferData l_glBufferData 119 #define glBufferSubData l_glBufferSubData 120 #define glCheckFramebufferStatus l_glCheckFramebufferStatus 121 #define glClear l_glClear 122 #define glClearColor l_glClearColor 123 #define glClearDepthf l_glClearDepthf 124 #define glClearStencil l_glClearStencil 125 #define glColorMask l_glColorMask 126 #define glCompileShader l_glCompileShader 127 #define glCompressedTexImage2D l_glCompressedTexImage2D 128 #define glCompressedTexSubImage2D l_glCompressedTexSubImage2D 129 #define glCopyTexImage2D l_glCopyTexImage2D 130 #define glCopyTexSubImage2D l_glCopyTexSubImage2D 131 #define glCreateProgram l_glCreateProgram 132 #define glCreateShader l_glCreateShader 133 #define glCullFace l_glCullFace 134 #define glDeleteBuffers l_glDeleteBuffers 135 #define glDeleteFramebuffers l_glDeleteFramebuffers 136 #define glDeleteProgram l_glDeleteProgram 137 #define glDeleteRenderbuffers l_glDeleteRenderbuffers 138 #define glDeleteShader l_glDeleteShader 139 #define glDeleteTextures l_glDeleteTextures 140 #define glDepthFunc l_glDepthFunc 141 #define glDepthMask l_glDepthMask 142 #define glDepthRangef l_glDepthRangef 143 #define glDetachShader l_glDetachShader 144 #define glDisable l_glDisable 145 #define glDisableVertexAttribArray l_glDisableVertexAttribArray 146 #define glDrawArrays l_glDrawArrays 147 #define glDrawElements l_glDrawElements 148 #define glEnable l_glEnable 149 #define glEnableVertexAttribArray l_glEnableVertexAttribArray 150 #define glFinish l_glFinish 151 #define glFlush l_glFlush 152 #define glFramebufferRenderbuffer l_glFramebufferRenderbuffer 153 #define glFramebufferTexture2D l_glFramebufferTexture2D 154 #define glFrontFace l_glFrontFace 155 #define glGenBuffers l_glGenBuffers 156 #define glGenerateMipmap l_glGenerateMipmap 157 #define glGenFramebuffers l_glGenFramebuffers 158 #define glGenRenderbuffers l_glGenRenderbuffers 159 #define glGenTextures l_glGenTextures 160 #define glGetActiveAttrib l_glGetActiveAttrib 161 #define glGetActiveUniform l_glGetActiveUniform 162 #define glGetAttachedShaders l_glGetAttachedShaders 163 #define glGetAttribLocation l_glGetAttribLocation 164 #define glGetBooleanv l_glGetBooleanv 165 #define glGetBufferParameteriv l_glGetBufferParameteriv 166 #define glGetError l_glGetError 167 #define glGetFloatv l_glGetFloatv 168 #define glGetFramebufferAttachmentParameteriv l_glGetFramebufferAttachmentParameteriv 169 #define glGetIntegerv l_glGetIntegerv 170 #define glGetProgramiv l_glGetProgramiv 171 #define glGetProgramInfoLog l_glGetProgramInfoLog 172 #define glGetRenderbufferParameteriv l_glGetRenderbufferParameteriv 173 #define glGetShaderiv l_glGetShaderiv 174 #define glGetShaderInfoLog l_glGetShaderInfoLog 175 #define glGetShaderPrecisionFormat l_glGetShaderPrecisionFormat 176 #define glGetShaderSource l_glGetShaderSource 177 #define glGetString l_glGetString 178 #define glGetTexParameterfv l_glGetTexParameterfv 179 #define glGetTexParameteriv l_glGetTexParameteriv 180 #define glGetUniformfv l_glGetUniformfv 181 #define glGetUniformiv l_glGetUniformiv 182 #define glGetUniformLocation l_glGetUniformLocation 183 #define glGetVertexAttribfv l_glGetVertexAttribfv 184 #define glGetVertexAttribiv l_glGetVertexAttribiv 185 #define glGetVertexAttribPointerv l_glGetVertexAttribPointerv 186 #define glHint l_glHint 187 #define glIsBuffer l_glIsBuffer 188 #define glIsEnabled l_glIsEnabled 189 #define glIsFramebuffer l_glIsFramebuffer 190 #define glIsProgram l_glIsProgram 191 #define glIsRenderbuffer l_glIsRenderbuffer 192 #define glIsShader l_glIsShader 193 #define glIsTexture l_glIsTexture 194 #define glLineWidth l_glLineWidth 195 #define glLinkProgram l_glLinkProgram 196 #define glPixelStorei l_glPixelStorei 197 #define glPolygonOffset l_glPolygonOffset 198 #define glReadPixels l_glReadPixels 199 #define glReleaseShaderCompiler l_glReleaseShaderCompiler 200 #define glRenderbufferStorage l_glRenderbufferStorage 201 #define glSampleCoverage l_glSampleCoverage 202 #define glScissor l_glScissor 203 #define glShaderBinary l_glShaderBinary 204 #define glShaderSource l_glShaderSource 205 #define glStencilFunc l_glStencilFunc 206 #define glStencilFuncSeparate l_glStencilFuncSeparate 207 #define glStencilMask l_glStencilMask 208 #define glStencilMaskSeparate l_glStencilMaskSeparate 209 #define glStencilOp l_glStencilOp 210 #define glStencilOpSeparate l_glStencilOpSeparate 211 #define glTexImage2D l_glTexImage2D 212 #define glTexParameterf l_glTexParameterf 213 #define glTexParameterfv l_glTexParameterfv 214 #define glTexParameteri l_glTexParameteri 215 #define glTexParameteriv l_glTexParameteriv 216 #define glTexSubImage2D l_glTexSubImage2D 217 #define glUniform1f l_glUniform1f 218 #define glUniform1fv l_glUniform1fv 219 #define glUniform1i l_glUniform1i 220 #define glUniform1iv l_glUniform1iv 221 #define glUniform2f l_glUniform2f 222 #define glUniform2fv l_glUniform2fv 223 #define glUniform2i l_glUniform2i 224 #define glUniform2iv l_glUniform2iv 225 #define glUniform3f l_glUniform3f 226 #define glUniform3fv l_glUniform3fv 227 #define glUniform3i l_glUniform3i 228 #define glUniform3iv l_glUniform3iv 229 #define glUniform4f l_glUniform4f 230 #define glUniform4fv l_glUniform4fv 231 #define glUniform4i l_glUniform4i 232 #define glUniform4iv l_glUniform4iv 233 #define glUniformMatrix2fv l_glUniformMatrix2fv 234 #define glUniformMatrix3fv l_glUniformMatrix3fv 235 #define glUniformMatrix4fv l_glUniformMatrix4fv 236 #define glUseProgram l_glUseProgram 237 #define glValidateProgram l_glValidateProgram 238 #define glVertexAttrib1f l_glVertexAttrib1f 239 #define glVertexAttrib1fv l_glVertexAttrib1fv 240 #define glVertexAttrib2f l_glVertexAttrib2f 241 #define glVertexAttrib2fv l_glVertexAttrib2fv 242 #define glVertexAttrib3f l_glVertexAttrib3f 243 #define glVertexAttrib3fv l_glVertexAttrib3fv 244 #define glVertexAttrib4f l_glVertexAttrib4f 245 #define glVertexAttrib4fv l_glVertexAttrib4fv 246 #define glVertexAttribPointer l_glVertexAttribPointer 247 #define glViewport l_glViewport 248 #define glReadBuffer l_glReadBuffer 249 #define glDrawRangeElements l_glDrawRangeElements 250 #define glTexImage3D l_glTexImage3D 251 #define glTexSubImage3D l_glTexSubImage3D 252 #define glCopyTexSubImage3D l_glCopyTexSubImage3D 253 #define glCompressedTexImage3D l_glCompressedTexImage3D 254 #define glCompressedTexSubImage3D l_glCompressedTexSubImage3D 255 #define glGenQueries l_glGenQueries 256 #define glDeleteQueries l_glDeleteQueries 257 #define glIsQuery l_glIsQuery 258 #define glBeginQuery l_glBeginQuery 259 #define glEndQuery l_glEndQuery 260 #define glGetQueryiv l_glGetQueryiv 261 #define glGetQueryObjectuiv l_glGetQueryObjectuiv 262 #define glUnmapBuffer l_glUnmapBuffer 263 #define glGetBufferPointerv l_glGetBufferPointerv 264 #define glDrawBuffers l_glDrawBuffers 265 #define glUniformMatrix2x3fv l_glUniformMatrix2x3fv 266 #define glUniformMatrix3x2fv l_glUniformMatrix3x2fv 267 #define glUniformMatrix2x4fv l_glUniformMatrix2x4fv 268 #define glUniformMatrix4x2fv l_glUniformMatrix4x2fv 269 #define glUniformMatrix3x4fv l_glUniformMatrix3x4fv 270 #define glUniformMatrix4x3fv l_glUniformMatrix4x3fv 271 #define glBlitFramebuffer l_glBlitFramebuffer 272 #define glRenderbufferStorageMultisample l_glRenderbufferStorageMultisample 273 #define glFramebufferTextureLayer l_glFramebufferTextureLayer 274 #define glMapBufferRange l_glMapBufferRange 275 #define glFlushMappedBufferRange l_glFlushMappedBufferRange 276 #define glBindVertexArray l_glBindVertexArray 277 #define glDeleteVertexArrays l_glDeleteVertexArrays 278 #define glGenVertexArrays l_glGenVertexArrays 279 #define glIsVertexArray l_glIsVertexArray 280 #define glGetIntegeri_v l_glGetIntegeri_v 281 #define glBeginTransformFeedback l_glBeginTransformFeedback 282 #define glEndTransformFeedback l_glEndTransformFeedback 283 #define glBindBufferRange l_glBindBufferRange 284 #define glBindBufferBase l_glBindBufferBase 285 #define glTransformFeedbackVaryings l_glTransformFeedbackVaryings 286 #define glGetTransformFeedbackVarying l_glGetTransformFeedbackVarying 287 #define glVertexAttribIPointer l_glVertexAttribIPointer 288 #define glGetVertexAttribIiv l_glGetVertexAttribIiv 289 #define glGetVertexAttribIuiv l_glGetVertexAttribIuiv 290 #define glVertexAttribI4i l_glVertexAttribI4i 291 #define glVertexAttribI4ui l_glVertexAttribI4ui 292 #define glVertexAttribI4iv l_glVertexAttribI4iv 293 #define glVertexAttribI4uiv l_glVertexAttribI4uiv 294 #define glGetUniformuiv l_glGetUniformuiv 295 #define glGetFragDataLocation l_glGetFragDataLocation 296 #define glUniform1ui l_glUniform1ui 297 #define glUniform2ui l_glUniform2ui 298 #define glUniform3ui l_glUniform3ui 299 #define glUniform4ui l_glUniform4ui 300 #define glUniform1uiv l_glUniform1uiv 301 #define glUniform2uiv l_glUniform2uiv 302 #define glUniform3uiv l_glUniform3uiv 303 #define glUniform4uiv l_glUniform4uiv 304 #define glClearBufferiv l_glClearBufferiv 305 #define glClearBufferuiv l_glClearBufferuiv 306 #define glClearBufferfv l_glClearBufferfv 307 #define glClearBufferfi l_glClearBufferfi 308 #define glGetStringi l_glGetStringi 309 #define glCopyBufferSubData l_glCopyBufferSubData 310 #define glGetUniformIndices l_glGetUniformIndices 311 #define glGetActiveUniformsiv l_glGetActiveUniformsiv 312 #define glGetUniformBlockIndex l_glGetUniformBlockIndex 313 #define glGetActiveUniformBlockiv l_glGetActiveUniformBlockiv 314 #define glGetActiveUniformBlockName l_glGetActiveUniformBlockName 315 #define glUniformBlockBinding l_glUniformBlockBinding 316 #define glDrawArraysInstanced l_glDrawArraysInstanced 317 #define glDrawElementsInstanced l_glDrawElementsInstanced 318 #define glFenceSync l_glFenceSync 319 #define glIsSync l_glIsSync 320 #define glDeleteSync l_glDeleteSync 321 #define glClientWaitSync l_glClientWaitSync 322 #define glWaitSync l_glWaitSync 323 #define glGetInteger64v l_glGetInteger64v 324 #define glGetSynciv l_glGetSynciv 325 #define glGetInteger64i_v l_glGetInteger64i_v 326 #define glGetBufferParameteri64v l_glGetBufferParameteri64v 327 #define glGenSamplers l_glGenSamplers 328 #define glDeleteSamplers l_glDeleteSamplers 329 #define glIsSampler l_glIsSampler 330 #define glBindSampler l_glBindSampler 331 #define glSamplerParameteri l_glSamplerParameteri 332 #define glSamplerParameteriv l_glSamplerParameteriv 333 #define glSamplerParameterf l_glSamplerParameterf 334 #define glSamplerParameterfv l_glSamplerParameterfv 335 #define glGetSamplerParameteriv l_glGetSamplerParameteriv 336 #define glGetSamplerParameterfv l_glGetSamplerParameterfv 337 #define glVertexAttribDivisor l_glVertexAttribDivisor 338 #define glBindTransformFeedback l_glBindTransformFeedback 339 #define glDeleteTransformFeedbacks l_glDeleteTransformFeedbacks 340 #define glGenTransformFeedbacks l_glGenTransformFeedbacks 341 #define glIsTransformFeedback l_glIsTransformFeedback 342 #define glPauseTransformFeedback l_glPauseTransformFeedback 343 #define glResumeTransformFeedback l_glResumeTransformFeedback 344 #define glGetProgramBinary l_glGetProgramBinary 345 #define glProgramBinary l_glProgramBinary 346 #define glProgramParameteri l_glProgramParameteri 347 #define glInvalidateFramebuffer l_glInvalidateFramebuffer 348 #define glInvalidateSubFramebuffer l_glInvalidateSubFramebuffer 349 #define glTexStorage2D l_glTexStorage2D 350 #define glTexStorage3D l_glTexStorage3D 351 #define glGetInternalformativ l_glGetInternalformativ 352 #define glDispatchCompute l_glDispatchCompute 353 #define glDispatchComputeIndirect l_glDispatchComputeIndirect 354 #define glDrawArraysIndirect l_glDrawArraysIndirect 355 #define glDrawElementsIndirect l_glDrawElementsIndirect 356 #define glFramebufferParameteri l_glFramebufferParameteri 357 #define glGetFramebufferParameteriv l_glGetFramebufferParameteriv 358 #define glGetProgramInterfaceiv l_glGetProgramInterfaceiv 359 #define glGetProgramResourceIndex l_glGetProgramResourceIndex 360 #define glGetProgramResourceName l_glGetProgramResourceName 361 #define glGetProgramResourceiv l_glGetProgramResourceiv 362 #define glGetProgramResourceLocation l_glGetProgramResourceLocation 363 #define glUseProgramStages l_glUseProgramStages 364 #define glActiveShaderProgram l_glActiveShaderProgram 365 #define glCreateShaderProgramv l_glCreateShaderProgramv 366 #define glBindProgramPipeline l_glBindProgramPipeline 367 #define glDeleteProgramPipelines l_glDeleteProgramPipelines 368 #define glGenProgramPipelines l_glGenProgramPipelines 369 #define glIsProgramPipeline l_glIsProgramPipeline 370 #define glGetProgramPipelineiv l_glGetProgramPipelineiv 371 #define glProgramUniform1i l_glProgramUniform1i 372 #define glProgramUniform2i l_glProgramUniform2i 373 #define glProgramUniform3i l_glProgramUniform3i 374 #define glProgramUniform4i l_glProgramUniform4i 375 #define glProgramUniform1ui l_glProgramUniform1ui 376 #define glProgramUniform2ui l_glProgramUniform2ui 377 #define glProgramUniform3ui l_glProgramUniform3ui 378 #define glProgramUniform4ui l_glProgramUniform4ui 379 #define glProgramUniform1f l_glProgramUniform1f 380 #define glProgramUniform2f l_glProgramUniform2f 381 #define glProgramUniform3f l_glProgramUniform3f 382 #define glProgramUniform4f l_glProgramUniform4f 383 #define glProgramUniform1iv l_glProgramUniform1iv 384 #define glProgramUniform2iv l_glProgramUniform2iv 