1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml.
3 //
4 // Copyright 2018 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // gles_loader_autogen.h:
9 //   Simple GLES function loader.
10 
11 #ifndef UTIL_GLES_LOADER_AUTOGEN_H_
12 #define UTIL_GLES_LOADER_AUTOGEN_H_
13 
14 #if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES
15 #    error "Don't define GL prototypes if you want to use a loader!"
16 #endif  // defined(GL_GLES_PROTOTYPES)
17 
18 #include "angle_gl.h"
19 #include "util/util_export.h"
20 
21 #define glAlphaFunc l_glAlphaFunc
22 #define glClipPlanef l_glClipPlanef
23 #define glColor4f l_glColor4f
24 #define glFogf l_glFogf
25 #define glFogfv l_glFogfv
26 #define glFrustumf l_glFrustumf
27 #define glGetClipPlanef l_glGetClipPlanef
28 #define glGetLightfv l_glGetLightfv
29 #define glGetMaterialfv l_glGetMaterialfv
30 #define glGetTexEnvfv l_glGetTexEnvfv
31 #define glLightModelf l_glLightModelf
32 #define glLightModelfv l_glLightModelfv
33 #define glLightf l_glLightf
34 #define glLightfv l_glLightfv
35 #define glLoadMatrixf l_glLoadMatrixf
36 #define glMaterialf l_glMaterialf
37 #define glMaterialfv l_glMaterialfv
38 #define glMultMatrixf l_glMultMatrixf
39 #define glMultiTexCoord4f l_glMultiTexCoord4f
40 #define glNormal3f l_glNormal3f
41 #define glOrthof l_glOrthof
42 #define glPointParameterf l_glPointParameterf
43 #define glPointParameterfv l_glPointParameterfv
44 #define glPointSize l_glPointSize
45 #define glRotatef l_glRotatef
46 #define glScalef l_glScalef
47 #define glTexEnvf l_glTexEnvf
48 #define glTexEnvfv l_glTexEnvfv
49 #define glTranslatef l_glTranslatef
50 #define glAlphaFuncx l_glAlphaFuncx
51 #define glClearColorx l_glClearColorx
52 #define glClearDepthx l_glClearDepthx
53 #define glClientActiveTexture l_glClientActiveTexture
54 #define glClipPlanex l_glClipPlanex
55 #define glColor4ub l_glColor4ub
56 #define glColor4x l_glColor4x
57 #define glColorPointer l_glColorPointer
58 #define glDepthRangex l_glDepthRangex
59 #define glDisableClientState l_glDisableClientState
60 #define glEnableClientState l_glEnableClientState
61 #define glFogx l_glFogx
62 #define glFogxv l_glFogxv
63 #define glFrustumx l_glFrustumx
64 #define glGetClipPlanex l_glGetClipPlanex
65 #define glGetFixedv l_glGetFixedv
66 #define glGetLightxv l_glGetLightxv
67 #define glGetMaterialxv l_glGetMaterialxv
68 #define glGetTexEnviv l_glGetTexEnviv
69 #define glGetTexEnvxv l_glGetTexEnvxv
70 #define glGetTexParameterxv l_glGetTexParameterxv
71 #define glLightModelx l_glLightModelx
72 #define glLightModelxv l_glLightModelxv
73 #define glLightx l_glLightx
74 #define glLightxv l_glLightxv
75 #define glLineWidthx l_glLineWidthx
76 #define glLoadIdentity l_glLoadIdentity
77 #define glLoadMatrixx l_glLoadMatrixx
78 #define glLogicOp l_glLogicOp
79 #define glMaterialx l_glMaterialx
80 #define glMaterialxv l_glMaterialxv
81 #define glMatrixMode l_glMatrixMode
82 #define glMultMatrixx l_glMultMatrixx
83 #define glMultiTexCoord4x l_glMultiTexCoord4x
84 #define glNormal3x l_glNormal3x
85 #define glNormalPointer l_glNormalPointer
86 #define glOrthox l_glOrthox
87 #define glPointParameterx l_glPointParameterx
88 #define glPointParameterxv l_glPointParameterxv
89 #define glPointSizex l_glPointSizex
90 #define glPolygonOffsetx l_glPolygonOffsetx
91 #define glPopMatrix l_glPopMatrix
92 #define glPushMatrix l_glPushMatrix
93 #define glRotatex l_glRotatex
94 #define glSampleCoveragex l_glSampleCoveragex
95 #define glScalex l_glScalex
96 #define glShadeModel l_glShadeModel
97 #define glTexCoordPointer l_glTexCoordPointer
98 #define glTexEnvi l_glTexEnvi
99 #define glTexEnvx l_glTexEnvx
100 #define glTexEnviv l_glTexEnviv
101 #define glTexEnvxv l_glTexEnvxv
102 #define glTexParameterx l_glTexParameterx
103 #define glTexParameterxv l_glTexParameterxv
104 #define glTranslatex l_glTranslatex
105 #define glVertexPointer l_glVertexPointer
106 #define glActiveTexture l_glActiveTexture
107 #define glAttachShader l_glAttachShader
108 #define glBindAttribLocation l_glBindAttribLocation
109 #define glBindBuffer l_glBindBuffer
110 #define glBindFramebuffer l_glBindFramebuffer
111 #define glBindRenderbuffer l_glBindRenderbuffer
112 #define glBindTexture l_glBindTexture
113 #define glBlendColor l_glBlendColor
114 #define glBlendEquation l_glBlendEquation
115 #define glBlendEquationSeparate l_glBlendEquationSeparate
116 #define glBlendFunc l_glBlendFunc
117 #define glBlendFuncSeparate l_glBlendFuncSeparate
118 #define glBufferData l_glBufferData
119 #define glBufferSubData l_glBufferSubData
120 #define glCheckFramebufferStatus l_glCheckFramebufferStatus
121 #define glClear l_glClear
122 #define glClearColor l_glClearColor
123 #define glClearDepthf l_glClearDepthf
124 #define glClearStencil l_glClearStencil
125 #define glColorMask l_glColorMask
126 #define glCompileShader l_glCompileShader
127 #define glCompressedTexImage2D l_glCompressedTexImage2D
128 #define glCompressedTexSubImage2D l_glCompressedTexSubImage2D
129 #define glCopyTexImage2D l_glCopyTexImage2D
130 #define glCopyTexSubImage2D l_glCopyTexSubImage2D
131 #define glCreateProgram l_glCreateProgram
132 #define glCreateShader l_glCreateShader
133 #define glCullFace l_glCullFace
134 #define glDeleteBuffers l_glDeleteBuffers
135 #define glDeleteFramebuffers l_glDeleteFramebuffers
136 #define glDeleteProgram l_glDeleteProgram
137 #define glDeleteRenderbuffers l_glDeleteRenderbuffers
138 #define glDeleteShader l_glDeleteShader
139 #define glDeleteTextures l_glDeleteTextures
140 #define glDepthFunc l_glDepthFunc
141 #define glDepthMask l_glDepthMask
142 #define glDepthRangef l_glDepthRangef
143 #define glDetachShader l_glDetachShader
144 #define glDisable l_glDisable
145 #define glDisableVertexAttribArray l_glDisableVertexAttribArray
146 #define glDrawArrays l_glDrawArrays
147 #define glDrawElements l_glDrawElements
148 #define glEnable l_glEnable
149 #define glEnableVertexAttribArray l_glEnableVertexAttribArray
150 #define glFinish l_glFinish
151 #define glFlush l_glFlush
152 #define glFramebufferRenderbuffer l_glFramebufferRenderbuffer
153 #define glFramebufferTexture2D l_glFramebufferTexture2D
154 #define glFrontFace l_glFrontFace
155 #define glGenBuffers l_glGenBuffers
156 #define glGenerateMipmap l_glGenerateMipmap
157 #define glGenFramebuffers l_glGenFramebuffers
158 #define glGenRenderbuffers l_glGenRenderbuffers
159 #define glGenTextures l_glGenTextures
160 #define glGetActiveAttrib l_glGetActiveAttrib
161 #define glGetActiveUniform l_glGetActiveUniform
162 #define glGetAttachedShaders l_glGetAttachedShaders
163 #define glGetAttribLocation l_glGetAttribLocation
164 #define glGetBooleanv l_glGetBooleanv
165 #define glGetBufferParameteriv l_glGetBufferParameteriv
166 #define glGetError l_glGetError
167 #define glGetFloatv l_glGetFloatv
168 #define glGetFramebufferAttachmentParameteriv l_glGetFramebufferAttachmentParameteriv
169 #define glGetIntegerv l_glGetIntegerv
170 #define glGetProgramiv l_glGetProgramiv
171 #define glGetProgramInfoLog l_glGetProgramInfoLog
172 #define glGetRenderbufferParameteriv l_glGetRenderbufferParameteriv
173 #define glGetShaderiv l_glGetShaderiv
174 #define glGetShaderInfoLog l_glGetShaderInfoLog
175 #define glGetShaderPrecisionFormat l_glGetShaderPrecisionFormat
176 #define glGetShaderSource l_glGetShaderSource
177 #define glGetString l_glGetString
178 #define glGetTexParameterfv l_glGetTexParameterfv
179 #define glGetTexParameteriv l_glGetTexParameteriv
180 #define glGetUniformfv l_glGetUniformfv
181 #define glGetUniformiv l_glGetUniformiv
182 #define glGetUniformLocation l_glGetUniformLocation
183 #define glGetVertexAttribfv l_glGetVertexAttribfv
184 #define glGetVertexAttribiv l_glGetVertexAttribiv
185 #define glGetVertexAttribPointerv l_glGetVertexAttribPointerv
186 #define glHint l_glHint
187 #define glIsBuffer l_glIsBuffer
188 #define glIsEnabled l_glIsEnabled
189 #define glIsFramebuffer l_glIsFramebuffer
190 #define glIsProgram l_glIsProgram
191 #define glIsRenderbuffer l_glIsRenderbuffer
192 #define glIsShader l_glIsShader
193 #define glIsTexture l_glIsTexture
194 #define glLineWidth l_glLineWidth
195 #define glLinkProgram l_glLinkProgram
196 #define glPixelStorei l_glPixelStorei
197 #define glPolygonOffset l_glPolygonOffset
198 #define glReadPixels l_glReadPixels
199 #define glReleaseShaderCompiler l_glReleaseShaderCompiler
200 #define glRenderbufferStorage l_glRenderbufferStorage
201 #define glSampleCoverage l_glSampleCoverage
202 #define glScissor l_glScissor
203 #define glShaderBinary l_glShaderBinary
204 #define glShaderSource l_glShaderSource
205 #define glStencilFunc l_glStencilFunc
206 #define glStencilFuncSeparate l_glStencilFuncSeparate
207 #define glStencilMask l_glStencilMask
208 #define glStencilMaskSeparate l_glStencilMaskSeparate
209 #define glStencilOp l_glStencilOp
210 #define glStencilOpSeparate l_glStencilOpSeparate
211 #define glTexImage2D l_glTexImage2D
212 #define glTexParameterf l_glTexParameterf
213 #define glTexParameterfv l_glTexParameterfv
214 #define glTexParameteri l_glTexParameteri
215 #define glTexParameteriv l_glTexParameteriv
216 #define glTexSubImage2D l_glTexSubImage2D
217 #define glUniform1f l_glUniform1f
218 #define glUniform1fv l_glUniform1fv
219 #define glUniform1i l_glUniform1i
220 #define glUniform1iv l_glUniform1iv
221 #define glUniform2f l_glUniform2f
222 #define glUniform2fv l_glUniform2fv
223 #define glUniform2i l_glUniform2i
224 #define glUniform2iv l_glUniform2iv
225 #define glUniform3f l_glUniform3f
226 #define glUniform3fv l_glUniform3fv
227 #define glUniform3i l_glUniform3i
228 #define glUniform3iv l_glUniform3iv
229 #define glUniform4f l_glUniform4f
230 #define glUniform4fv l_glUniform4fv
231 #define glUniform4i l_glUniform4i
232 #define glUniform4iv l_glUniform4iv
233 #define glUniformMatrix2fv l_glUniformMatrix2fv
234 #define glUniformMatrix3fv l_glUniformMatrix3fv
235 #define glUniformMatrix4fv l_glUniformMatrix4fv
236 #define glUseProgram l_glUseProgram
237 #define glValidateProgram l_glValidateProgram
238 #define glVertexAttrib1f l_glVertexAttrib1f
239 #define glVertexAttrib1fv l_glVertexAttrib1fv
240 #define glVertexAttrib2f l_glVertexAttrib2f
241 #define glVertexAttrib2fv l_glVertexAttrib2fv
242 #define glVertexAttrib3f l_glVertexAttrib3f
243 #define glVertexAttrib3fv l_glVertexAttrib3fv
244 #define glVertexAttrib4f l_glVertexAttrib4f
245 #define glVertexAttrib4fv l_glVertexAttrib4fv
246 #define glVertexAttribPointer l_glVertexAttribPointer
247 #define glViewport l_glViewport
248 #define glReadBuffer l_glReadBuffer
249 #define glDrawRangeElements l_glDrawRangeElements
250 #define glTexImage3D l_glTexImage3D
251 #define glTexSubImage3D l_glTexSubImage3D
252 #define glCopyTexSubImage3D l_glCopyTexSubImage3D
253 #define glCompressedTexImage3D l_glCompressedTexImage3D
254 #define glCompressedTexSubImage3D l_glCompressedTexSubImage3D
255 #define glGenQueries l_glGenQueries
256 #define glDeleteQueries l_glDeleteQueries
257 #define glIsQuery l_glIsQuery
258 #define glBeginQuery l_glBeginQuery
259 #define glEndQuery l_glEndQuery
260 #define glGetQueryiv l_glGetQueryiv
261 #define glGetQueryObjectuiv l_glGetQueryObjectuiv
262 #define glUnmapBuffer l_glUnmapBuffer
263 #define glGetBufferPointerv l_glGetBufferPointerv
264 #define glDrawBuffers l_glDrawBuffers
265 #define glUniformMatrix2x3fv l_glUniformMatrix2x3fv
266 #define glUniformMatrix3x2fv l_glUniformMatrix3x2fv
267 #define glUniformMatrix2x4fv l_glUniformMatrix2x4fv
268 #define glUniformMatrix4x2fv l_glUniformMatrix4x2fv
269 #define glUniformMatrix3x4fv l_glUniformMatrix3x4fv
270 #define glUniformMatrix4x3fv l_glUniformMatrix4x3fv
271 #define glBlitFramebuffer l_glBlitFramebuffer
272 #define glRenderbufferStorageMultisample l_glRenderbufferStorageMultisample
273 #define glFramebufferTextureLayer l_glFramebufferTextureLayer
274 #define glMapBufferRange l_glMapBufferRange
275 #define glFlushMappedBufferRange l_glFlushMappedBufferRange
276 #define glBindVertexArray l_glBindVertexArray
277 #define glDeleteVertexArrays l_glDeleteVertexArrays
278 #define glGenVertexArrays l_glGenVertexArrays
279 #define glIsVertexArray l_glIsVertexArray
280 #define glGetIntegeri_v l_glGetIntegeri_v
281 #define glBeginTransformFeedback l_glBeginTransformFeedback
282 #define glEndTransformFeedback l_glEndTransformFeedback
283 #define glBindBufferRange l_glBindBufferRange
284 #define glBindBufferBase l_glBindBufferBase
285 #define glTransformFeedbackVaryings l_glTransformFeedbackVaryings
286 #define glGetTransformFeedbackVarying l_glGetTransformFeedbackVarying
287 #define glVertexAttribIPointer l_glVertexAttribIPointer
288 #define glGetVertexAttribIiv l_glGetVertexAttribIiv
289 #define glGetVertexAttribIuiv l_glGetVertexAttribIuiv
290 #define glVertexAttribI4i l_glVertexAttribI4i
291 #define glVertexAttribI4ui l_glVertexAttribI4ui
292 #define glVertexAttribI4iv l_glVertexAttribI4iv
293 #define glVertexAttribI4uiv l_glVertexAttribI4uiv
294 #define glGetUniformuiv l_glGetUniformuiv
295 #define glGetFragDataLocation l_glGetFragDataLocation
296 #define glUniform1ui l_glUniform1ui
297 #define glUniform2ui l_glUniform2ui
298 #define glUniform3ui l_glUniform3ui
299 #define glUniform4ui l_glUniform4ui
300 #define glUniform1uiv l_glUniform1uiv
301 #define glUniform2uiv l_glUniform2uiv
302 #define glUniform3uiv l_glUniform3uiv
303 #define glUniform4uiv l_glUniform4uiv
304 #define glClearBufferiv l_glClearBufferiv
305 #define glClearBufferuiv l_glClearBufferuiv
306 #define glClearBufferfv l_glClearBufferfv
307 #define glClearBufferfi l_glClearBufferfi
308 #define glGetStringi l_glGetStringi
309 #define glCopyBufferSubData l_glCopyBufferSubData
310 #define glGetUniformIndices l_glGetUniformIndices
311 #define glGetActiveUniformsiv l_glGetActiveUniformsiv
312 #define glGetUniformBlockIndex l_glGetUniformBlockIndex
313 #define glGetActiveUniformBlockiv l_glGetActiveUniformBlockiv
314 #define glGetActiveUniformBlockName l_glGetActiveUniformBlockName
315 #define glUniformBlockBinding l_glUniformBlockBinding
316 #define glDrawArraysInstanced l_glDrawArraysInstanced
317 #define glDrawElementsInstanced l_glDrawElementsInstanced
318 #define glFenceSync l_glFenceSync
319 #define glIsSync l_glIsSync
320 #define glDeleteSync l_glDeleteSync
321 #define glClientWaitSync l_glClientWaitSync
322 #define glWaitSync l_glWaitSync
323 #define glGetInteger64v l_glGetInteger64v
324 #define glGetSynciv l_glGetSynciv
325 #define glGetInteger64i_v l_glGetInteger64i_v
326 #define glGetBufferParameteri64v l_glGetBufferParameteri64v
327 #define glGenSamplers l_glGenSamplers
328 #define glDeleteSamplers l_glDeleteSamplers
329 #define glIsSampler l_glIsSampler
330 #define glBindSampler l_glBindSampler
331 #define glSamplerParameteri l_glSamplerParameteri
332 #define glSamplerParameteriv l_glSamplerParameteriv
333 #define glSamplerParameterf l_glSamplerParameterf
334 #define glSamplerParameterfv l_glSamplerParameterfv
335 #define glGetSamplerParameteriv l_glGetSamplerParameteriv
336 #define glGetSamplerParameterfv l_glGetSamplerParameterfv
337 #define glVertexAttribDivisor l_glVertexAttribDivisor
338 #define glBindTransformFeedback l_glBindTransformFeedback
339 #define glDeleteTransformFeedbacks l_glDeleteTransformFeedbacks
340 #define glGenTransformFeedbacks l_glGenTransformFeedbacks
341 #define glIsTransformFeedback l_glIsTransformFeedback
342 #define glPauseTransformFeedback l_glPauseTransformFeedback
343 #define glResumeTransformFeedback l_glResumeTransformFeedback
344 #define glGetProgramBinary l_glGetProgramBinary
345 #define glProgramBinary l_glProgramBinary
346 #define glProgramParameteri l_glProgramParameteri
347 #define glInvalidateFramebuffer l_glInvalidateFramebuffer
348 #define glInvalidateSubFramebuffer l_glInvalidateSubFramebuffer
349 #define glTexStorage2D l_glTexStorage2D
350 #define glTexStorage3D l_glTexStorage3D
351 #define glGetInternalformativ l_glGetInternalformativ
352 #define glDispatchCompute l_glDispatchCompute
353 #define glDispatchComputeIndirect l_glDispatchComputeIndirect
354 #define glDrawArraysIndirect l_glDrawArraysIndirect
355 #define glDrawElementsIndirect l_glDrawElementsIndirect
356 #define glFramebufferParameteri l_glFramebufferParameteri
357 #define glGetFramebufferParameteriv l_glGetFramebufferParameteriv
358 #define glGetProgramInterfaceiv l_glGetProgramInterfaceiv
359 #define glGetProgramResourceIndex l_glGetProgramResourceIndex
360 #define glGetProgramResourceName l_glGetProgramResourceName
361 #define glGetProgramResourceiv l_glGetProgramResourceiv
362 #define glGetProgramResourceLocation l_glGetProgramResourceLocation
363 #define glUseProgramStages l_glUseProgramStages
364 #define glActiveShaderProgram l_glActiveShaderProgram
365 #define glCreateShaderProgramv l_glCreateShaderProgramv
366 #define glBindProgramPipeline l_glBindProgramPipeline
367 #define glDeleteProgramPipelines l_glDeleteProgramPipelines
368 #define glGenProgramPipelines l_glGenProgramPipelines
369 #define glIsProgramPipeline l_glIsProgramPipeline
370 #define glGetProgramPipelineiv l_glGetProgramPipelineiv
371 #define glProgramUniform1i l_glProgramUniform1i
372 #define glProgramUniform2i l_glProgramUniform2i
373 #define glProgramUniform3i l_glProgramUniform3i
374 #define glProgramUniform4i l_glProgramUniform4i
375 #define glProgramUniform1ui l_glProgramUniform1ui
376 #define glProgramUniform2ui l_glProgramUniform2ui
377 #define glProgramUniform3ui l_glProgramUniform3ui
378 #define glProgramUniform4ui l_glProgramUniform4ui
379 #define glProgramUniform1f l_glProgramUniform1f
380 #define glProgramUniform2f l_glProgramUniform2f
381 #define glProgramUniform3f l_glProgramUniform3f
382 #define glProgramUniform4f l_glProgramUniform4f
383 #define glProgramUniform1iv l_glProgramUniform1iv
384 #define glProgramUniform2iv l_glProgramUniform2iv
385 #define glProgramUniform3iv l_glProgramUniform3iv
386 #define glProgramUniform4iv l_glProgramUniform4iv
387 #define glProgramUniform1uiv l_glProgramUniform1uiv
388 #define glProgramUniform2uiv l_glProgramUniform2uiv
389 #define glProgramUniform3uiv l_glProgramUniform3uiv
390 #define glProgramUniform4uiv l_glProgramUniform4uiv
391 #define glProgramUniform1fv l_glProgramUniform1fv
392 #define glProgramUniform2fv l_glProgramUniform2fv
393 #define glProgramUniform3fv l_glProgramUniform3fv
394 #define glProgramUniform4fv l_glProgramUniform4fv
395 #define glProgramUniformMatrix2fv l_glProgramUniformMatrix2fv
396 #define glProgramUniformMatrix3fv l_glProgramUniformMatrix3fv
397 #define glProgramUniformMatrix4fv l_glProgramUniformMatrix4fv
398 #define glProgramUniformMatrix2x3fv l_glProgramUniformMatrix2x3fv
399 #define glProgramUniformMatrix3x2fv l_glProgramUniformMatrix3x2fv
400 #define glProgramUniformMatrix2x4fv l_glProgramUniformMatrix2x4fv
401 #define glProgramUniformMatrix4x2fv l_glProgramUniformMatrix4x2fv
402 #define glProgramUniformMatrix3x4fv l_glProgramUniformMatrix3x4fv
403 #define glProgramUniformMatrix4x3fv l_glProgramUniformMatrix4x3fv
404 #define glValidateProgramPipeline l_glValidateProgramPipeline
405 #define glGetProgramPipelineInfoLog l_glGetProgramPipelineInfoLog
406 #define glBindImageTexture l_glBindImageTexture
407 #define glGetBooleani_v l_glGetBooleani_v
408 #define glMemoryBarrier l_glMemoryBarrier
409 #define glMemoryBarrierByRegion l_glMemoryBarrierByRegion
410 #define glTexStorage2DMultisample l_glTexStorage2DMultisample
411 #define glGetMultisamplefv l_glGetMultisamplefv
412 #define glSampleMaski l_glSampleMaski
413 #define glGetTexLevelParameteriv l_glGetTexLevelParameteriv
414 #define glGetTexLevelParameterfv l_glGetTexLevelParameterfv
415 #define glBindVertexBuffer l_glBindVertexBuffer
416 #define glVertexAttribFormat l_glVertexAttribFormat
417 #define glVertexAttribIFormat l_glVertexAttribIFormat
418 #define glVertexAttribBinding l_glVertexAttribBinding
419 #define glVertexBindingDivisor l_glVertexBindingDivisor
420 #define glBlendBarrier l_glBlendBarrier
421 #define glCopyImageSubData l_glCopyImageSubData
422 #define glDebugMessageControl l_glDebugMessageControl
423 #define glDebugMessageInsert l_glDebugMessageInsert
424 #define glDebugMessageCallback l_glDebugMessageCallback
425 #define glGetDebugMessageLog l_glGetDebugMessageLog
426 #define glPushDebugGroup l_glPushDebugGroup
427 #define glPopDebugGroup l_glPopDebugGroup
428 #define glObjectLabel l_glObjectLabel
429 #define glGetObjectLabel l_glGetObjectLabel
430 #define glObjectPtrLabel l_glObjectPtrLabel
431 #define glGetObjectPtrLabel l_glGetObjectPtrLabel
432 #define glGetPointerv l_glGetPointerv
433 #define glEnablei l_glEnablei
434 #define glDisablei l_glDisablei
435 #define glBlendEquationi l_glBlendEquationi
436 #define glBlendEquationSeparatei l_glBlendEquationSeparatei
437 #define glBlendFunci l_glBlendFunci
438 #define glBlendFuncSeparatei l_glBlendFuncSeparatei
439 #define glColorMaski l_glColorMaski
440 #define glIsEnabledi l_glIsEnabledi
441 #define glDrawElementsBaseVertex l_glDrawElementsBaseVertex
442 #define glDrawRangeElementsBaseVertex l_glDrawRangeElementsBaseVertex
443 #define glDrawElementsInstancedBaseVertex l_glDrawElementsInstancedBaseVertex
444 #define glFramebufferTexture l_glFramebufferTexture
445 #define glPrimitiveBoundingBox l_glPrimitiveBoundingBox
446 #define glGetGraphicsResetStatus l_glGetGraphicsResetStatus
447 #define glReadnPixels l_glReadnPixels
448 #define glGetnUniformfv l_glGetnUniformfv
449 #define glGetnUniformiv l_glGetnUniformiv
450 #define glGetnUniformuiv l_glGetnUniformuiv
451 #define glMinSampleShading l_glMinSampleShading
452 #define glPatchParameteri l_glPatchParameteri
453 #define glTexParameterIiv l_glTexParameterIiv
454 #define glTexParameterIuiv l_glTexParameterIuiv
455 #define glGetTexParameterIiv l_glGetTexParameterIiv
456 #define glGetTexParameterIuiv l_glGetTexParameterIuiv
457 #define glSamplerParameterIiv l_glSamplerParameterIiv
458 #define glSamplerParameterIuiv l_glSamplerParameterIuiv
459 #define glGetSamplerParameterIiv l_glGetSamplerParameterIiv
460 #define glGetSamplerParameterIuiv l_glGetSamplerParameterIuiv
461 #define glTexBuffer l_glTexBuffer
462 #define glTexBufferRange l_glTexBufferRange
463 #define glTexStorage3DMultisample l_glTexStorage3DMultisample
464 #define glDrawArraysInstancedBaseInstanceANGLE l_glDrawArraysInstancedBaseInstanceANGLE
465 #define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \
466     l_glDrawElementsInstancedBaseVertexBaseInstanceANGLE
467 #define glMultiDrawArraysInstancedBaseInstanceANGLE l_glMultiDrawArraysInstancedBaseInstanceANGLE
468 #define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE \
469     l_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE
470 #define glCopySubTexture3DANGLE l_glCopySubTexture3DANGLE
471 #define glCopyTexture3DANGLE l_glCopyTexture3DANGLE
472 #define glBlitFramebufferANGLE l_glBlitFramebufferANGLE
473 #define glRenderbufferStorageMultisampleANGLE l_glRenderbufferStorageMultisampleANGLE
474 #define glGetRenderbufferImageANGLE l_glGetRenderbufferImageANGLE
475 #define glGetTexImageANGLE l_glGetTexImageANGLE
476 #define glGetTexLevelParameterfvANGLE l_glGetTexLevelParameterfvANGLE
477 #define glGetTexLevelParameterivANGLE l_glGetTexLevelParameterivANGLE
478 #define glDrawArraysInstancedANGLE l_glDrawArraysInstancedANGLE
479 #define glDrawElementsInstancedANGLE l_glDrawElementsInstancedANGLE
480 #define glVertexAttribDivisorANGLE l_glVertexAttribDivisorANGLE
481 #define glTexStorageMemFlags2DANGLE l_glTexStorageMemFlags2DANGLE
482 #define glTexStorageMemFlags2DMultisampleANGLE l_glTexStorageMemFlags2DMultisampleANGLE
483 #define glTexStorageMemFlags3DANGLE l_glTexStorageMemFlags3DANGLE
484 #define glTexStorageMemFlags3DMultisampleANGLE l_glTexStorageMemFlags3DMultisampleANGLE
485 #define glImportMemoryZirconHandleANGLE l_glImportMemoryZirconHandleANGLE
486 #define glMultiDrawArraysANGLE l_glMultiDrawArraysANGLE
487 #define glMultiDrawArraysInstancedANGLE l_glMultiDrawArraysInstancedANGLE
488 #define glMultiDrawElementsANGLE l_glMultiDrawElementsANGLE
489 #define glMultiDrawElementsInstancedANGLE l_glMultiDrawElementsInstancedANGLE
490 #define glProvokingVertexANGLE l_glProvokingVertexANGLE
491 #define glDisableExtensionANGLE l_glDisableExtensionANGLE
492 #define glRequestExtensionANGLE l_glRequestExtensionANGLE
493 #define glCompressedTexImage2DRobustANGLE l_glCompressedTexImage2DRobustANGLE
494 #define glCompressedTexImage3DRobustANGLE l_glCompressedTexImage3DRobustANGLE
495 #define glCompressedTexSubImage2DRobustANGLE l_glCompressedTexSubImage2DRobustANGLE
496 #define glCompressedTexSubImage3DRobustANGLE l_glCompressedTexSubImage3DRobustANGLE
497 #define glGetActiveUniformBlockivRobustANGLE l_glGetActiveUniformBlockivRobustANGLE
498 #define glGetBooleani_vRobustANGLE l_glGetBooleani_vRobustANGLE
499 #define glGetBooleanvRobustANGLE l_glGetBooleanvRobustANGLE
500 #define glGetBufferParameteri64vRobustANGLE l_glGetBufferParameteri64vRobustANGLE
501 #define glGetBufferParameterivRobustANGLE l_glGetBufferParameterivRobustANGLE
502 #define glGetBufferPointervRobustANGLE l_glGetBufferPointervRobustANGLE
503 #define glGetFloatvRobustANGLE l_glGetFloatvRobustANGLE
504 #define glGetFramebufferAttachmentParameterivRobustANGLE \
505     l_glGetFramebufferAttachmentParameterivRobustANGLE
506 #define glGetFramebufferParameterivRobustANGLE l_glGetFramebufferParameterivRobustANGLE
507 #define glGetInteger64i_vRobustANGLE l_glGetInteger64i_vRobustANGLE
508 #define glGetInteger64vRobustANGLE l_glGetInteger64vRobustANGLE
509 #define glGetIntegeri_vRobustANGLE l_glGetIntegeri_vRobustANGLE
510 #define glGetIntegervRobustANGLE l_glGetIntegervRobustANGLE
511 #define glGetInternalformativRobustANGLE l_glGetInternalformativRobustANGLE
512 #define glGetMultisamplefvRobustANGLE l_glGetMultisamplefvRobustANGLE
513 #define glGetPointervRobustANGLERobustANGLE l_glGetPointervRobustANGLERobustANGLE
514 #define glGetProgramInterfaceivRobustANGLE l_glGetProgramInterfaceivRobustANGLE
515 #define glGetProgramivRobustANGLE l_glGetProgramivRobustANGLE
516 #define glGetQueryObjecti64vRobustANGLE l_glGetQueryObjecti64vRobustANGLE
517 #define glGetQueryObjectivRobustANGLE l_glGetQueryObjectivRobustANGLE
518 #define glGetQueryObjectui64vRobustANGLE l_glGetQueryObjectui64vRobustANGLE
519 #define glGetQueryObjectuivRobustANGLE l_glGetQueryObjectuivRobustANGLE
520 #define glGetQueryivRobustANGLE l_glGetQueryivRobustANGLE
521 #define glGetRenderbufferParameterivRobustANGLE l_glGetRenderbufferParameterivRobustANGLE
522 #define glGetSamplerParameterIivRobustANGLE l_glGetSamplerParameterIivRobustANGLE
523 #define glGetSamplerParameterIuivRobustANGLE l_glGetSamplerParameterIuivRobustANGLE
524 #define glGetSamplerParameterfvRobustANGLE l_glGetSamplerParameterfvRobustANGLE
525 #define glGetSamplerParameterivRobustANGLE l_glGetSamplerParameterivRobustANGLE
526 #define glGetShaderivRobustANGLE l_glGetShaderivRobustANGLE
527 #define glGetTexLevelParameterfvRobustANGLE l_glGetTexLevelParameterfvRobustANGLE
528 #define glGetTexLevelParameterivRobustANGLE l_glGetTexLevelParameterivRobustANGLE
529 #define glGetTexParameterIivRobustANGLE l_glGetTexParameterIivRobustANGLE
530 #define glGetTexParameterIuivRobustANGLE l_glGetTexParameterIuivRobustANGLE
531 #define glGetTexParameterfvRobustANGLE l_glGetTexParameterfvRobustANGLE
532 #define glGetTexParameterivRobustANGLE l_glGetTexParameterivRobustANGLE
533 #define glGetUniformfvRobustANGLE l_glGetUniformfvRobustANGLE
534 #define glGetUniformivRobustANGLE l_glGetUniformivRobustANGLE
535 #define glGetUniformuivRobustANGLE l_glGetUniformuivRobustANGLE
536 #define glGetVertexAttribIivRobustANGLE l_glGetVertexAttribIivRobustANGLE
537 #define glGetVertexAttribIuivRobustANGLE l_glGetVertexAttribIuivRobustANGLE
538 #define glGetVertexAttribPointervRobustANGLE l_glGetVertexAttribPointervRobustANGLE
539 #define glGetVertexAttribfvRobustANGLE l_glGetVertexAttribfvRobustANGLE
540 #define glGetVertexAttribivRobustANGLE l_glGetVertexAttribivRobustANGLE
541 #define glGetnUniformfvRobustANGLE l_glGetnUniformfvRobustANGLE
542 #define glGetnUniformivRobustANGLE l_glGetnUniformivRobustANGLE
543 #define glGetnUniformuivRobustANGLE l_glGetnUniformuivRobustANGLE
544 #define glReadPixelsRobustANGLE l_glReadPixelsRobustANGLE
545 #define glReadnPixelsRobustANGLE l_glReadnPixelsRobustANGLE
546 #define glSamplerParameterIivRobustANGLE l_glSamplerParameterIivRobustANGLE
547 #define glSamplerParameterIuivRobustANGLE l_glSamplerParameterIuivRobustANGLE
548 #define glSamplerParameterfvRobustANGLE l_glSamplerParameterfvRobustANGLE
549 #define glSamplerParameterivRobustANGLE l_glSamplerParameterivRobustANGLE
550 #define glTexImage2DRobustANGLE l_glTexImage2DRobustANGLE
551 #define glTexImage3DRobustANGLE l_glTexImage3DRobustANGLE
552 #define glTexParameterIivRobustANGLE l_glTexParameterIivRobustANGLE
553 #define glTexParameterIuivRobustANGLE l_glTexParameterIuivRobustANGLE
554 #define glTexParameterfvRobustANGLE l_glTexParameterfvRobustANGLE
555 #define glTexParameterivRobustANGLE l_glTexParameterivRobustANGLE
556 #define glTexSubImage2DRobustANGLE l_glTexSubImage2DRobustANGLE
557 #define glTexSubImage3DRobustANGLE l_glTexSubImage3DRobustANGLE
558 #define glImportSemaphoreZirconHandleANGLE l_glImportSemaphoreZirconHandleANGLE
559 #define glInvalidateTextureANGLE l_glInvalidateTextureANGLE
560 #define glTexImage2DExternalANGLE l_glTexImage2DExternalANGLE
561 #define glGetMultisamplefvANGLE l_glGetMultisamplefvANGLE
562 #define glSampleMaskiANGLE l_glSampleMaskiANGLE
563 #define glTexStorage2DMultisampleANGLE l_glTexStorage2DMultisampleANGLE
564 #define glGetTranslatedShaderSourceANGLE l_glGetTranslatedShaderSourceANGLE
565 #define glBindUniformLocationCHROMIUM l_glBindUniformLocationCHROMIUM
566 #define glCompressedCopyTextureCHROMIUM l_glCompressedCopyTextureCHROMIUM
567 #define glCopySubTextureCHROMIUM l_glCopySubTextureCHROMIUM
568 #define glCopyTextureCHROMIUM l_glCopyTextureCHROMIUM
569 #define glCoverageModulationCHROMIUM l_glCoverageModulationCHROMIUM
570 #define glLoseContextCHROMIUM l_glLoseContextCHROMIUM
571 #define glBindFragDataLocationEXT l_glBindFragDataLocationEXT
572 #define glBindFragDataLocationIndexedEXT l_glBindFragDataLocationIndexedEXT
573 #define glGetFragDataIndexEXT l_glGetFragDataIndexEXT
574 #define glGetProgramResourceLocationIndexEXT l_glGetProgramResourceLocationIndexEXT
575 #define glBufferStorageEXT l_glBufferStorageEXT
576 #define glClipControlEXT l_glClipControlEXT
577 #define glCopyImageSubDataEXT l_glCopyImageSubDataEXT
578 #define glGetObjectLabelEXT l_glGetObjectLabelEXT
579 #define glLabelObjectEXT l_glLabelObjectEXT
580 #define glInsertEventMarkerEXT l_glInsertEventMarkerEXT
581 #define glPopGroupMarkerEXT l_glPopGroupMarkerEXT
582 #define glPushGroupMarkerEXT l_glPushGroupMarkerEXT
583 #define glDiscardFramebufferEXT l_glDiscardFramebufferEXT
584 #define glBeginQueryEXT l_glBeginQueryEXT
585 #define glDeleteQueriesEXT l_glDeleteQueriesEXT
586 #define glEndQueryEXT l_glEndQueryEXT
587 #define glGenQueriesEXT l_glGenQueriesEXT
588 #define glGetInteger64vEXT l_glGetInteger64vEXT
589 #define glGetQueryObjecti64vEXT l_glGetQueryObjecti64vEXT
590 #define glGetQueryObjectivEXT l_glGetQueryObjectivEXT
591 #define glGetQueryObjectui64vEXT l_glGetQueryObjectui64vEXT
592 #define glGetQueryObjectuivEXT l_glGetQueryObjectuivEXT
593 #define glGetQueryivEXT l_glGetQueryivEXT
594 #define glIsQueryEXT l_glIsQueryEXT
595 #define glQueryCounterEXT l_glQueryCounterEXT
596 #define glDrawBuffersEXT l_glDrawBuffersEXT
597 #define glBlendEquationSeparateiEXT l_glBlendEquationSeparateiEXT
598 #define glBlendEquationiEXT l_glBlendEquationiEXT
599 #define glBlendFuncSeparateiEXT l_glBlendFuncSeparateiEXT
600 #define glBlendFunciEXT l_glBlendFunciEXT
601 #define glColorMaskiEXT l_glColorMaskiEXT
602 #define glDisableiEXT l_glDisableiEXT
603 #define glEnableiEXT l_glEnableiEXT
604 #define glIsEnablediEXT l_glIsEnablediEXT
605 #define glDrawElementsBaseVertexEXT l_glDrawElementsBaseVertexEXT
606 #define glDrawElementsInstancedBaseVertexEXT l_glDrawElementsInstancedBaseVertexEXT
607 #define glDrawRangeElementsBaseVertexEXT l_glDrawRangeElementsBaseVertexEXT
608 #define glMultiDrawElementsBaseVertexEXT l_glMultiDrawElementsBaseVertexEXT
609 #define glBufferStorageExternalEXT l_glBufferStorageExternalEXT
610 #define glNamedBufferStorageExternalEXT l_glNamedBufferStorageExternalEXT
611 #define glFramebufferTextureEXT l_glFramebufferTextureEXT
612 #define glDrawArraysInstancedEXT l_glDrawArraysInstancedEXT
613 #define glDrawElementsInstancedEXT l_glDrawElementsInstancedEXT
614 #define glVertexAttribDivisorEXT l_glVertexAttribDivisorEXT
615 #define glFlushMappedBufferRangeEXT l_glFlushMappedBufferRangeEXT
616 #define glMapBufferRangeEXT l_glMapBufferRangeEXT
617 #define glBufferStorageMemEXT l_glBufferStorageMemEXT
618 #define glCreateMemoryObjectsEXT l_glCreateMemoryObjectsEXT
619 #define glDeleteMemoryObjectsEXT l_glDeleteMemoryObjectsEXT
620 #define glGetMemoryObjectParameterivEXT l_glGetMemoryObjectParameterivEXT
621 #define glGetUnsignedBytei_vEXT l_glGetUnsignedBytei_vEXT
622 #define glGetUnsignedBytevEXT l_glGetUnsignedBytevEXT
623 #define glIsMemoryObjectEXT l_glIsMemoryObjectEXT
624 #define glMemoryObjectParameterivEXT l_glMemoryObjectParameterivEXT
625 #define glTexStorageMem2DEXT l_glTexStorageMem2DEXT
626 #define glTexStorageMem2DMultisampleEXT l_glTexStorageMem2DMultisampleEXT
627 #define glTexStorageMem3DEXT l_glTexStorageMem3DEXT
628 #define glTexStorageMem3DMultisampleEXT l_glTexStorageMem3DMultisampleEXT
629 #define glImportMemoryFdEXT l_glImportMemoryFdEXT
630 #define glFramebufferTexture2DMultisampleEXT l_glFramebufferTexture2DMultisampleEXT
631 #define glRenderbufferStorageMultisampleEXT l_glRenderbufferStorageMultisampleEXT
632 #define glPrimitiveBoundingBoxEXT l_glPrimitiveBoundingBoxEXT
633 #define glGetGraphicsResetStatusEXT l_glGetGraphicsResetStatusEXT
634 #define glGetnUniformfvEXT l_glGetnUniformfvEXT
635 #define glGetnUniformivEXT l_glGetnUniformivEXT