385 #define glProgramUniform3iv l_glProgramUniform3iv 386 #define glProgramUniform4iv l_glProgramUniform4iv 387 #define glProgramUniform1uiv l_glProgramUniform1uiv 388 #define glProgramUniform2uiv l_glProgramUniform2uiv 389 #define glProgramUniform3uiv l_glProgramUniform3uiv 390 #define glProgramUniform4uiv l_glProgramUniform4uiv 391 #define glProgramUniform1fv l_glProgramUniform1fv 392 #define glProgramUniform2fv l_glProgramUniform2fv 393 #define glProgramUniform3fv l_glProgramUniform3fv 394 #define glProgramUniform4fv l_glProgramUniform4fv 395 #define glProgramUniformMatrix2fv l_glProgramUniformMatrix2fv 396 #define glProgramUniformMatrix3fv l_glProgramUniformMatrix3fv 397 #define glProgramUniformMatrix4fv l_glProgramUniformMatrix4fv 398 #define glProgramUniformMatrix2x3fv l_glProgramUniformMatrix2x3fv 399 #define glProgramUniformMatrix3x2fv l_glProgramUniformMatrix3x2fv 400 #define glProgramUniformMatrix2x4fv l_glProgramUniformMatrix2x4fv 401 #define glProgramUniformMatrix4x2fv l_glProgramUniformMatrix4x2fv 402 #define glProgramUniformMatrix3x4fv l_glProgramUniformMatrix3x4fv 403 #define glProgramUniformMatrix4x3fv l_glProgramUniformMatrix4x3fv 404 #define glValidateProgramPipeline l_glValidateProgramPipeline 405 #define glGetProgramPipelineInfoLog l_glGetProgramPipelineInfoLog 406 #define glBindImageTexture l_glBindImageTexture 407 #define glGetBooleani_v l_glGetBooleani_v 408 #define glMemoryBarrier l_glMemoryBarrier 409 #define glMemoryBarrierByRegion l_glMemoryBarrierByRegion 410 #define glTexStorage2DMultisample l_glTexStorage2DMultisample 411 #define glGetMultisamplefv l_glGetMultisamplefv 412 #define glSampleMaski l_glSampleMaski 413 #define glGetTexLevelParameteriv l_glGetTexLevelParameteriv 414 #define glGetTexLevelParameterfv l_glGetTexLevelParameterfv 415 #define glBindVertexBuffer l_glBindVertexBuffer 416 #define glVertexAttribFormat l_glVertexAttribFormat 417 #define glVertexAttribIFormat l_glVertexAttribIFormat 418 #define glVertexAttribBinding l_glVertexAttribBinding 419 #define glVertexBindingDivisor l_glVertexBindingDivisor 420 #define glBlendBarrier l_glBlendBarrier 421 #define glCopyImageSubData l_glCopyImageSubData 422 #define glDebugMessageControl l_glDebugMessageControl 423 #define glDebugMessageInsert l_glDebugMessageInsert 424 #define glDebugMessageCallback l_glDebugMessageCallback 425 #define glGetDebugMessageLog l_glGetDebugMessageLog 426 #define glPushDebugGroup l_glPushDebugGroup 427 #define glPopDebugGroup l_glPopDebugGroup 428 #define glObjectLabel l_glObjectLabel 429 #define glGetObjectLabel l_glGetObjectLabel 430 #define glObjectPtrLabel l_glObjectPtrLabel 431 #define glGetObjectPtrLabel l_glGetObjectPtrLabel 432 #define glGetPointerv l_glGetPointerv 433 #define glEnablei l_glEnablei 434 #define glDisablei l_glDisablei 435 #define glBlendEquationi l_glBlendEquationi 436 #define glBlendEquationSeparatei l_glBlendEquationSeparatei 437 #define glBlendFunci l_glBlendFunci 438 #define glBlendFuncSeparatei l_glBlendFuncSeparatei 439 #define glColorMaski l_glColorMaski 440 #define glIsEnabledi l_glIsEnabledi 441 #define glDrawElementsBaseVertex l_glDrawElementsBaseVertex 442 #define glDrawRangeElementsBaseVertex l_glDrawRangeElementsBaseVertex 443 #define glDrawElementsInstancedBaseVertex l_glDrawElementsInstancedBaseVertex 444 #define glFramebufferTexture l_glFramebufferTexture 445 #define glPrimitiveBoundingBox l_glPrimitiveBoundingBox 446 #define glGetGraphicsResetStatus l_glGetGraphicsResetStatus 447 #define glReadnPixels l_glReadnPixels 448 #define glGetnUniformfv l_glGetnUniformfv 449 #define glGetnUniformiv l_glGetnUniformiv 450 #define glGetnUniformuiv l_glGetnUniformuiv 451 #define glMinSampleShading l_glMinSampleShading 452 #define glPatchParameteri l_glPatchParameteri 453 #define glTexParameterIiv l_glTexParameterIiv 454 #define glTexParameterIuiv l_glTexParameterIuiv 455 #define glGetTexParameterIiv l_glGetTexParameterIiv 456 #define glGetTexParameterIuiv l_glGetTexParameterIuiv 457 #define glSamplerParameterIiv l_glSamplerParameterIiv 458 #define glSamplerParameterIuiv l_glSamplerParameterIuiv 459 #define glGetSamplerParameterIiv l_glGetSamplerParameterIiv 460 #define glGetSamplerParameterIuiv l_glGetSamplerParameterIuiv 461 #define glTexBuffer l_glTexBuffer 462 #define glTexBufferRange l_glTexBufferRange 463 #define glTexStorage3DMultisample l_glTexStorage3DMultisample 464 #define glDrawArraysInstancedBaseInstanceANGLE l_glDrawArraysInstancedBaseInstanceANGLE 465 #define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \ 466 l_glDrawElementsInstancedBaseVertexBaseInstanceANGLE 467 #define glMultiDrawArraysInstancedBaseInstanceANGLE l_glMultiDrawArraysInstancedBaseInstanceANGLE 468 #define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE \ 469 l_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE 470 #define glCopySubTexture3DANGLE l_glCopySubTexture3DANGLE 471 #define glCopyTexture3DANGLE l_glCopyTexture3DANGLE 472 #define glBlitFramebufferANGLE l_glBlitFramebufferANGLE 473 #define glRenderbufferStorageMultisampleANGLE l_glRenderbufferStorageMultisampleANGLE 474 #define glGetRenderbufferImageANGLE l_glGetRenderbufferImageANGLE 475 #define glGetTexImageANGLE l_glGetTexImageANGLE 476 #define glGetTexLevelParameterfvANGLE l_glGetTexLevelParameterfvANGLE 477 #define glGetTexLevelParameterivANGLE l_glGetTexLevelParameterivANGLE 478 #define glDrawArraysInstancedANGLE l_glDrawArraysInstancedANGLE 479 #define glDrawElementsInstancedANGLE l_glDrawElementsInstancedANGLE 480 #define glVertexAttribDivisorANGLE l_glVertexAttribDivisorANGLE 481 #define glTexStorageMemFlags2DANGLE l_glTexStorageMemFlags2DANGLE 482 #define glTexStorageMemFlags2DMultisampleANGLE l_glTexStorageMemFlags2DMultisampleANGLE 483 #define glTexStorageMemFlags3DANGLE l_glTexStorageMemFlags3DANGLE 484 #define glTexStorageMemFlags3DMultisampleANGLE l_glTexStorageMemFlags3DMultisampleANGLE 485 #define glImportMemoryZirconHandleANGLE l_glImportMemoryZirconHandleANGLE 486 #define glMultiDrawArraysANGLE l_glMultiDrawArraysANGLE 487 #define glMultiDrawArraysInstancedANGLE l_glMultiDrawArraysInstancedANGLE 488 #define glMultiDrawElementsANGLE l_glMultiDrawElementsANGLE 489 #define glMultiDrawElementsInstancedANGLE l_glMultiDrawElementsInstancedANGLE 490 #define glProvokingVertexANGLE l_glProvokingVertexANGLE 491 #define glDisableExtensionANGLE l_glDisableExtensionANGLE 492 #define glRequestExtensionANGLE l_glRequestExtensionANGLE 493 #define glCompressedTexImage2DRobustANGLE l_glCompressedTexImage2DRobustANGLE 494 #define glCompressedTexImage3DRobustANGLE l_glCompressedTexImage3DRobustANGLE 495 #define glCompressedTexSubImage2DRobustANGLE l_glCompressedTexSubImage2DRobustANGLE 496 #define glCompressedTexSubImage3DRobustANGLE l_glCompressedTexSubImage3DRobustANGLE 497 #define glGetActiveUniformBlockivRobustANGLE l_glGetActiveUniformBlockivRobustANGLE 498 #define glGetBooleani_vRobustANGLE l_glGetBooleani_vRobustANGLE 499 #define glGetBooleanvRobustANGLE l_glGetBooleanvRobustANGLE 500 #define glGetBufferParameteri64vRobustANGLE l_glGetBufferParameteri64vRobustANGLE 501 #define glGetBufferParameterivRobustANGLE l_glGetBufferParameterivRobustANGLE 502 #define glGetBufferPointervRobustANGLE l_glGetBufferPointervRobustANGLE 503 #define glGetFloatvRobustANGLE l_glGetFloatvRobustANGLE 504 #define glGetFramebufferAttachmentParameterivRobustANGLE \ 505 l_glGetFramebufferAttachmentParameterivRobustANGLE 506 #define glGetFramebufferParameterivRobustANGLE l_glGetFramebufferParameterivRobustANGLE 507 #define glGetInteger64i_vRobustANGLE l_glGetInteger64i_vRobustANGLE 508 #define glGetInteger64vRobustANGLE l_glGetInteger64vRobustANGLE 509 #define glGetIntegeri_vRobustANGLE l_glGetIntegeri_vRobustANGLE 510 #define glGetIntegervRobustANGLE l_glGetIntegervRobustANGLE 511 #define glGetInternalformativRobustANGLE l_glGetInternalformativRobustANGLE 512 #define glGetMultisamplefvRobustANGLE l_glGetMultisamplefvRobustANGLE 513 #define glGetPointervRobustANGLERobustANGLE l_glGetPointervRobustANGLERobustANGLE 514 #define glGetProgramInterfaceivRobustANGLE l_glGetProgramInterfaceivRobustANGLE 515 #define glGetProgramivRobustANGLE l_glGetProgramivRobustANGLE 516 #define glGetQueryObjecti64vRobustANGLE l_glGetQueryObjecti64vRobustANGLE 517 #define glGetQueryObjectivRobustANGLE l_glGetQueryObjectivRobustANGLE 518 #define glGetQueryObjectui64vRobustANGLE l_glGetQueryObjectui64vRobustANGLE 519 #define glGetQueryObjectuivRobustANGLE l_glGetQueryObjectuivRobustANGLE 520 #define glGetQueryivRobustANGLE l_glGetQueryivRobustANGLE 521 #define glGetRenderbufferParameterivRobustANGLE l_glGetRenderbufferParameterivRobustANGLE 522 #define glGetSamplerParameterIivRobustANGLE l_glGetSamplerParameterIivRobustANGLE 523 #define glGetSamplerParameterIuivRobustANGLE l_glGetSamplerParameterIuivRobustANGLE 524 #define glGetSamplerParameterfvRobustANGLE l_glGetSamplerParameterfvRobustANGLE 525 #define glGetSamplerParameterivRobustANGLE l_glGetSamplerParameterivRobustANGLE 526 #define glGetShaderivRobustANGLE l_glGetShaderivRobustANGLE 527 #define glGetTexLevelParameterfvRobustANGLE l_glGetTexLevelParameterfvRobustANGLE 528 #define glGetTexLevelParameterivRobustANGLE l_glGetTexLevelParameterivRobustANGLE 529 #define glGetTexParameterIivRobustANGLE l_glGetTexParameterIivRobustANGLE 530 #define glGetTexParameterIuivRobustANGLE l_glGetTexParameterIuivRobustANGLE 531 #define glGetTexParameterfvRobustANGLE l_glGetTexParameterfvRobustANGLE 532 #define glGetTexParameterivRobustANGLE l_glGetTexParameterivRobustANGLE 533 #define glGetUniformfvRobustANGLE l_glGetUniformfvRobustANGLE 534 #define glGetUniformivRobustANGLE l_glGetUniformivRobustANGLE 535 #define glGetUniformuivRobustANGLE l_glGetUniformuivRobustANGLE 536 #define glGetVertexAttribIivRobustANGLE l_glGetVertexAttribIivRobustANGLE 537 #define glGetVertexAttribIuivRobustANGLE l_glGetVertexAttribIuivRobustANGLE 538 #define glGetVertexAttribPointervRobustANGLE l_glGetVertexAttribPointervRobustANGLE 539 #define glGetVertexAttribfvRobustANGLE l_glGetVertexAttribfvRobustANGLE 540 #define glGetVertexAttribivRobustANGLE l_glGetVertexAttribivRobustANGLE 541 #define glGetnUniformfvRobustANGLE l_glGetnUniformfvRobustANGLE 542 #define glGetnUniformivRobustANGLE l_glGetnUniformivRobustANGLE 543 #define glGetnUniformuivRobustANGLE l_glGetnUniformuivRobustANGLE 544 #define glReadPixelsRobustANGLE l_glReadPixelsRobustANGLE 545 #define glReadnPixelsRobustANGLE l_glReadnPixelsRobustANGLE 546 #define glSamplerParameterIivRobustANGLE l_glSamplerParameterIivRobustANGLE 547 #define glSamplerParameterIuivRobustANGLE l_glSamplerParameterIuivRobustANGLE 548 #define glSamplerParameterfvRobustANGLE l_glSamplerParameterfvRobustANGLE 549 #define glSamplerParameterivRobustANGLE l_glSamplerParameterivRobustANGLE 550 #define glTexImage2DRobustANGLE l_glTexImage2DRobustANGLE 551 #define glTexImage3DRobustANGLE l_glTexImage3DRobustANGLE 552 #define glTexParameterIivRobustANGLE l_glTexParameterIivRobustANGLE 553 #define glTexParameterIuivRobustANGLE l_glTexParameterIuivRobustANGLE 554 #define glTexParameterfvRobustANGLE l_glTexParameterfvRobustANGLE 555 #define glTexParameterivRobustANGLE l_glTexParameterivRobustANGLE 556 #define glTexSubImage2DRobustANGLE l_glTexSubImage2DRobustANGLE 557 #define glTexSubImage3DRobustANGLE l_glTexSubImage3DRobustANGLE 558 #define glImportSemaphoreZirconHandleANGLE l_glImportSemaphoreZirconHandleANGLE 559 #define glInvalidateTextureANGLE l_glInvalidateTextureANGLE 560 #define glTexImage2DExternalANGLE l_glTexImage2DExternalANGLE 561 #define glGetMultisamplefvANGLE l_glGetMultisamplefvANGLE 562 #define glSampleMaskiANGLE l_glSampleMaskiANGLE 563 #define glTexStorage2DMultisampleANGLE l_glTexStorage2DMultisampleANGLE 564 #define glGetTranslatedShaderSourceANGLE l_glGetTranslatedShaderSourceANGLE 565 #define glBindUniformLocationCHROMIUM l_glBindUniformLocationCHROMIUM 566 #define glCompressedCopyTextureCHROMIUM l_glCompressedCopyTextureCHROMIUM 567 #define glCopySubTextureCHROMIUM l_glCopySubTextureCHROMIUM 568 #define glCopyTextureCHROMIUM l_glCopyTextureCHROMIUM 569 #define glCoverageModulationCHROMIUM l_glCoverageModulationCHROMIUM 570 #define glLoseContextCHROMIUM l_glLoseContextCHROMIUM 571 #define glBindFragDataLocationEXT l_glBindFragDataLocationEXT 572 #define glBindFragDataLocationIndexedEXT l_glBindFragDataLocationIndexedEXT 573 #define glGetFragDataIndexEXT l_glGetFragDataIndexEXT 574 #define glGetProgramResourceLocationIndexEXT l_glGetProgramResourceLocationIndexEXT 575 #define glBufferStorageEXT l_glBufferStorageEXT 576 #define glClipControlEXT l_glClipControlEXT 577 #define glCopyImageSubDataEXT l_glCopyImageSubDataEXT 578 #define glGetObjectLabelEXT l_glGetObjectLabelEXT 579 #define glLabelObjectEXT l_glLabelObjectEXT 580 #define glInsertEventMarkerEXT l_glInsertEventMarkerEXT 581 #define glPopGroupMarkerEXT l_glPopGroupMarkerEXT 582 #define glPushGroupMarkerEXT l_glPushGroupMarkerEXT 583 #define glDiscardFramebufferEXT l_glDiscardFramebufferEXT 584 #define glBeginQueryEXT l_glBeginQueryEXT 585 #define glDeleteQueriesEXT l_glDeleteQueriesEXT 586 #define glEndQueryEXT l_glEndQueryEXT 587 #define glGenQueriesEXT l_glGenQueriesEXT 588 #define glGetInteger64vEXT l_glGetInteger64vEXT 589 #define glGetQueryObjecti64vEXT l_glGetQueryObjecti64vEXT 590 #define glGetQueryObjectivEXT l_glGetQueryObjectivEXT 591 #define glGetQueryObjectui64vEXT l_glGetQueryObjectui64vEXT 592 #define glGetQueryObjectuivEXT l_glGetQueryObjectuivEXT 593 #define glGetQueryivEXT l_glGetQueryivEXT 594 #define glIsQueryEXT l_glIsQueryEXT 595 #define glQueryCounterEXT l_glQueryCounterEXT 596 #define glDrawBuffersEXT l_glDrawBuffersEXT 597 #define glBlendEquationSeparateiEXT l_glBlendEquationSeparateiEXT 598 #define glBlendEquationiEXT l_glBlendEquationiEXT 599 #define glBlendFuncSeparateiEXT l_glBlendFuncSeparateiEXT 600 #define glBlendFunciEXT l_glBlendFunciEXT 601 #define glColorMaskiEXT l_glColorMaskiEXT 602 #define glDisableiEXT l_glDisableiEXT 603 #define glEnableiEXT l_glEnableiEXT 604 #define glIsEnablediEXT l_glIsEnablediEXT 605 #define glDrawElementsBaseVertexEXT l_glDrawElementsBaseVertexEXT 606 #define glDrawElementsInstancedBaseVertexEXT l_glDrawElementsInstancedBaseVertexEXT 607 #define glDrawRangeElementsBaseVertexEXT l_glDrawRangeElementsBaseVertexEXT 608 #define glMultiDrawElementsBaseVertexEXT l_glMultiDrawElementsBaseVertexEXT 609 #define glBufferStorageExternalEXT l_glBufferStorageExternalEXT 610 #define glNamedBufferStorageExternalEXT l_glNamedBufferStorageExternalEXT 611 #define glFramebufferTextureEXT l_glFramebufferTextureEXT 612 #define glDrawArraysInstancedEXT l_glDrawArraysInstancedEXT 613 #define glDrawElementsInstancedEXT l_glDrawElementsInstancedEXT 614 #define glVertexAttribDivisorEXT l_glVertexAttribDivisorEXT 615 #define glFlushMappedBufferRangeEXT l_glFlushMappedBufferRangeEXT 616 #define glMapBufferRangeEXT l_glMapBufferRangeEXT 617 #define glBufferStorageMemEXT l_glBufferStorageMemEXT 618 #define glCreateMemoryObjectsEXT l_glCreateMemoryObjectsEXT 619 #define glDeleteMemoryObjectsEXT l_glDeleteMemoryObjectsEXT 620 #define glGetMemoryObjectParameterivEXT l_glGetMemoryObjectParameterivEXT 621 #define glGetUnsignedBytei_vEXT l_glGetUnsignedBytei_vEXT 622 #define glGetUnsignedBytevEXT l_glGetUnsignedBytevEXT 623 #define glIsMemoryObjectEXT l_glIsMemoryObjectEXT 624 #define glMemoryObjectParameterivEXT l_glMemoryObjectParameterivEXT 625 #define glTexStorageMem2DEXT l_glTexStorageMem2DEXT 626 #define glTexStorageMem2DMultisampleEXT l_glTexStorageMem2DMultisampleEXT 627 #define glTexStorageMem3DEXT l_glTexStorageMem3DEXT 628 #define glTexStorageMem3DMultisampleEXT l_glTexStorageMem3DMultisampleEXT 629 #define glImportMemoryFdEXT l_glImportMemoryFdEXT 630 #define glFramebufferTexture2DMultisampleEXT l_glFramebufferTexture2DMultisampleEXT 631 #define glRenderbufferStorageMultisampleEXT l_glRenderbufferStorageMultisampleEXT 632 #define glPrimitiveBoundingBoxEXT l_glPrimitiveBoundingBoxEXT 633 #define glGetGraphicsResetStatusEXT l_glGetGraphicsResetStatusEXT 634 #define glGetnUniformfvEXT l_glGetnUniformfvEXT 635 #define glGetnUniformivEXT l_glGetnUniformivEXT 636 #define glReadnPixelsEXT l_glReadnPixelsEXT 637 #define glDeleteSemaphoresEXT l_glDeleteSemaphoresEXT 638 #define glGenSemaphoresEXT l_glGenSemaphoresEXT 639 #define glGetSemaphoreParameterui64vEXT l_glGetSemaphoreParameterui64vEXT 640 #define glIsSemaphoreEXT l_glIsSemaphoreEXT 641 #define glSemaphoreParameterui64vEXT l_glSemaphoreParameterui64vEXT 642 #define glSignalSemaphoreEXT l_glSignalSemaphoreEXT 643 #define glWaitSemaphoreEXT l_glWaitSemaphoreEXT 644 #define glImportSemaphoreFdEXT l_glImportSemaphoreFdEXT 645 #define glActiveShaderProgramEXT l_glActiveShaderProgramEXT 646 #define glBindProgramPipelineEXT l_glBindProgramPipelineEXT 647 #define glCreateShaderProgramvEXT l_glCreateShaderProgramvEXT 648 #define glDeleteProgramPipelinesEXT l_glDeleteProgramPipelinesEXT 649 #define glGenProgramPipelinesEXT l_glGenProgramPipelinesEXT 650 #define glGetProgramPipelineInfoLogEXT l_glGetProgramPipelineInfoLogEXT 651 #define glGetProgramPipelineivEXT l_glGetProgramPipelineivEXT 652 #define glIsProgramPipelineEXT l_glIsProgramPipelineEXT 653 #define glProgramParameteriEXT l_glProgramParameteriEXT 654 #define glProgramUniform1fEXT l_glProgramUniform1fEXT 655 #define glProgramUniform1fvEXT l_glProgramUniform1fvEXT 656 #define glProgramUniform1iEXT l_glProgramUniform1iEXT 657 #define glProgramUniform1ivEXT l_glProgramUniform1ivEXT 658 #define glProgramUniform1uiEXT l_glProgramUniform1uiEXT 659 #define glProgramUniform1uivEXT l_glProgramUniform1uivEXT 660 #define glProgramUniform2fEXT l_glProgramUniform2fEXT 661 #define glProgramUniform2fvEXT l_glProgramUniform2fvEXT 662 #define glProgramUniform2iEXT l_glProgramUniform2iEXT 663 #define glProgramUniform2ivEXT l_glProgramUniform2ivEXT 664 #define glProgramUniform2uiEXT l_glProgramUniform2uiEXT 665 #define glProgramUniform2uivEXT l_glProgramUniform2uivEXT 666 #define glProgramUniform3fEXT l_glProgramUniform3fEXT 667 #define glProgramUniform3fvEXT l_glProgramUniform3fvEXT 668 #define glProgramUniform3iEXT l_glProgramUniform3iEXT 669 #define glProgramUniform3ivEXT l_glProgramUniform3ivEXT 670 #define glProgramUniform3uiEXT l_glProgramUniform3uiEXT 671 #define glProgramUniform3uivEXT l_glProgramUniform3uivEXT 672 #define glProgramUniform4fEXT l_glProgramUniform4fEXT 673 #define glProgramUniform4fvEXT l_glProgramUniform4fvEXT 674 #define glProgramUniform4iEXT l_glProgramUniform4iEXT 675 #define glProgramUniform4ivEXT l_glProgramUniform4ivEXT 676 #define glProgramUniform4uiEXT l_glProgramUniform4uiEXT 677 #define glProgramUniform4uivEXT l_glProgramUniform4uivEXT 678 #define glProgramUniformMatrix2fvEXT l_glProgramUniformMatrix2fvEXT 679 #define glProgramUniformMatrix2x3fvEXT l_glProgramUniformMatrix2x3fvEXT 680 #define glProgramUniformMatrix2x4fvEXT l_glProgramUniformMatrix2x4fvEXT 681 #define glProgramUniformMatrix3fvEXT l_glProgramUniformMatrix3fvEXT 682 #define glProgramUniformMatrix3x2fvEXT l_glProgramUniformMatrix3x2fvEXT 683 #define glProgramUniformMatrix3x4fvEXT l_glProgramUniformMatrix3x4fvEXT 684 #define glProgramUniformMatrix4fvEXT l_glProgramUniformMatrix4fvEXT 685 #define glProgramUniformMatrix4x2fvEXT l_glProgramUniformMatrix4x2fvEXT 686 #define glProgramUniformMatrix4x3fvEXT l_glProgramUniformMatrix4x3fvEXT 687 #define glUseProgramStagesEXT l_glUseProgramStagesEXT 688 #define glValidateProgramPipelineEXT l_glValidateProgramPipelineEXT 689 #define glFramebufferFetchBarrierEXT l_glFramebufferFetchBarrierEXT 690 #define glPatchParameteriEXT l_glPatchParameteriEXT 691 #define glGetSamplerParameterIivEXT l_glGetSamplerParameterIivEXT 692 #define glGetSamplerParameterIuivEXT l_glGetSamplerParameterIuivEXT 693 #define glGetTexParameterIivEXT l_glGetTexParameterIivEXT 694 #define glGetTexParameterIuivEXT l_glGetTexParameterIuivEXT 695 #define glSamplerParameterIivEXT l_glSamplerParameterIivEXT 696 #define glSamplerParameterIuivEXT l_glSamplerParameterIuivEXT 697 #define glTexParameterIivEXT l_glTexParameterIivEXT 698 #define glTexParameterIuivEXT l_glTexParameterIuivEXT 699 #define glTexBufferEXT l_glTexBufferEXT 700 #define glTexBufferRangeEXT l_glTexBufferRangeEXT 701 #define glTexStorage1DEXT l_glTexStorage1DEXT 702 #define glTexStorage2DEXT l_glTexStorage2DEXT 703 #define glTexStorage3DEXT l_glTexStorage3DEXT 704 #define glBlendBarrierKHR l_glBlendBarrierKHR 705 #define glDebugMessageCallbackKHR l_glDebugMessageCallbackKHR 706 #define glDebugMessageControlKHR l_glDebugMessageControlKHR 707 #define glDebugMessageInsertKHR l_glDebugMessageInsertKHR 708 #define glGetDebugMessageLogKHR l_glGetDebugMessageLogKHR 709 #define glGetObjectLabelKHR l_glGetObjectLabelKHR 710 #define glGetObjectPtrLabelKHR l_glGetObjectPtrLabelKHR 711 #define glGetPointervKHR l_glGetPointervKHR 712 #define glObjectLabelKHR l_glObjectLabelKHR 713 #define glObjectPtrLabelKHR l_glObjectPtrLabelKHR 714 #define glPopDebugGroupKHR l_glPopDebugGroupKHR 715 #define glPushDebugGroupKHR l_glPushDebugGroupKHR 716 #define glMaxShaderCompilerThreadsKHR l_glMaxShaderCompilerThreadsKHR 717 #define glDeleteFencesNV l_glDeleteFencesNV 718 #define glFinishFenceNV l_glFinishFenceNV 719 #define glGenFencesNV l_glGenFencesNV 720 #define glGetFenceivNV l_glGetFenceivNV 721 #define glIsFenceNV l_glIsFenceNV 722 #define glSetFenceNV l_glSetFenceNV 723 #define glTestFenceNV l_glTestFenceNV 724 #define glBlitFramebufferNV l_glBlitFramebufferNV 725 #define glEGLImageTargetRenderbufferStorageOES l_glEGLImageTargetRenderbufferStorageOES 726 #define glEGLImageTargetTexture2DOES l_glEGLImageTargetTexture2DOES 727 #define glCopyImageSubDataOES l_glCopyImageSubDataOES 728 #define glBlendEquationSeparateiOES l_glBlendEquationSeparateiOES 729 #define glBlendEquationiOES l_glBlendEquationiOES 730 #define glBlendFuncSeparateiOES l_glBlendFuncSeparateiOES 731 #define glBlendFunciOES l_glBlendFunciOES 732 #define glColorMaskiOES l_glColorMaskiOES 733 #define glDisableiOES l_glDisableiOES 734 #define glEnableiOES l_glEnableiOES 735 #define glIsEnablediOES l_glIsEnablediOES 736 #define glDrawElementsBaseVertexOES l_glDrawElementsBaseVertexOES 737 #define glDrawElementsInstancedBaseVertexOES l_glDrawElementsInstancedBaseVertexOES 738 #define glDrawRangeElementsBaseVertexOES l_glDrawRangeElementsBaseVertexOES 739 #define glFramebufferTextureOES l_glFramebufferTextureOES 740 #define glGetProgramBinaryOES l_glGetProgramBinaryOES 741 #define glProgramBinaryOES l_glProgramBinaryOES 742 #define glGetBufferPointervOES l_glGetBufferPointervOES 743 #define glMapBufferOES l_glMapBufferOES 744 #define glUnmapBufferOES l_glUnmapBufferOES 745 #define glMinSampleShadingOES l_glMinSampleShadingOES 746 #define glCompressedTexImage3DOES l_glCompressedTexImage3DOES 747 #define glCompressedTexSubImage3DOES l_glCompressedTexSubImage3DOES 748 #define glCopyTexSubImage3DOES l_glCopyTexSubImage3DOES 749 #define glFramebufferTexture3DOES l_glFramebufferTexture3DOES 750 #define glTexImage3DOES l_glTexImage3DOES 751 #define glTexSubImage3DOES l_glTexSubImage3DOES 752 #define glGetSamplerParameterIivOES l_glGetSamplerParameterIivOES 753 #define glGetSamplerParameterIuivOES l_glGetSamplerParameterIuivOES 754 #define glGetTexParameterIivOES l_glGetTexParameterIivOES 755 #define glGetTexParameterIuivOES l_glGetTexParameterIuivOES 756 #define glSamplerParameterIivOES l_glSamplerParameterIivOES 757 #define glSamplerParameterIuivOES l_glSamplerParameterIuivOES 758 #define glTexParameterIivOES l_glTexParameterIivOES 759 #define glTexParameterIuivOES l_glTexParameterIuivOES 760 #define glTexBufferOES l_glTexBufferOES 761 #define glTexBufferRangeOES l_glTexBufferRangeOES 762 #define glTexStorage3DMultisampleOES l_glTexStorage3DMultisampleOES 763 #define glBindVertexArrayOES l_glBindVertexArrayOES 764 #define glDeleteVertexArraysOES l_glDeleteVertexArraysOES 765 #define glGenVertexArraysOES l_glGenVertexArraysOES 766 #define glIsVertexArrayOES l_glIsVertexArrayOES 767 #define glFramebufferTextureMultiviewOVR l_glFramebufferTextureMultiviewOVR 768 #define glDrawTexfOES l_glDrawTexfOES 769 #define glDrawTexfvOES l_glDrawTexfvOES 770 #define glDrawTexiOES l_glDrawTexiOES 771 #define glDrawTexivOES l_glDrawTexivOES 772 #define glDrawTexsOES l_glDrawTexsOES 773 #define glDrawTexsvOES l_glDrawTexsvOES 774 #define glDrawTexxOES l_glDrawTexxOES 775 #define glDrawTexxvOES l_glDrawTexxvOES 776 #define glBindFramebufferOES l_glBindFramebufferOES 777 #define glBindRenderbufferOES l_glBindRenderbufferOES 778 #define glCheckFramebufferStatusOES l_glCheckFramebufferStatusOES 779 #define glDeleteFramebuffersOES l_glDeleteFramebuffersOES 780 #define glDeleteRenderbuffersOES l_glDeleteRenderbuffersOES 781 #define glFramebufferRenderbufferOES l_glFramebufferRenderbufferOES 782 #define glFramebufferTexture2DOES l_glFramebufferTexture2DOES 783 #define glGenFramebuffersOES l_glGenFramebuffersOES 784 #define glGenRenderbuffersOES l_glGenRenderbuffersOES 785 #define glGenerateMipmapOES l_glGenerateMipmapOES 786 #define glGetFramebufferAttachmentParameterivOES l_glGetFramebufferAttachmentParameterivOES 787 #define glGetRenderbufferParameterivOES l_glGetRenderbufferParameterivOES 788 #define glIsFramebufferOES l_glIsFramebufferOES 789 #define glIsRenderbufferOES l_glIsRenderbufferOES 790 #define glRenderbufferStorageOES l_glRenderbufferStorageOES 791 #define glCurrentPaletteMatrixOES l_glCurrentPaletteMatrixOES 792 #define glLoadPaletteFromModelViewMatrixOES l_glLoadPaletteFromModelViewMatrixOES 793 #define glMatrixIndexPointerOES l_glMatrixIndexPointerOES 794 #define glWeightPointerOES l_glWeightPointerOES 795 #define glPointSizePointerOES l_glPointSizePointerOES 796 #define glQueryMatrixxOES l_glQueryMatrixxOES 797 #define glGetTexGenfvOES l_glGetTexGenfvOES 798 #define glGetTexGenivOES l_glGetTexGenivOES 799 #define glGetTexGenxvOES l_glGetTexGenxvOES 800 #define glTexGenfOES l_glTexGenfOES 801 #define glTexGenfvOES l_glTexGenfvOES 802 #define glTexGeniOES l_glTexGeniOES 803 #define glTexGenivOES l_glTexGenivOES 804 #define glTexGenxOES l_glTexGenxOES 805 #define glTexGenxvOES l_glTexGenxvOES 806 ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCPROC l_glAlphaFunc; 807 ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEFPROC l_glClipPlanef; 808 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4FPROC l_glColor4f; 809 ANGLE_UTIL_EXPORT extern PFNGLFOGFPROC l_glFogf; 810 ANGLE_UTIL_EXPORT extern PFNGLFOGFVPROC l_glFogfv; 811 ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMFPROC l_glFrustumf; 