636 #define glReadnPixelsEXT l_glReadnPixelsEXT
637 #define glDeleteSemaphoresEXT l_glDeleteSemaphoresEXT
638 #define glGenSemaphoresEXT l_glGenSemaphoresEXT
639 #define glGetSemaphoreParameterui64vEXT l_glGetSemaphoreParameterui64vEXT
640 #define glIsSemaphoreEXT l_glIsSemaphoreEXT
641 #define glSemaphoreParameterui64vEXT l_glSemaphoreParameterui64vEXT
642 #define glSignalSemaphoreEXT l_glSignalSemaphoreEXT
643 #define glWaitSemaphoreEXT l_glWaitSemaphoreEXT
644 #define glImportSemaphoreFdEXT l_glImportSemaphoreFdEXT
645 #define glActiveShaderProgramEXT l_glActiveShaderProgramEXT
646 #define glBindProgramPipelineEXT l_glBindProgramPipelineEXT
647 #define glCreateShaderProgramvEXT l_glCreateShaderProgramvEXT
648 #define glDeleteProgramPipelinesEXT l_glDeleteProgramPipelinesEXT
649 #define glGenProgramPipelinesEXT l_glGenProgramPipelinesEXT
650 #define glGetProgramPipelineInfoLogEXT l_glGetProgramPipelineInfoLogEXT
651 #define glGetProgramPipelineivEXT l_glGetProgramPipelineivEXT
652 #define glIsProgramPipelineEXT l_glIsProgramPipelineEXT
653 #define glProgramParameteriEXT l_glProgramParameteriEXT
654 #define glProgramUniform1fEXT l_glProgramUniform1fEXT
655 #define glProgramUniform1fvEXT l_glProgramUniform1fvEXT
656 #define glProgramUniform1iEXT l_glProgramUniform1iEXT
657 #define glProgramUniform1ivEXT l_glProgramUniform1ivEXT
658 #define glProgramUniform1uiEXT l_glProgramUniform1uiEXT
659 #define glProgramUniform1uivEXT l_glProgramUniform1uivEXT
660 #define glProgramUniform2fEXT l_glProgramUniform2fEXT
661 #define glProgramUniform2fvEXT l_glProgramUniform2fvEXT
662 #define glProgramUniform2iEXT l_glProgramUniform2iEXT
663 #define glProgramUniform2ivEXT l_glProgramUniform2ivEXT
664 #define glProgramUniform2uiEXT l_glProgramUniform2uiEXT
665 #define glProgramUniform2uivEXT l_glProgramUniform2uivEXT
666 #define glProgramUniform3fEXT l_glProgramUniform3fEXT
667 #define glProgramUniform3fvEXT l_glProgramUniform3fvEXT
668 #define glProgramUniform3iEXT l_glProgramUniform3iEXT
669 #define glProgramUniform3ivEXT l_glProgramUniform3ivEXT
670 #define glProgramUniform3uiEXT l_glProgramUniform3uiEXT
671 #define glProgramUniform3uivEXT l_glProgramUniform3uivEXT
672 #define glProgramUniform4fEXT l_glProgramUniform4fEXT
673 #define glProgramUniform4fvEXT l_glProgramUniform4fvEXT
674 #define glProgramUniform4iEXT l_glProgramUniform4iEXT
675 #define glProgramUniform4ivEXT l_glProgramUniform4ivEXT
676 #define glProgramUniform4uiEXT l_glProgramUniform4uiEXT
677 #define glProgramUniform4uivEXT l_glProgramUniform4uivEXT
678 #define glProgramUniformMatrix2fvEXT l_glProgramUniformMatrix2fvEXT
679 #define glProgramUniformMatrix2x3fvEXT l_glProgramUniformMatrix2x3fvEXT
680 #define glProgramUniformMatrix2x4fvEXT l_glProgramUniformMatrix2x4fvEXT
681 #define glProgramUniformMatrix3fvEXT l_glProgramUniformMatrix3fvEXT
682 #define glProgramUniformMatrix3x2fvEXT l_glProgramUniformMatrix3x2fvEXT
683 #define glProgramUniformMatrix3x4fvEXT l_glProgramUniformMatrix3x4fvEXT
684 #define glProgramUniformMatrix4fvEXT l_glProgramUniformMatrix4fvEXT
685 #define glProgramUniformMatrix4x2fvEXT l_glProgramUniformMatrix4x2fvEXT
686 #define glProgramUniformMatrix4x3fvEXT l_glProgramUniformMatrix4x3fvEXT
687 #define glUseProgramStagesEXT l_glUseProgramStagesEXT
688 #define glValidateProgramPipelineEXT l_glValidateProgramPipelineEXT
689 #define glFramebufferFetchBarrierEXT l_glFramebufferFetchBarrierEXT
690 #define glPatchParameteriEXT l_glPatchParameteriEXT
691 #define glGetSamplerParameterIivEXT l_glGetSamplerParameterIivEXT
692 #define glGetSamplerParameterIuivEXT l_glGetSamplerParameterIuivEXT
693 #define glGetTexParameterIivEXT l_glGetTexParameterIivEXT
694 #define glGetTexParameterIuivEXT l_glGetTexParameterIuivEXT
695 #define glSamplerParameterIivEXT l_glSamplerParameterIivEXT
696 #define glSamplerParameterIuivEXT l_glSamplerParameterIuivEXT
697 #define glTexParameterIivEXT l_glTexParameterIivEXT
698 #define glTexParameterIuivEXT l_glTexParameterIuivEXT
699 #define glTexBufferEXT l_glTexBufferEXT
700 #define glTexBufferRangeEXT l_glTexBufferRangeEXT
701 #define glTexStorage1DEXT l_glTexStorage1DEXT
702 #define glTexStorage2DEXT l_glTexStorage2DEXT
703 #define glTexStorage3DEXT l_glTexStorage3DEXT
704 #define glBlendBarrierKHR l_glBlendBarrierKHR
705 #define glDebugMessageCallbackKHR l_glDebugMessageCallbackKHR
706 #define glDebugMessageControlKHR l_glDebugMessageControlKHR
707 #define glDebugMessageInsertKHR l_glDebugMessageInsertKHR
708 #define glGetDebugMessageLogKHR l_glGetDebugMessageLogKHR
709 #define glGetObjectLabelKHR l_glGetObjectLabelKHR
710 #define glGetObjectPtrLabelKHR l_glGetObjectPtrLabelKHR
711 #define glGetPointervKHR l_glGetPointervKHR
712 #define glObjectLabelKHR l_glObjectLabelKHR
713 #define glObjectPtrLabelKHR l_glObjectPtrLabelKHR
714 #define glPopDebugGroupKHR l_glPopDebugGroupKHR
715 #define glPushDebugGroupKHR l_glPushDebugGroupKHR
716 #define glMaxShaderCompilerThreadsKHR l_glMaxShaderCompilerThreadsKHR
717 #define glDeleteFencesNV l_glDeleteFencesNV
718 #define glFinishFenceNV l_glFinishFenceNV
719 #define glGenFencesNV l_glGenFencesNV
720 #define glGetFenceivNV l_glGetFenceivNV
721 #define glIsFenceNV l_glIsFenceNV
722 #define glSetFenceNV l_glSetFenceNV
723 #define glTestFenceNV l_glTestFenceNV
724 #define glBlitFramebufferNV l_glBlitFramebufferNV
725 #define glEGLImageTargetRenderbufferStorageOES l_glEGLImageTargetRenderbufferStorageOES
726 #define glEGLImageTargetTexture2DOES l_glEGLImageTargetTexture2DOES
727 #define glCopyImageSubDataOES l_glCopyImageSubDataOES
728 #define glBlendEquationSeparateiOES l_glBlendEquationSeparateiOES
729 #define glBlendEquationiOES l_glBlendEquationiOES
730 #define glBlendFuncSeparateiOES l_glBlendFuncSeparateiOES
731 #define glBlendFunciOES l_glBlendFunciOES
732 #define glColorMaskiOES l_glColorMaskiOES
733 #define glDisableiOES l_glDisableiOES
734 #define glEnableiOES l_glEnableiOES
735 #define glIsEnablediOES l_glIsEnablediOES
736 #define glDrawElementsBaseVertexOES l_glDrawElementsBaseVertexOES
737 #define glDrawElementsInstancedBaseVertexOES l_glDrawElementsInstancedBaseVertexOES
738 #define glDrawRangeElementsBaseVertexOES l_glDrawRangeElementsBaseVertexOES
739 #define glFramebufferTextureOES l_glFramebufferTextureOES
740 #define glGetProgramBinaryOES l_glGetProgramBinaryOES
741 #define glProgramBinaryOES l_glProgramBinaryOES
742 #define glGetBufferPointervOES l_glGetBufferPointervOES
743 #define glMapBufferOES l_glMapBufferOES
744 #define glUnmapBufferOES l_glUnmapBufferOES
745 #define glMinSampleShadingOES l_glMinSampleShadingOES
746 #define glCompressedTexImage3DOES l_glCompressedTexImage3DOES
747 #define glCompressedTexSubImage3DOES l_glCompressedTexSubImage3DOES
748 #define glCopyTexSubImage3DOES l_glCopyTexSubImage3DOES
749 #define glFramebufferTexture3DOES l_glFramebufferTexture3DOES
750 #define glTexImage3DOES l_glTexImage3DOES
751 #define glTexSubImage3DOES l_glTexSubImage3DOES
752 #define glGetSamplerParameterIivOES l_glGetSamplerParameterIivOES
753 #define glGetSamplerParameterIuivOES l_glGetSamplerParameterIuivOES
754 #define glGetTexParameterIivOES l_glGetTexParameterIivOES
755 #define glGetTexParameterIuivOES l_glGetTexParameterIuivOES
756 #define glSamplerParameterIivOES l_glSamplerParameterIivOES
757 #define glSamplerParameterIuivOES l_glSamplerParameterIuivOES
758 #define glTexParameterIivOES l_glTexParameterIivOES
759 #define glTexParameterIuivOES l_glTexParameterIuivOES
760 #define glTexBufferOES l_glTexBufferOES
761 #define glTexBufferRangeOES l_glTexBufferRangeOES
762 #define glTexStorage3DMultisampleOES l_glTexStorage3DMultisampleOES
763 #define glBindVertexArrayOES l_glBindVertexArrayOES
764 #define glDeleteVertexArraysOES l_glDeleteVertexArraysOES
765 #define glGenVertexArraysOES l_glGenVertexArraysOES
766 #define glIsVertexArrayOES l_glIsVertexArrayOES
767 #define glFramebufferTextureMultiviewOVR l_glFramebufferTextureMultiviewOVR
768 #define glDrawTexfOES l_glDrawTexfOES
769 #define glDrawTexfvOES l_glDrawTexfvOES
770 #define glDrawTexiOES l_glDrawTexiOES
771 #define glDrawTexivOES l_glDrawTexivOES
772 #define glDrawTexsOES l_glDrawTexsOES
773 #define glDrawTexsvOES l_glDrawTexsvOES
774 #define glDrawTexxOES l_glDrawTexxOES
775 #define glDrawTexxvOES l_glDrawTexxvOES
776 #define glBindFramebufferOES l_glBindFramebufferOES
777 #define glBindRenderbufferOES l_glBindRenderbufferOES
778 #define glCheckFramebufferStatusOES l_glCheckFramebufferStatusOES
779 #define glDeleteFramebuffersOES l_glDeleteFramebuffersOES
780 #define glDeleteRenderbuffersOES l_glDeleteRenderbuffersOES
781 #define glFramebufferRenderbufferOES l_glFramebufferRenderbufferOES
782 #define glFramebufferTexture2DOES l_glFramebufferTexture2DOES
783 #define glGenFramebuffersOES l_glGenFramebuffersOES
784 #define glGenRenderbuffersOES l_glGenRenderbuffersOES
785 #define glGenerateMipmapOES l_glGenerateMipmapOES
786 #define glGetFramebufferAttachmentParameterivOES l_glGetFramebufferAttachmentParameterivOES
787 #define glGetRenderbufferParameterivOES l_glGetRenderbufferParameterivOES
788 #define glIsFramebufferOES l_glIsFramebufferOES
789 #define glIsRenderbufferOES l_glIsRenderbufferOES
790 #define glRenderbufferStorageOES l_glRenderbufferStorageOES
791 #define glCurrentPaletteMatrixOES l_glCurrentPaletteMatrixOES
792 #define glLoadPaletteFromModelViewMatrixOES l_glLoadPaletteFromModelViewMatrixOES
793 #define glMatrixIndexPointerOES l_glMatrixIndexPointerOES
794 #define glWeightPointerOES l_glWeightPointerOES
795 #define glPointSizePointerOES l_glPointSizePointerOES
796 #define glQueryMatrixxOES l_glQueryMatrixxOES
797 #define glGetTexGenfvOES l_glGetTexGenfvOES
798 #define glGetTexGenivOES l_glGetTexGenivOES
799 #define glGetTexGenxvOES l_glGetTexGenxvOES
800 #define glTexGenfOES l_glTexGenfOES
801 #define glTexGenfvOES l_glTexGenfvOES
802 #define glTexGeniOES l_glTexGeniOES
803 #define glTexGenivOES l_glTexGenivOES
804 #define glTexGenxOES l_glTexGenxOES
805 #define glTexGenxvOES l_glTexGenxvOES
806 ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCPROC l_glAlphaFunc;
807 ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEFPROC l_glClipPlanef;
808 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4FPROC l_glColor4f;
809 ANGLE_UTIL_EXPORT extern PFNGLFOGFPROC l_glFogf;
810 ANGLE_UTIL_EXPORT extern PFNGLFOGFVPROC l_glFogfv;
811 ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMFPROC l_glFrustumf;
812 ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEFPROC l_glGetClipPlanef;
813 ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTFVPROC l_glGetLightfv;
814 ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALFVPROC l_glGetMaterialfv;
815 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVFVPROC l_glGetTexEnvfv;
816 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFPROC l_glLightModelf;
817 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELFVPROC l_glLightModelfv;
818 ANGLE_UTIL_EXPORT extern PFNGLLIGHTFPROC l_glLightf;
819 ANGLE_UTIL_EXPORT extern PFNGLLIGHTFVPROC l_glLightfv;
820 ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXFPROC l_glLoadMatrixf;
821 ANGLE_UTIL_EXPORT extern PFNGLMATERIALFPROC l_glMaterialf;
822 ANGLE_UTIL_EXPORT extern PFNGLMATERIALFVPROC l_glMaterialfv;
823 ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXFPROC l_glMultMatrixf;