812 ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEFPROC l_glGetClipPlanef; 813 ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTFVPROC l_glGetLightfv; 814 ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALFVPROC l_glGetMaterialfv; 815 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVFVPROC l_glGetTexEnvfv; 816 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFPROC l_glLightModelf; 817 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFVPROC l_glLightModelfv; 818 ANGLE_UTIL_EXPORT extern PFNGLLIGHTFPROC l_glLightf; 819 ANGLE_UTIL_EXPORT extern PFNGLLIGHTFVPROC l_glLightfv; 820 ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXFPROC l_glLoadMatrixf; 821 ANGLE_UTIL_EXPORT extern PFNGLMATERIALFPROC l_glMaterialf; 822 ANGLE_UTIL_EXPORT extern PFNGLMATERIALFVPROC l_glMaterialfv; 823 ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXFPROC l_glMultMatrixf; 824 ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4FPROC l_glMultiTexCoord4f; 825 ANGLE_UTIL_EXPORT extern PFNGLNORMAL3FPROC l_glNormal3f; 826 ANGLE_UTIL_EXPORT extern PFNGLORTHOFPROC l_glOrthof; 827 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFPROC l_glPointParameterf; 828 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFVPROC l_glPointParameterfv; 829 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPROC l_glPointSize; 830 ANGLE_UTIL_EXPORT extern PFNGLROTATEFPROC l_glRotatef; 831 ANGLE_UTIL_EXPORT extern PFNGLSCALEFPROC l_glScalef; 832 ANGLE_UTIL_EXPORT extern PFNGLTEXENVFPROC l_glTexEnvf; 833 ANGLE_UTIL_EXPORT extern PFNGLTEXENVFVPROC l_glTexEnvfv; 834 ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEFPROC l_glTranslatef; 835 ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCXPROC l_glAlphaFuncx; 836 ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORXPROC l_glClearColorx; 837 ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHXPROC l_glClearDepthx; 838 ANGLE_UTIL_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC l_glClientActiveTexture; 839 ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEXPROC l_glClipPlanex; 840 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4UBPROC l_glColor4ub; 841 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4XPROC l_glColor4x; 842 ANGLE_UTIL_EXPORT extern PFNGLCOLORPOINTERPROC l_glColorPointer; 843 ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEXPROC l_glDepthRangex; 844 ANGLE_UTIL_EXPORT extern PFNGLDISABLECLIENTSTATEPROC l_glDisableClientState; 845 ANGLE_UTIL_EXPORT extern PFNGLENABLECLIENTSTATEPROC l_glEnableClientState; 846 ANGLE_UTIL_EXPORT extern PFNGLFOGXPROC l_glFogx; 847 ANGLE_UTIL_EXPORT extern PFNGLFOGXVPROC l_glFogxv; 848 ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMXPROC l_glFrustumx; 849 ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEXPROC l_glGetClipPlanex; 850 ANGLE_UTIL_EXPORT extern PFNGLGETFIXEDVPROC l_glGetFixedv; 851 ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTXVPROC l_glGetLightxv; 852 ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALXVPROC l_glGetMaterialxv; 853 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVIVPROC l_glGetTexEnviv; 854 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVXVPROC l_glGetTexEnvxv; 855 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERXVPROC l_glGetTexParameterxv; 856 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXPROC l_glLightModelx; 857 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXVPROC l_glLightModelxv; 858 ANGLE_UTIL_EXPORT extern PFNGLLIGHTXPROC l_glLightx; 859 ANGLE_UTIL_EXPORT extern PFNGLLIGHTXVPROC l_glLightxv; 860 ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHXPROC l_glLineWidthx; 861 ANGLE_UTIL_EXPORT extern PFNGLLOADIDENTITYPROC l_glLoadIdentity; 862 ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXXPROC l_glLoadMatrixx; 863 ANGLE_UTIL_EXPORT extern PFNGLLOGICOPPROC l_glLogicOp; 864 ANGLE_UTIL_EXPORT extern PFNGLMATERIALXPROC l_glMaterialx; 865 ANGLE_UTIL_EXPORT extern PFNGLMATERIALXVPROC l_glMaterialxv; 866 ANGLE_UTIL_EXPORT extern PFNGLMATRIXMODEPROC l_glMatrixMode; 867 ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXXPROC l_glMultMatrixx; 868 ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4XPROC l_glMultiTexCoord4x; 869 ANGLE_UTIL_EXPORT extern PFNGLNORMAL3XPROC l_glNormal3x; 870 ANGLE_UTIL_EXPORT extern PFNGLNORMALPOINTERPROC l_glNormalPointer; 871 ANGLE_UTIL_EXPORT extern PFNGLORTHOXPROC l_glOrthox; 872 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXPROC l_glPointParameterx; 873 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXVPROC l_glPointParameterxv; 874 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEXPROC l_glPointSizex; 875 ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETXPROC l_glPolygonOffsetx; 876 ANGLE_UTIL_EXPORT extern PFNGLPOPMATRIXPROC l_glPopMatrix; 877 ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXPROC l_glPushMatrix; 878 ANGLE_UTIL_EXPORT extern PFNGLROTATEXPROC l_glRotatex; 879 ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEXPROC l_glSampleCoveragex; 880 ANGLE_UTIL_EXPORT extern PFNGLSCALEXPROC l_glScalex; 881 ANGLE_UTIL_EXPORT extern PFNGLSHADEMODELPROC l_glShadeModel; 882 ANGLE_UTIL_EXPORT extern PFNGLTEXCOORDPOINTERPROC l_glTexCoordPointer; 883 ANGLE_UTIL_EXPORT extern PFNGLTEXENVIPROC l_glTexEnvi; 884 ANGLE_UTIL_EXPORT extern PFNGLTEXENVXPROC l_glTexEnvx; 885 ANGLE_UTIL_EXPORT extern PFNGLTEXENVIVPROC l_glTexEnviv; 886 ANGLE_UTIL_EXPORT extern PFNGLTEXENVXVPROC l_glTexEnvxv; 887 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXPROC l_glTexParameterx; 888 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXVPROC l_glTexParameterxv; 889 ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEXPROC l_glTranslatex; 890 ANGLE_UTIL_EXPORT extern PFNGLVERTEXPOINTERPROC l_glVertexPointer; 891 ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTUREPROC l_glActiveTexture; 892 ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERPROC l_glAttachShader; 893 ANGLE_UTIL_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC l_glBindAttribLocation; 894 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERPROC l_glBindBuffer; 895 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFERPROC l_glBindFramebuffer; 896 ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFERPROC l_glBindRenderbuffer; 897 ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTUREPROC l_glBindTexture; 898 ANGLE_UTIL_EXPORT extern PFNGLBLENDCOLORPROC l_glBlendColor; 899 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONPROC l_glBlendEquation; 900 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC l_glBlendEquationSeparate; 901 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCPROC l_glBlendFunc; 902 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC l_glBlendFuncSeparate; 903 ANGLE_UTIL_EXPORT extern PFNGLBUFFERDATAPROC l_glBufferData; 904 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSUBDATAPROC l_glBufferSubData; 905 ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC l_glCheckFramebufferStatus; 906 ANGLE_UTIL_EXPORT extern PFNGLCLEARPROC l_glClear; 907 ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORPROC l_glClearColor; 908 ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHFPROC l_glClearDepthf; 909 ANGLE_UTIL_EXPORT extern PFNGLCLEARSTENCILPROC l_glClearStencil; 910 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKPROC l_glColorMask; 911 ANGLE_UTIL_EXPORT extern PFNGLCOMPILESHADERPROC l_glCompileShader; 912 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC l_glCompressedTexImage2D; 913 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC l_glCompressedTexSubImage2D; 914 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC l_glCopyTexImage2D; 915 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC l_glCopyTexSubImage2D; 916 ANGLE_UTIL_EXPORT extern PFNGLCREATEPROGRAMPROC l_glCreateProgram; 917 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROC l_glCreateShader; 918 ANGLE_UTIL_EXPORT extern PFNGLCULLFACEPROC l_glCullFace; 919 ANGLE_UTIL_EXPORT extern PFNGLDELETEBUFFERSPROC l_glDeleteBuffers; 920 ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC l_glDeleteFramebuffers; 921 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPROC l_glDeleteProgram; 922 ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSPROC l_glDeleteRenderbuffers; 923 ANGLE_UTIL_EXPORT extern PFNGLDELETESHADERPROC l_glDeleteShader; 924 ANGLE_UTIL_EXPORT extern PFNGLDELETETEXTURESPROC l_glDeleteTextures; 925 ANGLE_UTIL_EXPORT extern PFNGLDEPTHFUNCPROC l_glDepthFunc; 926 ANGLE_UTIL_EXPORT extern PFNGLDEPTHMASKPROC l_glDepthMask; 927 ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEFPROC l_glDepthRangef; 928 ANGLE_UTIL_EXPORT extern PFNGLDETACHSHADERPROC l_glDetachShader; 929 ANGLE_UTIL_EXPORT extern PFNGLDISABLEPROC l_glDisable; 930 ANGLE_UTIL_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC l_glDisableVertexAttribArray; 931 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSPROC l_glDrawArrays; 932 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSPROC l_glDrawElements; 933 ANGLE_UTIL_EXPORT extern PFNGLENABLEPROC l_glEnable; 934 ANGLE_UTIL_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC l_glEnableVertexAttribArray; 935 ANGLE_UTIL_EXPORT extern PFNGLFINISHPROC l_glFinish; 936 ANGLE_UTIL_EXPORT extern PFNGLFLUSHPROC l_glFlush; 937 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC l_glFramebufferRenderbuffer; 938 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC l_glFramebufferTexture2D; 939 ANGLE_UTIL_EXPORT extern PFNGLFRONTFACEPROC l_glFrontFace; 940 ANGLE_UTIL_EXPORT extern PFNGLGENBUFFERSPROC l_glGenBuffers; 941 ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPPROC l_glGenerateMipmap; 942 ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSPROC l_glGenFramebuffers; 943 ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSPROC l_glGenRenderbuffers; 944 ANGLE_UTIL_EXPORT extern PFNGLGENTEXTURESPROC l_glGenTextures; 945 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEATTRIBPROC l_glGetActiveAttrib; 946 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMPROC l_glGetActiveUniform; 947 ANGLE_UTIL_EXPORT extern PFNGLGETATTACHEDSHADERSPROC l_glGetAttachedShaders; 948 ANGLE_UTIL_EXPORT extern PFNGLGETATTRIBLOCATIONPROC l_glGetAttribLocation; 949 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVPROC l_glGetBooleanv; 950 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC l_glGetBufferParameteriv; 951 ANGLE_UTIL_EXPORT extern PFNGLGETERRORPROC l_glGetError; 952 ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVPROC l_glGetFloatv; 953 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC 954 l_glGetFramebufferAttachmentParameteriv; 955 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVPROC l_glGetIntegerv; 956 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVPROC l_glGetProgramiv; 957 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC l_glGetProgramInfoLog; 958 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC l_glGetRenderbufferParameteriv; 959 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVPROC l_glGetShaderiv; 960 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERINFOLOGPROC l_glGetShaderInfoLog; 961 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC l_glGetShaderPrecisionFormat; 962 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERSOURCEPROC l_glGetShaderSource; 963 ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGPROC l_glGetString; 964 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVPROC l_glGetTexParameterfv; 965 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVPROC l_glGetTexParameteriv; 966 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVPROC l_glGetUniformfv; 967 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVPROC l_glGetUniformiv; 968 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC l_glGetUniformLocation; 969 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC l_glGetVertexAttribfv; 970 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC l_glGetVertexAttribiv; 971 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC l_glGetVertexAttribPointerv; 972 ANGLE_UTIL_EXPORT extern PFNGLHINTPROC l_glHint; 973 ANGLE_UTIL_EXPORT extern PFNGLISBUFFERPROC l_glIsBuffer; 974 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDPROC l_glIsEnabled; 975 ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFERPROC l_glIsFramebuffer; 976 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPROC l_glIsProgram; 977 ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFERPROC l_glIsRenderbuffer; 978 ANGLE_UTIL_EXPORT extern PFNGLISSHADERPROC l_glIsShader; 979 ANGLE_UTIL_EXPORT extern PFNGLISTEXTUREPROC l_glIsTexture; 980 ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHPROC l_glLineWidth; 981 ANGLE_UTIL_EXPORT extern PFNGLLINKPROGRAMPROC l_glLinkProgram; 982 ANGLE_UTIL_EXPORT extern PFNGLPIXELSTOREIPROC l_glPixelStorei; 983 ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETPROC l_glPolygonOffset; 984 ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSPROC l_glReadPixels; 985 ANGLE_UTIL_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC l_glReleaseShaderCompiler; 986 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC l_glRenderbufferStorage; 987 ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEPROC l_glSampleCoverage; 988 ANGLE_UTIL_EXPORT extern PFNGLSCISSORPROC l_glScissor; 989 ANGLE_UTIL_EXPORT extern PFNGLSHADERBINARYPROC l_glShaderBinary; 990 ANGLE_UTIL_EXPORT extern PFNGLSHADERSOURCEPROC l_glShaderSource; 991 ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCPROC l_glStencilFunc; 992 ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC l_glStencilFuncSeparate; 993 ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKPROC l_glStencilMask; 994 ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC l_glStencilMaskSeparate; 995 ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPPROC l_glStencilOp; 996 ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPSEPARATEPROC l_glStencilOpSeparate; 997 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DPROC l_glTexImage2D; 998 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFPROC l_glTexParameterf; 999 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVPROC l_glTexParameterfv; 1000 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIPROC l_glTexParameteri; 1001 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVPROC l_glTexParameteriv; 1002 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DPROC l_glTexSubImage2D; 1003 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FPROC l_glUniform1f; 1004 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FVPROC l_glUniform1fv; 1005 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IPROC l_glUniform1i; 1006 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IVPROC l_glUniform1iv; 1007 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FPROC l_glUniform2f; 1008 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FVPROC l_glUniform2fv; 1009 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IPROC l_glUniform2i; 1010 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IVPROC l_glUniform2iv; 1011 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FPROC l_glUniform3f; 1012 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FVPROC l_glUniform3fv; 1013 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IPROC l_glUniform3i; 1014 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IVPROC l_glUniform3iv; 1015 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FPROC l_glUniform4f; 1016 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FVPROC l_glUniform4fv; 1017 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IPROC l_glUniform4i; 1018 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IVPROC l_glUniform4iv; 1019 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC l_glUniformMatrix2fv; 1020 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC l_glUniformMatrix3fv; 1021 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC l_glUniformMatrix4fv; 1022 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMPROC l_glUseProgram; 1023 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPROC l_glValidateProgram; 1024 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FPROC l_glVertexAttrib1f; 1025 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FVPROC l_glVertexAttrib1fv; 1026 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FPROC l_glVertexAttrib2f; 1027 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FVPROC l_glVertexAttrib2fv; 1028 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FPROC l_glVertexAttrib3f; 1029 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FVPROC l_glVertexAttrib3fv; 1030 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FPROC l_glVertexAttrib4f; 1031 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FVPROC l_glVertexAttrib4fv; 1032 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC l_glVertexAttribPointer; 1033 ANGLE_UTIL_EXPORT extern PFNGLVIEWPORTPROC l_glViewport; 1034 ANGLE_UTIL_EXPORT extern PFNGLREADBUFFERPROC l_glReadBuffer; 1035 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC l_glDrawRangeElements; 1036 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DPROC l_glTexImage3D; 1037 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DPROC l_glTexSubImage3D; 1038 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC l_glCopyTexSubImage3D; 1039 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC l_glCompressedTexImage3D; 1040 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC l_glCompressedTexSubImage3D; 1041 ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESPROC l_glGenQueries; 1042 ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESPROC l_glDeleteQueries; 1043 ANGLE_UTIL_EXPORT extern PFNGLISQUERYPROC l_glIsQuery; 1044 ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYPROC l_glBeginQuery; 1045 ANGLE_UTIL_EXPORT extern PFNGLENDQUERYPROC l_glEndQuery; 1046 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVPROC l_glGetQueryiv; 1047 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC l_glGetQueryObjectuiv; 1048 ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFERPROC l_glUnmapBuffer; 1049 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVPROC l_glGetBufferPointerv; 1050 ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSPROC l_glDrawBuffers; 1051 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC l_glUniformMatrix2x3fv; 1052 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC l_glUniformMatrix3x2fv; 1053 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC l_glUniformMatrix2x4fv; 1054 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC l_glUniformMatrix4x2fv; 1055 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC l_glUniformMatrix3x4fv; 1056 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC l_glUniformMatrix4x3fv; 1057 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERPROC l_glBlitFramebuffer; 1058 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC l_glRenderbufferStorageMultisample; 1059 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC l_glFramebufferTextureLayer; 1060 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEPROC l_glMapBufferRange; 1061 ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC l_glFlushMappedBufferRange; 1062 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYPROC l_glBindVertexArray; 1063 ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC l_glDeleteVertexArrays; 1064 ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSPROC l_glGenVertexArrays; 1065 ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYPROC l_glIsVertexArray; 1066 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VPROC l_glGetIntegeri_v; 1067 ANGLE_UTIL_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC l_glBeginTransformFeedback; 1068 ANGLE_UTIL_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC l_glEndTransformFeedback; 1069 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERRANGEPROC l_glBindBufferRange; 1070 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERBASEPROC l_glBindBufferBase; 1071 ANGLE_UTIL_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC l_glTransformFeedbackVaryings; 1072 ANGLE_UTIL_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC l_glGetTransformFeedbackVarying; 1073 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC l_glVertexAttribIPointer; 1074 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC l_glGetVertexAttribIiv; 1075 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC l_glGetVertexAttribIuiv; 1076 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IPROC l_glVertexAttribI4i; 1077 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC l_glVertexAttribI4ui; 1078 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC l_glVertexAttribI4iv; 1079 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC l_glVertexAttribI4uiv; 1080 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVPROC l_glGetUniformuiv; 1081 ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC l_glGetFragDataLocation; 1082 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIPROC l_glUniform1ui; 1083 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIPROC l_glUniform2ui; 1084 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIPROC l_glUniform3ui; 1085 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIPROC l_glUniform4ui; 1086 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIVPROC l_glUniform1uiv; 1087 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIVPROC l_glUniform2uiv; 1088 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIVPROC l_glUniform3uiv; 1089 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIVPROC l_glUniform4uiv; 1090 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERIVPROC l_glClearBufferiv; 1091 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERUIVPROC l_glClearBufferuiv; 1092 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFVPROC l_glClearBufferfv; 1093 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFIPROC l_glClearBufferfi; 1094 ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGIPROC l_glGetStringi; 1095 ANGLE_UTIL_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC l_glCopyBufferSubData; 1096 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMINDICESPROC l_glGetUniformIndices; 1097 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC l_glGetActiveUniformsiv; 1098 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC l_glGetUniformBlockIndex; 1099 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC l_glGetActiveUniformBlockiv; 1100 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC l_glGetActiveUniformBlockName; 1101 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC l_glUniformBlockBinding; 1102 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC l_glDrawArraysInstanced; 1103 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC l_glDrawElementsInstanced; 1104 ANGLE_UTIL_EXPORT extern PFNGLFENCESYNCPROC l_glFenceSync; 1105 ANGLE_UTIL_EXPORT extern PFNGLISSYNCPROC l_glIsSync; 1106 ANGLE_UTIL_EXPORT extern PFNGLDELETESYNCPROC l_glDeleteSync; 1107 ANGLE_UTIL_EXPORT extern PFNGLCLIENTWAITSYNCPROC l_glClientWaitSync; 1108 ANGLE_UTIL_EXPORT extern PFNGLWAITSYNCPROC l_glWaitSync; 1109 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VPROC l_glGetInteger64v; 1110 ANGLE_UTIL_EXPORT extern PFNGLGETSYNCIVPROC l_glGetSynciv; 1111 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VPROC l_glGetInteger64i_v; 1112 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC l_glGetBufferParameteri64v; 1113 ANGLE_UTIL_EXPORT extern PFNGLGENSAMPLERSPROC l_glGenSamplers; 1114 ANGLE_UTIL_EXPORT extern PFNGLDELETESAMPLERSPROC l_glDeleteSamplers; 1115 ANGLE_UTIL_EXPORT extern PFNGLISSAMPLERPROC l_glIsSampler; 1116 ANGLE_UTIL_EXPORT extern PFNGLBINDSAMPLERPROC l_glBindSampler; 1117 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIPROC l_glSamplerParameteri; 1118 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC l_glSamplerParameteriv; 1119 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFPROC l_glSamplerParameterf; 1120 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC l_glSamplerParameterfv; 1121 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC l_glGetSamplerParameteriv; 1122 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC l_glGetSamplerParameterfv; 1123 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC l_glVertexAttribDivisor; 1124 ANGLE_UTIL_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC l_glBindTransformFeedback; 1125 ANGLE_UTIL_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC l_glDeleteTransformFeedbacks; 1126 ANGLE_UTIL_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC l_glGenTransformFeedbacks; 1127 ANGLE_UTIL_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC l_glIsTransformFeedback; 1128 ANGLE_UTIL_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC l_glPauseTransformFeedback; 1129 ANGLE_UTIL_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC l_glResumeTransformFeedback; 1130 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYPROC l_glGetProgramBinary; 1131 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYPROC l_glProgramBinary; 1132 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERIPROC l_glProgramParameteri; 1133 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC l_glInvalidateFramebuffer; 1134 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC l_glInvalidateSubFramebuffer; 1135 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DPROC l_glTexStorage2D; 1136 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DPROC l_glTexStorage3D; 1137 ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVPROC l_glGetInternalformativ; 1138 ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEPROC l_glDispatchCompute; 1139 ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC l_glDispatchComputeIndirect; 1140 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC l_glDrawArraysIndirect; 1141 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC l_glDrawElementsIndirect; 1142 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC l_glFramebufferParameteri; 1143 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC l_glGetFramebufferParameteriv; 1144 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC l_glGetProgramInterfaceiv; 1145 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC l_glGetProgramResourceIndex; 1146 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC l_glGetProgramResourceName; 1147 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC l_glGetProgramResourceiv; 1148 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC l_glGetProgramResourceLocation; 1149 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC l_glUseProgramStages; 1150 ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC l_glActiveShaderProgram; 1151 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC l_glCreateShaderProgramv; 1152 ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC l_glBindProgramPipeline; 1153 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC l_glDeleteProgramPipelines; 1154 ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC l_glGenProgramPipelines; 1155 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINEPROC l_glIsProgramPipeline; 1156 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC l_glGetProgramPipelineiv; 1157 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC l_glProgramUniform1i; 1158 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC l_glProgramUniform2i; 1159 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC l_glProgramUniform3i; 1160 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC l_glProgramUniform4i; 1161 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC l_glProgramUniform1ui; 1162 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC l_glProgramUniform2ui; 1163 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC l_glProgramUniform3ui; 1164 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC l_glProgramUniform4ui; 1165 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC l_glProgramUniform1f; 1166 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC l_glProgramUniform2f; 1167 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC l_glProgramUniform3f; 1168 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC l_glProgramUniform4f; 1169 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC l_glProgramUniform1iv; 1170 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC l_glProgramUniform2iv; 1171 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC l_glProgramUniform3iv; 1172 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC l_glProgramUniform4iv; 1173 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC l_glProgramUniform1uiv; 1174 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC l_glProgramUniform2uiv; 1175 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC l_glProgramUniform3uiv; 1176 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC l_glProgramUniform4uiv; 1177 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC l_glProgramUniform1fv; 1178 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC l_glProgramUniform2fv; 1179 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC l_glProgramUniform3fv; 1180 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC l_glProgramUniform4fv; 1181 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC l_glProgramUniformMatrix2fv; 1182 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC l_glProgramUniformMatrix3fv; 1183 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC l_glProgramUniformMatrix4fv; 1184 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC l_glProgramUniformMatrix2x3fv; 1185 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC l_glProgramUniformMatrix3x2fv; 1186 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC l_glProgramUniformMatrix2x4fv; 1187 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC l_glProgramUniformMatrix4x2fv; 1188 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC l_glProgramUniformMatrix3x4fv; 1189 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC l_glProgramUniformMatrix4x3fv; 1190 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC l_glValidateProgramPipeline; 1191 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC l_glGetProgramPipelineInfoLog; 1192 ANGLE_UTIL_EXPORT extern PFNGLBINDIMAGETEXTUREPROC l_glBindImageTexture; 1193 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VPROC l_glGetBooleani_v; 1194 ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERPROC l_glMemoryBarrier; 1195 ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC l_glMemoryBarrierByRegion; 1196 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC l_glTexStorage2DMultisample; 1197 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVPROC l_glGetMultisamplefv; 1198 ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIPROC l_glSampleMaski; 1199 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC l_glGetTexLevelParameteriv; 1200 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC l_glGetTexLevelParameterfv; 1201 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXBUFFERPROC l_glBindVertexBuffer; 1202 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC l_glVertexAttribFormat; 1203 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC l_glVertexAttribIFormat; 1204 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC l_glVertexAttribBinding; 1205 ANGLE_UTIL_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC l_glVertexBindingDivisor; 1206 ANGLE_UTIL_EXPORT extern PFNGLBLENDBARRIERPROC l_glBlendBarrier; 1207 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAPROC l_glCopyImageSubData; 1208 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLPROC l_glDebugMessageControl; 1209 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTPROC l_glDebugMessageInsert; 1210 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKPROC l_glDebugMessageCallback; 1211 ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGPROC l_glGetDebugMessageLog; 1212 ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPPROC l_glPushDebugGroup; 1213 ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPPROC l_glPopDebugGroup; 1214 ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELPROC l_glObjectLabel; 1215 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELPROC l_glGetObjectLabel; 1216 ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELPROC l_glObjectPtrLabel; 1217 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELPROC l_glGetObjectPtrLabel; 1218 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVPROC l_glGetPointerv; 1219 ANGLE_UTIL_EXPORT extern PFNGLENABLEIPROC l_glEnablei; 1220 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIPROC l_glDisablei; 1221 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIPROC l_glBlendEquationi; 1222 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIPROC l_glBlendEquationSeparatei; 1223 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIPROC l_glBlendFunci; 1224 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIPROC l_glBlendFuncSeparatei; 1225 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIPROC l_glColorMaski; 1226 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIPROC l_glIsEnabledi; 1227 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXPROC l_glDrawElementsBaseVertex; 1228 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC l_glDrawRangeElementsBaseVertex; 1229 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC 1230 l_glDrawElementsInstancedBaseVertex; 1231 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREPROC l_glFramebufferTexture; 1232 ANGLE_UTIL_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXPROC l_glPrimitiveBoundingBox; 1233 ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSPROC l_glGetGraphicsResetStatus; 1234 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSPROC l_glReadnPixels; 1235 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVPROC l_glGetnUniformfv; 1236 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVPROC l_glGetnUniformiv; 1237 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVPROC l_glGetnUniformuiv; 1238 ANGLE_UTIL_EXPORT extern PFNGLMINSAMPLESHADINGPROC l_glMinSampleShading; 1239 ANGLE_UTIL_EXPORT extern PFNGLPATCHPARAMETERIPROC l_glPatchParameteri; 1240 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVPROC l_glTexParameterIiv; 1241 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVPROC l_glTexParameterIuiv; 1242 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVPROC l_glGetTexParameterIiv; 1243 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVPROC l_glGetTexParameterIuiv; 1244 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVPROC l_glSamplerParameterIiv; 1245 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVPROC l_glSamplerParameterIuiv; 1246 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVPROC l_glGetSamplerParameterIiv; 1247 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVPROC l_glGetSamplerParameterIuiv; 1248 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERPROC l_glTexBuffer; 1249 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEPROC l_glTexBufferRange; 1250 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEPROC l_glTexStorage3DMultisample; 1251 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC 1252 l_glDrawArraysInstancedBaseInstanceANGLE; 1253 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC 1254 l_glDrawElementsInstancedBaseVertexBaseInstanceANGLE; 1255 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC 1256 l_glMultiDrawArraysInstancedBaseInstanceANGLE; 1257 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC 1258 l_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE; 1259 ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC l_glCopySubTexture3DANGLE; 1260 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC l_glCopyTexture3DANGLE; 1261 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC l_glBlitFramebufferANGLE; 1262 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC 1263 l_glRenderbufferStorageMultisampleANGLE; 1264 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC l_glGetRenderbufferImageANGLE; 1265 ANGLE_UTIL_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC l_glGetTexImageANGLE; 1266 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC l_glGetTexLevelParameterfvANGLE; 1267 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC l_glGetTexLevelParameterivANGLE; 1268 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC l_glDrawArraysInstancedANGLE; 1269 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC l_glDrawElementsInstancedANGLE; 1270 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC l_glVertexAttribDivisorANGLE; 1271 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC l_glTexStorageMemFlags2DANGLE; 1272 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC 1273 l_glTexStorageMemFlags2DMultisampleANGLE; 1274 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC l_glTexStorageMemFlags3DANGLE; 1275 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC 1276 l_glTexStorageMemFlags3DMultisampleANGLE; 1277 ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC l_glImportMemoryZirconHandleANGLE; 1278 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC l_glMultiDrawArraysANGLE; 1279 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC l_glMultiDrawArraysInstancedANGLE; 1280 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC l_glMultiDrawElementsANGLE; 1281 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC 1282 l_glMultiDrawElementsInstancedANGLE; 1283 ANGLE_UTIL_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC l_glProvokingVertexANGLE; 1284 ANGLE_UTIL_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC l_glDisableExtensionANGLE; 1285 ANGLE_UTIL_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC l_glRequestExtensionANGLE; 1286 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC 1287 l_glCompressedTexImage2DRobustANGLE; 1288 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC 1289 l_glCompressedTexImage3DRobustANGLE; 1290 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC 1291 l_glCompressedTexSubImage2DRobustANGLE; 1292 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC 1293 l_glCompressedTexSubImage3DRobustANGLE; 1294 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC 1295 l_glGetActiveUniformBlockivRobustANGLE; 1296 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC l_glGetBooleani_vRobustANGLE; 1297 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC l_glGetBooleanvRobustANGLE; 1298 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC 1299 l_glGetBufferParameteri64vRobustANGLE; 1300 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC 1301 l_glGetBufferParameterivRobustANGLE; 1302 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC l_glGetBufferPointervRobustANGLE; 1303 ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC l_glGetFloatvRobustANGLE; 1304 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC 1305 l_glGetFramebufferAttachmentParameterivRobustANGLE; 1306 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC 1307 l_glGetFramebufferParameterivRobustANGLE; 1308 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC l_glGetInteger64i_vRobustANGLE; 1309 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC l_glGetInteger64vRobustANGLE; 1310 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC l_glGetIntegeri_vRobustANGLE; 1311 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC l_glGetIntegervRobustANGLE; 1312 ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC l_glGetInternalformativRobustANGLE; 1313 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC l_glGetMultisamplefvRobustANGLE; 1314 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC 1315 