824 ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4FPROC l_glMultiTexCoord4f;
825 ANGLE_UTIL_EXPORT extern PFNGLNORMAL3FPROC l_glNormal3f;
826 ANGLE_UTIL_EXPORT extern PFNGLORTHOFPROC l_glOrthof;
827 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFPROC l_glPointParameterf;
828 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERFVPROC l_glPointParameterfv;
829 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPROC l_glPointSize;
830 ANGLE_UTIL_EXPORT extern PFNGLROTATEFPROC l_glRotatef;
831 ANGLE_UTIL_EXPORT extern PFNGLSCALEFPROC l_glScalef;
832 ANGLE_UTIL_EXPORT extern PFNGLTEXENVFPROC l_glTexEnvf;
833 ANGLE_UTIL_EXPORT extern PFNGLTEXENVFVPROC l_glTexEnvfv;
834 ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEFPROC l_glTranslatef;
835 ANGLE_UTIL_EXPORT extern PFNGLALPHAFUNCXPROC l_glAlphaFuncx;
836 ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORXPROC l_glClearColorx;
837 ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHXPROC l_glClearDepthx;
838 ANGLE_UTIL_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC l_glClientActiveTexture;
839 ANGLE_UTIL_EXPORT extern PFNGLCLIPPLANEXPROC l_glClipPlanex;
840 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4UBPROC l_glColor4ub;
841 ANGLE_UTIL_EXPORT extern PFNGLCOLOR4XPROC l_glColor4x;
842 ANGLE_UTIL_EXPORT extern PFNGLCOLORPOINTERPROC l_glColorPointer;
843 ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEXPROC l_glDepthRangex;
844 ANGLE_UTIL_EXPORT extern PFNGLDISABLECLIENTSTATEPROC l_glDisableClientState;
845 ANGLE_UTIL_EXPORT extern PFNGLENABLECLIENTSTATEPROC l_glEnableClientState;
846 ANGLE_UTIL_EXPORT extern PFNGLFOGXPROC l_glFogx;
847 ANGLE_UTIL_EXPORT extern PFNGLFOGXVPROC l_glFogxv;
848 ANGLE_UTIL_EXPORT extern PFNGLFRUSTUMXPROC l_glFrustumx;
849 ANGLE_UTIL_EXPORT extern PFNGLGETCLIPPLANEXPROC l_glGetClipPlanex;
850 ANGLE_UTIL_EXPORT extern PFNGLGETFIXEDVPROC l_glGetFixedv;
851 ANGLE_UTIL_EXPORT extern PFNGLGETLIGHTXVPROC l_glGetLightxv;
852 ANGLE_UTIL_EXPORT extern PFNGLGETMATERIALXVPROC l_glGetMaterialxv;
853 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVIVPROC l_glGetTexEnviv;
854 ANGLE_UTIL_EXPORT extern PFNGLGETTEXENVXVPROC l_glGetTexEnvxv;
855 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERXVPROC l_glGetTexParameterxv;
856 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXPROC l_glLightModelx;
857 ANGLE_UTIL_EXPORT extern PFNGLLIGHTMODELXVPROC l_glLightModelxv;
858 ANGLE_UTIL_EXPORT extern PFNGLLIGHTXPROC l_glLightx;
859 ANGLE_UTIL_EXPORT extern PFNGLLIGHTXVPROC l_glLightxv;
860 ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHXPROC l_glLineWidthx;
861 ANGLE_UTIL_EXPORT extern PFNGLLOADIDENTITYPROC l_glLoadIdentity;
862 ANGLE_UTIL_EXPORT extern PFNGLLOADMATRIXXPROC l_glLoadMatrixx;
863 ANGLE_UTIL_EXPORT extern PFNGLLOGICOPPROC l_glLogicOp;
864 ANGLE_UTIL_EXPORT extern PFNGLMATERIALXPROC l_glMaterialx;
865 ANGLE_UTIL_EXPORT extern PFNGLMATERIALXVPROC l_glMaterialxv;
866 ANGLE_UTIL_EXPORT extern PFNGLMATRIXMODEPROC l_glMatrixMode;
867 ANGLE_UTIL_EXPORT extern PFNGLMULTMATRIXXPROC l_glMultMatrixx;
868 ANGLE_UTIL_EXPORT extern PFNGLMULTITEXCOORD4XPROC l_glMultiTexCoord4x;
869 ANGLE_UTIL_EXPORT extern PFNGLNORMAL3XPROC l_glNormal3x;
870 ANGLE_UTIL_EXPORT extern PFNGLNORMALPOINTERPROC l_glNormalPointer;
871 ANGLE_UTIL_EXPORT extern PFNGLORTHOXPROC l_glOrthox;
872 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXPROC l_glPointParameterx;
873 ANGLE_UTIL_EXPORT extern PFNGLPOINTPARAMETERXVPROC l_glPointParameterxv;
874 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEXPROC l_glPointSizex;
875 ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETXPROC l_glPolygonOffsetx;
876 ANGLE_UTIL_EXPORT extern PFNGLPOPMATRIXPROC l_glPopMatrix;
877 ANGLE_UTIL_EXPORT extern PFNGLPUSHMATRIXPROC l_glPushMatrix;
878 ANGLE_UTIL_EXPORT extern PFNGLROTATEXPROC l_glRotatex;
879 ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEXPROC l_glSampleCoveragex;
880 ANGLE_UTIL_EXPORT extern PFNGLSCALEXPROC l_glScalex;
881 ANGLE_UTIL_EXPORT extern PFNGLSHADEMODELPROC l_glShadeModel;
882 ANGLE_UTIL_EXPORT extern PFNGLTEXCOORDPOINTERPROC l_glTexCoordPointer;
883 ANGLE_UTIL_EXPORT extern PFNGLTEXENVIPROC l_glTexEnvi;
884 ANGLE_UTIL_EXPORT extern PFNGLTEXENVXPROC l_glTexEnvx;
885 ANGLE_UTIL_EXPORT extern PFNGLTEXENVIVPROC l_glTexEnviv;
886 ANGLE_UTIL_EXPORT extern PFNGLTEXENVXVPROC l_glTexEnvxv;
887 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXPROC l_glTexParameterx;
888 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERXVPROC l_glTexParameterxv;
889 ANGLE_UTIL_EXPORT extern PFNGLTRANSLATEXPROC l_glTranslatex;
890 ANGLE_UTIL_EXPORT extern PFNGLVERTEXPOINTERPROC l_glVertexPointer;
891 ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTUREPROC l_glActiveTexture;
892 ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERPROC l_glAttachShader;
893 ANGLE_UTIL_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC l_glBindAttribLocation;
894 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERPROC l_glBindBuffer;
895 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFERPROC l_glBindFramebuffer;
896 ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFERPROC l_glBindRenderbuffer;
897 ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTUREPROC l_glBindTexture;
898 ANGLE_UTIL_EXPORT extern PFNGLBLENDCOLORPROC l_glBlendColor;
899 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONPROC l_glBlendEquation;
900 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC l_glBlendEquationSeparate;
901 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCPROC l_glBlendFunc;
902 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC l_glBlendFuncSeparate;
903 ANGLE_UTIL_EXPORT extern PFNGLBUFFERDATAPROC l_glBufferData;
904 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSUBDATAPROC l_glBufferSubData;
905 ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC l_glCheckFramebufferStatus;
906 ANGLE_UTIL_EXPORT extern PFNGLCLEARPROC l_glClear;
907 ANGLE_UTIL_EXPORT extern PFNGLCLEARCOLORPROC l_glClearColor;
908 ANGLE_UTIL_EXPORT extern PFNGLCLEARDEPTHFPROC l_glClearDepthf;
909 ANGLE_UTIL_EXPORT extern PFNGLCLEARSTENCILPROC l_glClearStencil;
910 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKPROC l_glColorMask;
911 ANGLE_UTIL_EXPORT extern PFNGLCOMPILESHADERPROC l_glCompileShader;
912 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC l_glCompressedTexImage2D;
913 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC l_glCompressedTexSubImage2D;
914 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC l_glCopyTexImage2D;
915 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC l_glCopyTexSubImage2D;
916 ANGLE_UTIL_EXPORT extern PFNGLCREATEPROGRAMPROC l_glCreateProgram;
917 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROC l_glCreateShader;
918 ANGLE_UTIL_EXPORT extern PFNGLCULLFACEPROC l_glCullFace;
919 ANGLE_UTIL_EXPORT extern PFNGLDELETEBUFFERSPROC l_glDeleteBuffers;
920 ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC l_glDeleteFramebuffers;
921 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPROC l_glDeleteProgram;
922 ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSPROC l_glDeleteRenderbuffers;
923 ANGLE_UTIL_EXPORT extern PFNGLDELETESHADERPROC l_glDeleteShader;
924 ANGLE_UTIL_EXPORT extern PFNGLDELETETEXTURESPROC l_glDeleteTextures;
925 ANGLE_UTIL_EXPORT extern PFNGLDEPTHFUNCPROC l_glDepthFunc;
926 ANGLE_UTIL_EXPORT extern PFNGLDEPTHMASKPROC l_glDepthMask;
927 ANGLE_UTIL_EXPORT extern PFNGLDEPTHRANGEFPROC l_glDepthRangef;
928 ANGLE_UTIL_EXPORT extern PFNGLDETACHSHADERPROC l_glDetachShader;
929 ANGLE_UTIL_EXPORT extern PFNGLDISABLEPROC l_glDisable;
930 ANGLE_UTIL_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC l_glDisableVertexAttribArray;
931 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSPROC l_glDrawArrays;
932 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSPROC l_glDrawElements;
933 ANGLE_UTIL_EXPORT extern PFNGLENABLEPROC l_glEnable;
934 ANGLE_UTIL_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC l_glEnableVertexAttribArray;
935 ANGLE_UTIL_EXPORT extern PFNGLFINISHPROC l_glFinish;
936 ANGLE_UTIL_EXPORT extern PFNGLFLUSHPROC l_glFlush;
937 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC l_glFramebufferRenderbuffer;
938 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC l_glFramebufferTexture2D;
939 ANGLE_UTIL_EXPORT extern PFNGLFRONTFACEPROC l_glFrontFace;
940 ANGLE_UTIL_EXPORT extern PFNGLGENBUFFERSPROC l_glGenBuffers;
941 ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPPROC l_glGenerateMipmap;
942 ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSPROC l_glGenFramebuffers;
943 ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSPROC l_glGenRenderbuffers;
944 ANGLE_UTIL_EXPORT extern PFNGLGENTEXTURESPROC l_glGenTextures;
945 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEATTRIBPROC l_glGetActiveAttrib;
946 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMPROC l_glGetActiveUniform;
947 ANGLE_UTIL_EXPORT extern PFNGLGETATTACHEDSHADERSPROC l_glGetAttachedShaders;
948 ANGLE_UTIL_EXPORT extern PFNGLGETATTRIBLOCATIONPROC l_glGetAttribLocation;
949 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVPROC l_glGetBooleanv;
950 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC l_glGetBufferParameteriv;
951 ANGLE_UTIL_EXPORT extern PFNGLGETERRORPROC l_glGetError;
952 ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVPROC l_glGetFloatv;
953 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
954     l_glGetFramebufferAttachmentParameteriv;
955 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVPROC l_glGetIntegerv;
956 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVPROC l_glGetProgramiv;
957 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC l_glGetProgramInfoLog;
958 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC l_glGetRenderbufferParameteriv;
959 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVPROC l_glGetShaderiv;
960 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERINFOLOGPROC l_glGetShaderInfoLog;
961 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC l_glGetShaderPrecisionFormat;
962 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERSOURCEPROC l_glGetShaderSource;
963 ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGPROC l_glGetString;
964 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVPROC l_glGetTexParameterfv;
965 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVPROC l_glGetTexParameteriv;
966 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVPROC l_glGetUniformfv;
967 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVPROC l_glGetUniformiv;
968 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC l_glGetUniformLocation;
969 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC l_glGetVertexAttribfv;
970 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC l_glGetVertexAttribiv;
971 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC l_glGetVertexAttribPointerv;
972 ANGLE_UTIL_EXPORT extern PFNGLHINTPROC l_glHint;
973 ANGLE_UTIL_EXPORT extern PFNGLISBUFFERPROC l_glIsBuffer;
974 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDPROC l_glIsEnabled;
975 ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFERPROC l_glIsFramebuffer;
976 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPROC l_glIsProgram;