l_glGetPointervRobustANGLERobustANGLE; 1316 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC 1317 l_glGetProgramInterfaceivRobustANGLE; 1318 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC l_glGetProgramivRobustANGLE; 1319 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC l_glGetQueryObjecti64vRobustANGLE; 1320 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC l_glGetQueryObjectivRobustANGLE; 1321 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC l_glGetQueryObjectui64vRobustANGLE; 1322 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC l_glGetQueryObjectuivRobustANGLE; 1323 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC l_glGetQueryivRobustANGLE; 1324 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC 1325 l_glGetRenderbufferParameterivRobustANGLE; 1326 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC 1327 l_glGetSamplerParameterIivRobustANGLE; 1328 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC 1329 l_glGetSamplerParameterIuivRobustANGLE; 1330 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC 1331 l_glGetSamplerParameterfvRobustANGLE; 1332 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC 1333 l_glGetSamplerParameterivRobustANGLE; 1334 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC l_glGetShaderivRobustANGLE; 1335 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC 1336 l_glGetTexLevelParameterfvRobustANGLE; 1337 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC 1338 l_glGetTexLevelParameterivRobustANGLE; 1339 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC l_glGetTexParameterIivRobustANGLE; 1340 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC l_glGetTexParameterIuivRobustANGLE; 1341 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC l_glGetTexParameterfvRobustANGLE; 1342 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC l_glGetTexParameterivRobustANGLE; 1343 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC l_glGetUniformfvRobustANGLE; 1344 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC l_glGetUniformivRobustANGLE; 1345 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC l_glGetUniformuivRobustANGLE; 1346 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC l_glGetVertexAttribIivRobustANGLE; 1347 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC l_glGetVertexAttribIuivRobustANGLE; 1348 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC 1349 l_glGetVertexAttribPointervRobustANGLE; 1350 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC l_glGetVertexAttribfvRobustANGLE; 1351 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC l_glGetVertexAttribivRobustANGLE; 1352 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC l_glGetnUniformfvRobustANGLE; 1353 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC l_glGetnUniformivRobustANGLE; 1354 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC l_glGetnUniformuivRobustANGLE; 1355 ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC l_glReadPixelsRobustANGLE; 1356 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC l_glReadnPixelsRobustANGLE; 1357 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC l_glSamplerParameterIivRobustANGLE; 1358 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC 1359 l_glSamplerParameterIuivRobustANGLE; 1360 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC l_glSamplerParameterfvRobustANGLE; 1361 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC l_glSamplerParameterivRobustANGLE; 1362 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC l_glTexImage2DRobustANGLE; 1363 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC l_glTexImage3DRobustANGLE; 1364 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC l_glTexParameterIivRobustANGLE; 1365 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC l_glTexParameterIuivRobustANGLE; 1366 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC l_glTexParameterfvRobustANGLE; 1367 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC l_glTexParameterivRobustANGLE; 1368 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC l_glTexSubImage2DRobustANGLE; 1369 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC l_glTexSubImage3DRobustANGLE; 1370 ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC 1371 l_glImportSemaphoreZirconHandleANGLE; 1372 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC l_glInvalidateTextureANGLE; 1373 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC l_glTexImage2DExternalANGLE; 1374 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC l_glGetMultisamplefvANGLE; 1375 ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC l_glSampleMaskiANGLE; 1376 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC l_glTexStorage2DMultisampleANGLE; 1377 ANGLE_UTIL_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC l_glGetTranslatedShaderSourceANGLE; 1378 ANGLE_UTIL_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC l_glBindUniformLocationCHROMIUM; 1379 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC l_glCompressedCopyTextureCHROMIUM; 1380 ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC l_glCopySubTextureCHROMIUM; 1381 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC l_glCopyTextureCHROMIUM; 1382 ANGLE_UTIL_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC l_glCoverageModulationCHROMIUM; 1383 ANGLE_UTIL_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC l_glLoseContextCHROMIUM; 1384 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC l_glBindFragDataLocationEXT; 1385 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC l_glBindFragDataLocationIndexedEXT; 1386 ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC l_glGetFragDataIndexEXT; 1387 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC 1388 l_glGetProgramResourceLocationIndexEXT; 1389 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEEXTPROC l_glBufferStorageEXT; 1390 ANGLE_UTIL_EXPORT extern PFNGLCLIPCONTROLEXTPROC l_glClipControlEXT; 1391 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAEXTPROC l_glCopyImageSubDataEXT; 1392 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELEXTPROC l_glGetObjectLabelEXT; 1393 ANGLE_UTIL_EXPORT extern PFNGLLABELOBJECTEXTPROC l_glLabelObjectEXT; 1394 ANGLE_UTIL_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC l_glInsertEventMarkerEXT; 1395 ANGLE_UTIL_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC l_glPopGroupMarkerEXT; 1396 ANGLE_UTIL_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC l_glPushGroupMarkerEXT; 1397 ANGLE_UTIL_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC l_glDiscardFramebufferEXT; 1398 ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYEXTPROC l_glBeginQueryEXT; 1399 ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESEXTPROC l_glDeleteQueriesEXT; 1400 ANGLE_UTIL_EXPORT extern PFNGLENDQUERYEXTPROC l_glEndQueryEXT; 1401 ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESEXTPROC l_glGenQueriesEXT; 1402 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VEXTPROC l_glGetInteger64vEXT; 1403 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC l_glGetQueryObjecti64vEXT; 1404 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC l_glGetQueryObjectivEXT; 1405 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC l_glGetQueryObjectui64vEXT; 1406 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC l_glGetQueryObjectuivEXT; 1407 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVEXTPROC l_glGetQueryivEXT; 1408 ANGLE_UTIL_EXPORT extern PFNGLISQUERYEXTPROC l_glIsQueryEXT; 1409 ANGLE_UTIL_EXPORT extern PFNGLQUERYCOUNTEREXTPROC l_glQueryCounterEXT; 1410 ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSEXTPROC l_glDrawBuffersEXT; 1411 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTPROC l_glBlendEquationSeparateiEXT; 1412 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIEXTPROC l_glBlendEquationiEXT; 1413 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTPROC l_glBlendFuncSeparateiEXT; 1414 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIEXTPROC l_glBlendFunciEXT; 1415 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIEXTPROC l_glColorMaskiEXT; 1416 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIEXTPROC l_glDisableiEXT; 1417 ANGLE_UTIL_EXPORT extern PFNGLENABLEIEXTPROC l_glEnableiEXT; 1418 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIEXTPROC l_glIsEnablediEXT; 1419 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC l_glDrawElementsBaseVertexEXT; 1420 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC 1421 l_glDrawElementsInstancedBaseVertexEXT; 1422 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC l_glDrawRangeElementsBaseVertexEXT; 1423 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC l_glMultiDrawElementsBaseVertexEXT; 1424 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEEXTERNALEXTPROC l_glBufferStorageExternalEXT; 1425 ANGLE_UTIL_EXPORT extern PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC l_glNamedBufferStorageExternalEXT; 1426 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC l_glFramebufferTextureEXT; 1427 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC l_glDrawArraysInstancedEXT; 1428 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC l_glDrawElementsInstancedEXT; 1429 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC l_glVertexAttribDivisorEXT; 1430 ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC l_glFlushMappedBufferRangeEXT; 1431 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC l_glMapBufferRangeEXT; 1432 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC l_glBufferStorageMemEXT; 1433 ANGLE_UTIL_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC l_glCreateMemoryObjectsEXT; 1434 ANGLE_UTIL_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC l_glDeleteMemoryObjectsEXT; 1435 ANGLE_UTIL_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC l_glGetMemoryObjectParameterivEXT; 1436 ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC l_glGetUnsignedBytei_vEXT; 1437 ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC l_glGetUnsignedBytevEXT; 1438 ANGLE_UTIL_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC l_glIsMemoryObjectEXT; 1439 ANGLE_UTIL_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC l_glMemoryObjectParameterivEXT; 1440 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC l_glTexStorageMem2DEXT; 1441 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC l_glTexStorageMem2DMultisampleEXT; 1442 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC l_glTexStorageMem3DEXT; 1443 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC l_glTexStorageMem3DMultisampleEXT; 1444 ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC l_glImportMemoryFdEXT; 1445 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC 1446 l_glFramebufferTexture2DMultisampleEXT; 1447 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC 1448 l_glRenderbufferStorageMultisampleEXT; 1449 ANGLE_UTIL_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXEXTPROC l_glPrimitiveBoundingBoxEXT; 1450 ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC l_glGetGraphicsResetStatusEXT; 1451 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC l_glGetnUniformfvEXT; 1452 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC l_glGetnUniformivEXT; 1453 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSEXTPROC l_glReadnPixelsEXT; 1454 ANGLE_UTIL_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC l_glDeleteSemaphoresEXT; 1455 ANGLE_UTIL_EXPORT extern PFNGLGENSEMAPHORESEXTPROC l_glGenSemaphoresEXT; 1456 ANGLE_UTIL_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC l_glGetSemaphoreParameterui64vEXT; 1457 ANGLE_UTIL_EXPORT extern PFNGLISSEMAPHOREEXTPROC l_glIsSemaphoreEXT; 1458 ANGLE_UTIL_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC l_glSemaphoreParameterui64vEXT; 1459 ANGLE_UTIL_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC l_glSignalSemaphoreEXT; 1460 ANGLE_UTIL_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC l_glWaitSemaphoreEXT; 1461 ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC l_glImportSemaphoreFdEXT; 1462 ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMEXTPROC l_glActiveShaderProgramEXT; 1463 ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINEEXTPROC l_glBindProgramPipelineEXT; 1464 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVEXTPROC l_glCreateShaderProgramvEXT; 1465 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESEXTPROC l_glDeleteProgramPipelinesEXT; 1466 ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESEXTPROC l_glGenProgramPipelinesEXT; 1467 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC l_glGetProgramPipelineInfoLogEXT; 1468 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVEXTPROC l_glGetProgramPipelineivEXT; 1469 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINEEXTPROC l_glIsProgramPipelineEXT; 1470 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERIEXTPROC l_glProgramParameteriEXT; 1471 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FEXTPROC l_glProgramUniform1fEXT; 1472 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVEXTPROC l_glProgramUniform1fvEXT; 1473 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IEXTPROC l_glProgramUniform1iEXT; 1474 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVEXTPROC l_glProgramUniform1ivEXT; 