977 ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFERPROC l_glIsRenderbuffer;
978 ANGLE_UTIL_EXPORT extern PFNGLISSHADERPROC l_glIsShader;
979 ANGLE_UTIL_EXPORT extern PFNGLISTEXTUREPROC l_glIsTexture;
980 ANGLE_UTIL_EXPORT extern PFNGLLINEWIDTHPROC l_glLineWidth;
981 ANGLE_UTIL_EXPORT extern PFNGLLINKPROGRAMPROC l_glLinkProgram;
982 ANGLE_UTIL_EXPORT extern PFNGLPIXELSTOREIPROC l_glPixelStorei;
983 ANGLE_UTIL_EXPORT extern PFNGLPOLYGONOFFSETPROC l_glPolygonOffset;
984 ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSPROC l_glReadPixels;
985 ANGLE_UTIL_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC l_glReleaseShaderCompiler;
986 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC l_glRenderbufferStorage;
987 ANGLE_UTIL_EXPORT extern PFNGLSAMPLECOVERAGEPROC l_glSampleCoverage;
988 ANGLE_UTIL_EXPORT extern PFNGLSCISSORPROC l_glScissor;
989 ANGLE_UTIL_EXPORT extern PFNGLSHADERBINARYPROC l_glShaderBinary;
990 ANGLE_UTIL_EXPORT extern PFNGLSHADERSOURCEPROC l_glShaderSource;
991 ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCPROC l_glStencilFunc;
992 ANGLE_UTIL_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC l_glStencilFuncSeparate;
993 ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKPROC l_glStencilMask;
994 ANGLE_UTIL_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC l_glStencilMaskSeparate;
995 ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPPROC l_glStencilOp;
996 ANGLE_UTIL_EXPORT extern PFNGLSTENCILOPSEPARATEPROC l_glStencilOpSeparate;
997 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DPROC l_glTexImage2D;
998 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFPROC l_glTexParameterf;
999 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVPROC l_glTexParameterfv;
1000 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIPROC l_glTexParameteri;
1001 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVPROC l_glTexParameteriv;
1002 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DPROC l_glTexSubImage2D;
1003 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FPROC l_glUniform1f;
1004 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1FVPROC l_glUniform1fv;
1005 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IPROC l_glUniform1i;
1006 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1IVPROC l_glUniform1iv;
1007 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FPROC l_glUniform2f;
1008 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2FVPROC l_glUniform2fv;
1009 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IPROC l_glUniform2i;
1010 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2IVPROC l_glUniform2iv;
1011 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FPROC l_glUniform3f;
1012 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3FVPROC l_glUniform3fv;
1013 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IPROC l_glUniform3i;
1014 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3IVPROC l_glUniform3iv;
1015 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FPROC l_glUniform4f;
1016 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4FVPROC l_glUniform4fv;
1017 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IPROC l_glUniform4i;
1018 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4IVPROC l_glUniform4iv;
1019 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC l_glUniformMatrix2fv;
1020 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC l_glUniformMatrix3fv;
1021 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC l_glUniformMatrix4fv;
1022 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMPROC l_glUseProgram;
1023 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPROC l_glValidateProgram;
1024 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FPROC l_glVertexAttrib1f;
1025 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB1FVPROC l_glVertexAttrib1fv;
1026 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FPROC l_glVertexAttrib2f;
1027 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB2FVPROC l_glVertexAttrib2fv;
1028 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FPROC l_glVertexAttrib3f;
1029 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB3FVPROC l_glVertexAttrib3fv;
1030 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FPROC l_glVertexAttrib4f;
1031 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIB4FVPROC l_glVertexAttrib4fv;
1032 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC l_glVertexAttribPointer;
1033 ANGLE_UTIL_EXPORT extern PFNGLVIEWPORTPROC l_glViewport;
1034 ANGLE_UTIL_EXPORT extern PFNGLREADBUFFERPROC l_glReadBuffer;
1035 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC l_glDrawRangeElements;
1036 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DPROC l_glTexImage3D;
1037 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DPROC l_glTexSubImage3D;
1038 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC l_glCopyTexSubImage3D;
1039 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC l_glCompressedTexImage3D;
1040 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC l_glCompressedTexSubImage3D;
1041 ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESPROC l_glGenQueries;
1042 ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESPROC l_glDeleteQueries;
1043 ANGLE_UTIL_EXPORT extern PFNGLISQUERYPROC l_glIsQuery;
1044 ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYPROC l_glBeginQuery;
1045 ANGLE_UTIL_EXPORT extern PFNGLENDQUERYPROC l_glEndQuery;
1046 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVPROC l_glGetQueryiv;
1047 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC l_glGetQueryObjectuiv;
1048 ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFERPROC l_glUnmapBuffer;
1049 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVPROC l_glGetBufferPointerv;
1050 ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSPROC l_glDrawBuffers;
1051 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC l_glUniformMatrix2x3fv;
1052 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC l_glUniformMatrix3x2fv;
1053 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC l_glUniformMatrix2x4fv;
1054 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC l_glUniformMatrix4x2fv;
1055 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC l_glUniformMatrix3x4fv;
1056 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC l_glUniformMatrix4x3fv;
1057 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERPROC l_glBlitFramebuffer;
1058 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC l_glRenderbufferStorageMultisample;
1059 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC l_glFramebufferTextureLayer;
1060 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEPROC l_glMapBufferRange;
1061 ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC l_glFlushMappedBufferRange;
1062 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYPROC l_glBindVertexArray;
1063 ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC l_glDeleteVertexArrays;
1064 ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSPROC l_glGenVertexArrays;
1065 ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYPROC l_glIsVertexArray;
1066 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VPROC l_glGetIntegeri_v;
1067 ANGLE_UTIL_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC l_glBeginTransformFeedback;
1068 ANGLE_UTIL_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC l_glEndTransformFeedback;
1069 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERRANGEPROC l_glBindBufferRange;
1070 ANGLE_UTIL_EXPORT extern PFNGLBINDBUFFERBASEPROC l_glBindBufferBase;
1071 ANGLE_UTIL_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC l_glTransformFeedbackVaryings;
1072 ANGLE_UTIL_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC l_glGetTransformFeedbackVarying;
1073 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC l_glVertexAttribIPointer;
1074 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC l_glGetVertexAttribIiv;
1075 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC l_glGetVertexAttribIuiv;
1076 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IPROC l_glVertexAttribI4i;
1077 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC l_glVertexAttribI4ui;
1078 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC l_glVertexAttribI4iv;
1079 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC l_glVertexAttribI4uiv;
1080 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVPROC l_glGetUniformuiv;
1081 ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC l_glGetFragDataLocation;
1082 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIPROC l_glUniform1ui;
1083 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIPROC l_glUniform2ui;
1084 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIPROC l_glUniform3ui;
1085 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIPROC l_glUniform4ui;
1086 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIVPROC l_glUniform1uiv;
1087 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIVPROC l_glUniform2uiv;
1088 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM3UIVPROC l_glUniform3uiv;
1089 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM4UIVPROC l_glUniform4uiv;
1090 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERIVPROC l_glClearBufferiv;
1091 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERUIVPROC l_glClearBufferuiv;
1092 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFVPROC l_glClearBufferfv;
1093 ANGLE_UTIL_EXPORT extern PFNGLCLEARBUFFERFIPROC l_glClearBufferfi;
1094 ANGLE_UTIL_EXPORT extern PFNGLGETSTRINGIPROC l_glGetStringi;
1095 ANGLE_UTIL_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC l_glCopyBufferSubData;
1096 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMINDICESPROC l_glGetUniformIndices;
1097 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC l_glGetActiveUniformsiv;
1098 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC l_glGetUniformBlockIndex;
1099 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC l_glGetActiveUniformBlockiv;
1100 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC l_glGetActiveUniformBlockName;
1101 ANGLE_UTIL_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC l_glUniformBlockBinding;
1102 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC l_glDrawArraysInstanced;
1103 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC l_glDrawElementsInstanced;
1104 ANGLE_UTIL_EXPORT extern PFNGLFENCESYNCPROC l_glFenceSync;
1105 ANGLE_UTIL_EXPORT extern PFNGLISSYNCPROC l_glIsSync;
1106 ANGLE_UTIL_EXPORT extern PFNGLDELETESYNCPROC l_glDeleteSync;
1107 ANGLE_UTIL_EXPORT extern PFNGLCLIENTWAITSYNCPROC l_glClientWaitSync;
1108 ANGLE_UTIL_EXPORT extern PFNGLWAITSYNCPROC l_glWaitSync;
1109 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VPROC l_glGetInteger64v;
1110 ANGLE_UTIL_EXPORT extern PFNGLGETSYNCIVPROC l_glGetSynciv;
1111 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VPROC l_glGetInteger64i_v;
1112 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC l_glGetBufferParameteri64v;
1113 ANGLE_UTIL_EXPORT extern PFNGLGENSAMPLERSPROC l_glGenSamplers;
1114 ANGLE_UTIL_EXPORT extern PFNGLDELETESAMPLERSPROC l_glDeleteSamplers;
1115 ANGLE_UTIL_EXPORT extern PFNGLISSAMPLERPROC l_glIsSampler;
1116 ANGLE_UTIL_EXPORT extern PFNGLBINDSAMPLERPROC l_glBindSampler;