1475 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIEXTPROC l_glProgramUniform1uiEXT; 1476 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVEXTPROC l_glProgramUniform1uivEXT; 1477 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FEXTPROC l_glProgramUniform2fEXT; 1478 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVEXTPROC l_glProgramUniform2fvEXT; 1479 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IEXTPROC l_glProgramUniform2iEXT; 1480 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVEXTPROC l_glProgramUniform2ivEXT; 1481 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIEXTPROC l_glProgramUniform2uiEXT; 1482 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVEXTPROC l_glProgramUniform2uivEXT; 1483 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FEXTPROC l_glProgramUniform3fEXT; 1484 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVEXTPROC l_glProgramUniform3fvEXT; 1485 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IEXTPROC l_glProgramUniform3iEXT; 1486 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVEXTPROC l_glProgramUniform3ivEXT; 1487 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIEXTPROC l_glProgramUniform3uiEXT; 1488 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVEXTPROC l_glProgramUniform3uivEXT; 1489 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FEXTPROC l_glProgramUniform4fEXT; 1490 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVEXTPROC l_glProgramUniform4fvEXT; 1491 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IEXTPROC l_glProgramUniform4iEXT; 1492 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVEXTPROC l_glProgramUniform4ivEXT; 1493 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIEXTPROC l_glProgramUniform4uiEXT; 1494 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVEXTPROC l_glProgramUniform4uivEXT; 1495 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC l_glProgramUniformMatrix2fvEXT; 1496 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC l_glProgramUniformMatrix2x3fvEXT; 1497 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC l_glProgramUniformMatrix2x4fvEXT; 1498 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC l_glProgramUniformMatrix3fvEXT; 1499 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC l_glProgramUniformMatrix3x2fvEXT; 1500 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC l_glProgramUniformMatrix3x4fvEXT; 1501 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC l_glProgramUniformMatrix4fvEXT; 1502 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC l_glProgramUniformMatrix4x2fvEXT; 1503 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC l_glProgramUniformMatrix4x3fvEXT; 1504 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESEXTPROC l_glUseProgramStagesEXT; 1505 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEEXTPROC l_glValidateProgramPipelineEXT; 1506 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC l_glFramebufferFetchBarrierEXT; 1507 ANGLE_UTIL_EXPORT extern PFNGLPATCHPARAMETERIEXTPROC l_glPatchParameteriEXT; 1508 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVEXTPROC l_glGetSamplerParameterIivEXT; 1509 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVEXTPROC l_glGetSamplerParameterIuivEXT; 1510 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVEXTPROC l_glGetTexParameterIivEXT; 1511 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVEXTPROC l_glGetTexParameterIuivEXT; 1512 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVEXTPROC l_glSamplerParameterIivEXT; 1513 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVEXTPROC l_glSamplerParameterIuivEXT; 1514 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVEXTPROC l_glTexParameterIivEXT; 1515 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVEXTPROC l_glTexParameterIuivEXT; 1516 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFEREXTPROC l_glTexBufferEXT; 1517 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEEXTPROC l_glTexBufferRangeEXT; 1518 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC l_glTexStorage1DEXT; 1519 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC l_glTexStorage2DEXT; 1520 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC l_glTexStorage3DEXT; 1521 ANGLE_UTIL_EXPORT extern PFNGLBLENDBARRIERKHRPROC l_glBlendBarrierKHR; 1522 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC l_glDebugMessageCallbackKHR; 1523 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC l_glDebugMessageControlKHR; 1524 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC l_glDebugMessageInsertKHR; 1525 ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC l_glGetDebugMessageLogKHR; 1526 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELKHRPROC l_glGetObjectLabelKHR; 1527 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC l_glGetObjectPtrLabelKHR; 1528 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVKHRPROC l_glGetPointervKHR; 1529 ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELKHRPROC l_glObjectLabelKHR; 1530 ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC l_glObjectPtrLabelKHR; 1531 ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC l_glPopDebugGroupKHR; 1532 ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC l_glPushDebugGroupKHR; 1533 ANGLE_UTIL_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC l_glMaxShaderCompilerThreadsKHR; 1534 ANGLE_UTIL_EXPORT extern PFNGLDELETEFENCESNVPROC l_glDeleteFencesNV; 1535 ANGLE_UTIL_EXPORT extern PFNGLFINISHFENCENVPROC l_glFinishFenceNV; 1536 ANGLE_UTIL_EXPORT extern PFNGLGENFENCESNVPROC l_glGenFencesNV; 1537 ANGLE_UTIL_EXPORT extern PFNGLGETFENCEIVNVPROC l_glGetFenceivNV; 1538 ANGLE_UTIL_EXPORT extern PFNGLISFENCENVPROC l_glIsFenceNV; 1539 ANGLE_UTIL_EXPORT extern PFNGLSETFENCENVPROC l_glSetFenceNV; 1540 ANGLE_UTIL_EXPORT extern PFNGLTESTFENCENVPROC l_glTestFenceNV; 1541 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERNVPROC l_glBlitFramebufferNV; 1542 ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC 1543 l_glEGLImageTargetRenderbufferStorageOES; 1544 ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC l_glEGLImageTargetTexture2DOES; 1545 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAOESPROC l_glCopyImageSubDataOES; 1546 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESPROC l_glBlendEquationSeparateiOES; 1547 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIOESPROC l_glBlendEquationiOES; 1548 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESPROC l_glBlendFuncSeparateiOES; 1549 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIOESPROC l_glBlendFunciOES; 1550 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIOESPROC l_glColorMaskiOES; 1551 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIOESPROC l_glDisableiOES; 1552 ANGLE_UTIL_EXPORT extern PFNGLENABLEIOESPROC l_glEnableiOES; 1553 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIOESPROC l_glIsEnablediOES; 1554 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC l_glDrawElementsBaseVertexOES; 1555 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC 1556 l_glDrawElementsInstancedBaseVertexOES; 1557 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC l_glDrawRangeElementsBaseVertexOES; 1558 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREOESPROC l_glFramebufferTextureOES; 1559 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC l_glGetProgramBinaryOES; 1560 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYOESPROC l_glProgramBinaryOES; 1561 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC l_glGetBufferPointervOES; 1562 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFEROESPROC l_glMapBufferOES; 1563 ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFEROESPROC l_glUnmapBufferOES; 1564 ANGLE_UTIL_EXPORT extern PFNGLMINSAMPLESHADINGOESPROC l_glMinSampleShadingOES; 1565 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC l_glCompressedTexImage3DOES; 1566 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC l_glCompressedTexSubImage3DOES; 1567 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC l_glCopyTexSubImage3DOES; 1568 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC l_glFramebufferTexture3DOES; 1569 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DOESPROC l_glTexImage3DOES; 1570 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC l_glTexSubImage3DOES; 1571 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC l_glGetSamplerParameterIivOES; 1572 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC l_glGetSamplerParameterIuivOES; 1573 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC l_glGetTexParameterIivOES; 1574 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC l_glGetTexParameterIuivOES; 1575 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC l_glSamplerParameterIivOES; 1576 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC l_glSamplerParameterIuivOES; 1577 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC l_glTexParameterIivOES; 1578 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC l_glTexParameterIuivOES; 1579 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFEROESPROC l_glTexBufferOES; 1580 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEOESPROC l_glTexBufferRangeOES; 1581 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC l_glTexStorage3DMultisampleOES; 1582 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC l_glBindVertexArrayOES; 1583 ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC l_glDeleteVertexArraysOES; 1584 ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC l_glGenVertexArraysOES; 1585 ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYOESPROC l_glIsVertexArrayOES; 1586 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC l_glFramebufferTextureMultiviewOVR; 1587 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFOESPROC l_glDrawTexfOES; 1588 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFVOESPROC l_glDrawTexfvOES; 1589 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIOESPROC l_glDrawTexiOES; 1590 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIVOESPROC l_glDrawTexivOES; 1591 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSOESPROC l_glDrawTexsOES; 1592 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSVOESPROC l_glDrawTexsvOES; 1593 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXOESPROC l_glDrawTexxOES; 1594 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXVOESPROC l_glDrawTexxvOES; 1595 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC l_glBindFramebufferOES; 1596 ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC l_glBindRenderbufferOES; 1597 ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC l_glCheckFramebufferStatusOES; 1598 ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC l_glDeleteFramebuffersOES; 1599 ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC l_glDeleteRenderbuffersOES; 1600 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC l_glFramebufferRenderbufferOES; 1601 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC l_glFramebufferTexture2DOES; 1602 ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC l_glGenFramebuffersOES; 1603 ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC l_glGenRenderbuffersOES; 1604 ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPOESPROC l_glGenerateMipmapOES; 1605 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC 1606 l_glGetFramebufferAttachmentParameterivOES; 1607 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC l_glGetRenderbufferParameterivOES; 1608 ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFEROESPROC l_glIsFramebufferOES; 1609 ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFEROESPROC l_glIsRenderbufferOES; 1610 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC l_glRenderbufferStorageOES; 1611 ANGLE_UTIL_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC l_glCurrentPaletteMatrixOES; 1612 ANGLE_UTIL_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC 1613 l_glLoadPaletteFromModelViewMatrixOES; 1614 ANGLE_UTIL_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC l_glMatrixIndexPointerOES; 1615 ANGLE_UTIL_EXPORT extern PFNGLWEIGHTPOINTEROESPROC l_glWeightPointerOES; 1616 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC l_glPointSizePointerOES; 1617 ANGLE_UTIL_EXPORT extern PFNGLQUERYMATRIXXOESPROC l_glQueryMatrixxOES; 1618 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENFVOESPROC l_glGetTexGenfvOES; 1619 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENIVOESPROC l_glGetTexGenivOES; 1620 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENXVOESPROC l_glGetTexGenxvOES; 1621 ANGLE_UTIL_EXPORT extern PFNGLTEXGENFOESPROC l_glTexGenfOES; 1622 ANGLE_UTIL_EXPORT extern PFNGLTEXGENFVOESPROC l_glTexGenfvOES; 1623 ANGLE_UTIL_EXPORT extern PFNGLTEXGENIOESPROC l_glTexGeniOES; 1624 ANGLE_UTIL_EXPORT extern PFNGLTEXGENIVOESPROC l_glTexGenivOES; 1625 ANGLE_UTIL_EXPORT extern PFNGLTEXGENXOESPROC l_glTexGenxOES; 1626 ANGLE_UTIL_EXPORT extern PFNGLTEXGENXVOESPROC l_glTexGenxvOES; 1627 1628 namespace angle 1629 { 1630 using GenericProc = void (*)(); 1631 using LoadProc = GenericProc(KHRONOS_APIENTRY *)(const char *); 1632 ANGLE_UTIL_EXPORT void LoadGLES(LoadProc loadProc); 1633 } // namespace angle 1634 1635 #endif // UTIL_GLES_LOADER_AUTOGEN_H_ 1636