1117 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIPROC l_glSamplerParameteri;
1118 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC l_glSamplerParameteriv;
1119 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFPROC l_glSamplerParameterf;
1120 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC l_glSamplerParameterfv;
1121 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC l_glGetSamplerParameteriv;
1122 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC l_glGetSamplerParameterfv;
1123 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC l_glVertexAttribDivisor;
1124 ANGLE_UTIL_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC l_glBindTransformFeedback;
1125 ANGLE_UTIL_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC l_glDeleteTransformFeedbacks;
1126 ANGLE_UTIL_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC l_glGenTransformFeedbacks;
1127 ANGLE_UTIL_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC l_glIsTransformFeedback;
1128 ANGLE_UTIL_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC l_glPauseTransformFeedback;
1129 ANGLE_UTIL_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC l_glResumeTransformFeedback;
1130 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYPROC l_glGetProgramBinary;
1131 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYPROC l_glProgramBinary;
1132 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERIPROC l_glProgramParameteri;
1133 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC l_glInvalidateFramebuffer;
1134 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC l_glInvalidateSubFramebuffer;
1135 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DPROC l_glTexStorage2D;
1136 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DPROC l_glTexStorage3D;
1137 ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVPROC l_glGetInternalformativ;
1138 ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEPROC l_glDispatchCompute;
1139 ANGLE_UTIL_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC l_glDispatchComputeIndirect;
1140 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC l_glDrawArraysIndirect;
1141 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC l_glDrawElementsIndirect;
1142 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC l_glFramebufferParameteri;
1143 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC l_glGetFramebufferParameteriv;
1144 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC l_glGetProgramInterfaceiv;
1145 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC l_glGetProgramResourceIndex;
1146 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC l_glGetProgramResourceName;
1147 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC l_glGetProgramResourceiv;
1148 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC l_glGetProgramResourceLocation;
1149 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC l_glUseProgramStages;
1150 ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC l_glActiveShaderProgram;
1151 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC l_glCreateShaderProgramv;
1152 ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC l_glBindProgramPipeline;
1153 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC l_glDeleteProgramPipelines;
1154 ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC l_glGenProgramPipelines;
1155 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINEPROC l_glIsProgramPipeline;
1156 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC l_glGetProgramPipelineiv;
1157 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC l_glProgramUniform1i;
1158 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC l_glProgramUniform2i;
1159 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC l_glProgramUniform3i;
1160 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC l_glProgramUniform4i;
1161 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC l_glProgramUniform1ui;
1162 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC l_glProgramUniform2ui;
1163 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC l_glProgramUniform3ui;
1164 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC l_glProgramUniform4ui;
1165 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC l_glProgramUniform1f;
1166 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC l_glProgramUniform2f;
1167 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC l_glProgramUniform3f;
1168 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC l_glProgramUniform4f;
1169 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC l_glProgramUniform1iv;
1170 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC l_glProgramUniform2iv;
1171 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC l_glProgramUniform3iv;
1172 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC l_glProgramUniform4iv;
1173 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC l_glProgramUniform1uiv;
1174 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC l_glProgramUniform2uiv;
1175 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC l_glProgramUniform3uiv;
1176 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC l_glProgramUniform4uiv;
1177 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC l_glProgramUniform1fv;
1178 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC l_glProgramUniform2fv;
1179 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC l_glProgramUniform3fv;
1180 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC l_glProgramUniform4fv;
1181 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC l_glProgramUniformMatrix2fv;
1182 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC l_glProgramUniformMatrix3fv;
1183 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC l_glProgramUniformMatrix4fv;
1184 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC l_glProgramUniformMatrix2x3fv;
1185 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC l_glProgramUniformMatrix3x2fv;
1186 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC l_glProgramUniformMatrix2x4fv;
1187 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC l_glProgramUniformMatrix4x2fv;
1188 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC l_glProgramUniformMatrix3x4fv;
1189 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC l_glProgramUniformMatrix4x3fv;
1190 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC l_glValidateProgramPipeline;
1191 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC l_glGetProgramPipelineInfoLog;
1192 ANGLE_UTIL_EXPORT extern PFNGLBINDIMAGETEXTUREPROC l_glBindImageTexture;
1193 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VPROC l_glGetBooleani_v;
1194 ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERPROC l_glMemoryBarrier;
1195 ANGLE_UTIL_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC l_glMemoryBarrierByRegion;
1196 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC l_glTexStorage2DMultisample;
1197 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVPROC l_glGetMultisamplefv;
1198 ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIPROC l_glSampleMaski;
1199 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC l_glGetTexLevelParameteriv;
1200 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC l_glGetTexLevelParameterfv;
1201 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXBUFFERPROC l_glBindVertexBuffer;
1202 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC l_glVertexAttribFormat;
1203 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC l_glVertexAttribIFormat;
1204 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC l_glVertexAttribBinding;
1205 ANGLE_UTIL_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC l_glVertexBindingDivisor;
1206 ANGLE_UTIL_EXPORT extern PFNGLBLENDBARRIERPROC l_glBlendBarrier;
1207 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAPROC l_glCopyImageSubData;
1208 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLPROC l_glDebugMessageControl;
1209 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTPROC l_glDebugMessageInsert;
1210 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKPROC l_glDebugMessageCallback;
1211 ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGPROC l_glGetDebugMessageLog;
1212 ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPPROC l_glPushDebugGroup;
1213 ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPPROC l_glPopDebugGroup;
1214 ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELPROC l_glObjectLabel;
1215 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELPROC l_glGetObjectLabel;
1216 ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELPROC l_glObjectPtrLabel;
1217 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELPROC l_glGetObjectPtrLabel;
1218 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVPROC l_glGetPointerv;
1219 ANGLE_UTIL_EXPORT extern PFNGLENABLEIPROC l_glEnablei;
1220 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIPROC l_glDisablei;
1221 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIPROC l_glBlendEquationi;
1222 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIPROC l_glBlendEquationSeparatei;
1223 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIPROC l_glBlendFunci;
1224 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIPROC l_glBlendFuncSeparatei;
1225 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIPROC l_glColorMaski;
1226 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIPROC l_glIsEnabledi;
1227 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXPROC l_glDrawElementsBaseVertex;
1228 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC l_glDrawRangeElementsBaseVertex;
1229 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
1230     l_glDrawElementsInstancedBaseVertex;
1231 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREPROC l_glFramebufferTexture;
1232 ANGLE_UTIL_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXPROC l_glPrimitiveBoundingBox;
1233 ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSPROC l_glGetGraphicsResetStatus;
1234 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSPROC l_glReadnPixels;
1235 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVPROC l_glGetnUniformfv;
1236 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVPROC l_glGetnUniformiv;
1237 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVPROC l_glGetnUniformuiv;
1238 ANGLE_UTIL_EXPORT extern PFNGLMINSAMPLESHADINGPROC l_glMinSampleShading;
1239 ANGLE_UTIL_EXPORT extern PFNGLPATCHPARAMETERIPROC l_glPatchParameteri;
1240 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVPROC l_glTexParameterIiv;
1241 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVPROC l_glTexParameterIuiv;
1242 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVPROC l_glGetTexParameterIiv;
1243 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVPROC l_glGetTexParameterIuiv;
1244 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVPROC l_glSamplerParameterIiv;
1245 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVPROC l_glSamplerParameterIuiv;
1246 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVPROC l_glGetSamplerParameterIiv;
1247 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVPROC l_glGetSamplerParameterIuiv;
1248 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERPROC l_glTexBuffer;
1249 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEPROC l_glTexBufferRange;
1250 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEPROC l_glTexStorage3DMultisample;
1251 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
1252     l_glDrawArraysInstancedBaseInstanceANGLE;
1253 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
1254     l_glDrawElementsInstancedBaseVertexBaseInstanceANGLE;
1255 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
1256     l_glMultiDrawArraysInstancedBaseInstanceANGLE;
1257 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
1258     l_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE;
1259 ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC l_glCopySubTexture3DANGLE;
1260 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC l_glCopyTexture3DANGLE;
1261 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC l_glBlitFramebufferANGLE;
1262 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
1263     l_glRenderbufferStorageMultisampleANGLE;
1264 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC l_glGetRenderbufferImageANGLE;
1265 ANGLE_UTIL_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC l_glGetTexImageANGLE;
1266 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC l_glGetTexLevelParameterfvANGLE;
1267 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC l_glGetTexLevelParameterivANGLE;
1268 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC l_glDrawArraysInstancedANGLE;
1269 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC l_glDrawElementsInstancedANGLE;
1270 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC l_glVertexAttribDivisorANGLE;
1271 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC l_glTexStorageMemFlags2DANGLE;
1272 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC
1273     l_glTexStorageMemFlags2DMultisampleANGLE;
1274 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC l_glTexStorageMemFlags3DANGLE;
1275 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC
1276     l_glTexStorageMemFlags3DMultisampleANGLE;
1277 ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC l_glImportMemoryZirconHandleANGLE;
1278 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC l_glMultiDrawArraysANGLE;
1279 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC l_glMultiDrawArraysInstancedANGLE;
1280 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC l_glMultiDrawElementsANGLE;
1281 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC
1282     l_glMultiDrawElementsInstancedANGLE;
1283 ANGLE_UTIL_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC l_glProvokingVertexANGLE;
1284 ANGLE_UTIL_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC l_glDisableExtensionANGLE;
1285 ANGLE_UTIL_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC l_glRequestExtensionANGLE;
1286 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC
1287     l_glCompressedTexImage2DRobustANGLE;
1288 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC
1289     l_glCompressedTexImage3DRobustANGLE;
1290 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC
1291     l_glCompressedTexSubImage2DRobustANGLE;
1292 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC
1293     l_glCompressedTexSubImage3DRobustANGLE;
1294 ANGLE_UTIL_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC
1295     l_glGetActiveUniformBlockivRobustANGLE;
1296 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC l_glGetBooleani_vRobustANGLE;
1297 ANGLE_UTIL_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC l_glGetBooleanvRobustANGLE;
1298 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC
1299     l_glGetBufferParameteri64vRobustANGLE;
1300 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC
1301     l_glGetBufferParameterivRobustANGLE;
1302 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC l_glGetBufferPointervRobustANGLE;
1303 ANGLE_UTIL_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC l_glGetFloatvRobustANGLE;
1304 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC
1305     l_glGetFramebufferAttachmentParameterivRobustANGLE;
1306 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC
1307     l_glGetFramebufferParameterivRobustANGLE;
1308 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC l_glGetInteger64i_vRobustANGLE;
1309 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC l_glGetInteger64vRobustANGLE;
1310 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC l_glGetIntegeri_vRobustANGLE;
1311 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC l_glGetIntegervRobustANGLE;
1312 ANGLE_UTIL_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC l_glGetInternalformativRobustANGLE;
1313 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC l_glGetMultisamplefvRobustANGLE;
1314 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC
1315     l_glGetPointervRobustANGLERobustANGLE;
1316 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC
1317     l_glGetProgramInterfaceivRobustANGLE;
1318 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC l_glGetProgramivRobustANGLE;
1319 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC l_glGetQueryObjecti64vRobustANGLE;
1320 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC l_glGetQueryObjectivRobustANGLE;
1321 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC l_glGetQueryObjectui64vRobustANGLE;
1322 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC l_glGetQueryObjectuivRobustANGLE;
1323 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC l_glGetQueryivRobustANGLE;
1324 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC
1325     l_glGetRenderbufferParameterivRobustANGLE;
1326 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC
1327     l_glGetSamplerParameterIivRobustANGLE;
1328 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC
1329     l_glGetSamplerParameterIuivRobustANGLE;
1330 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC
1331     l_glGetSamplerParameterfvRobustANGLE;
1332 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC
1333     l_glGetSamplerParameterivRobustANGLE;
1334 ANGLE_UTIL_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC l_glGetShaderivRobustANGLE;
1335 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC
1336     l_glGetTexLevelParameterfvRobustANGLE;
1337 ANGLE_UTIL_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC
1338     l_glGetTexLevelParameterivRobustANGLE;
1339 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC l_glGetTexParameterIivRobustANGLE;
1340 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC l_glGetTexParameterIuivRobustANGLE;
1341 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC l_glGetTexParameterfvRobustANGLE;
1342 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC l_glGetTexParameterivRobustANGLE;
1343 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC l_glGetUniformfvRobustANGLE;
1344 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC l_glGetUniformivRobustANGLE;
1345 ANGLE_UTIL_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC l_glGetUniformuivRobustANGLE;
1346 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC l_glGetVertexAttribIivRobustANGLE;
1347 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC l_glGetVertexAttribIuivRobustANGLE;
1348 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC
1349     l_glGetVertexAttribPointervRobustANGLE;
1350 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC l_glGetVertexAttribfvRobustANGLE;
1351 ANGLE_UTIL_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC l_glGetVertexAttribivRobustANGLE;
1352 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC l_glGetnUniformfvRobustANGLE;
1353 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC l_glGetnUniformivRobustANGLE;
1354 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC l_glGetnUniformuivRobustANGLE;
1355 ANGLE_UTIL_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC l_glReadPixelsRobustANGLE;
1356 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC l_glReadnPixelsRobustANGLE;
1357 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC l_glSamplerParameterIivRobustANGLE;
1358 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC
1359     l_glSamplerParameterIuivRobustANGLE;
1360 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC l_glSamplerParameterfvRobustANGLE;
1361 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC l_glSamplerParameterivRobustANGLE;
1362 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC l_glTexImage2DRobustANGLE;
1363 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC l_glTexImage3DRobustANGLE;
1364 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC l_glTexParameterIivRobustANGLE;
1365 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC l_glTexParameterIuivRobustANGLE;
1366 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC l_glTexParameterfvRobustANGLE;
1367 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC l_glTexParameterivRobustANGLE;
1368 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC l_glTexSubImage2DRobustANGLE;
1369 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC l_glTexSubImage3DRobustANGLE;
1370 ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC
1371     l_glImportSemaphoreZirconHandleANGLE;
1372 ANGLE_UTIL_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC l_glInvalidateTextureANGLE;
1373 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC l_glTexImage2DExternalANGLE;
1374 ANGLE_UTIL_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC l_glGetMultisamplefvANGLE;
1375 ANGLE_UTIL_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC l_glSampleMaskiANGLE;
1376 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC l_glTexStorage2DMultisampleANGLE;
1377 ANGLE_UTIL_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC l_glGetTranslatedShaderSourceANGLE;
1378 ANGLE_UTIL_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC l_glBindUniformLocationCHROMIUM;
1379 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC l_glCompressedCopyTextureCHROMIUM;
1380 ANGLE_UTIL_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC l_glCopySubTextureCHROMIUM;
1381 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC l_glCopyTextureCHROMIUM;
1382 ANGLE_UTIL_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC l_glCoverageModulationCHROMIUM;
1383 ANGLE_UTIL_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC l_glLoseContextCHROMIUM;
1384 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC l_glBindFragDataLocationEXT;
1385 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC l_glBindFragDataLocationIndexedEXT;
1386 ANGLE_UTIL_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC l_glGetFragDataIndexEXT;
1387 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
1388     l_glGetProgramResourceLocationIndexEXT;
1389 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEEXTPROC l_glBufferStorageEXT;
1390 ANGLE_UTIL_EXPORT extern PFNGLCLIPCONTROLEXTPROC l_glClipControlEXT;
1391 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAEXTPROC l_glCopyImageSubDataEXT;
1392 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELEXTPROC l_glGetObjectLabelEXT;
1393 ANGLE_UTIL_EXPORT extern PFNGLLABELOBJECTEXTPROC l_glLabelObjectEXT;
1394 ANGLE_UTIL_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC l_glInsertEventMarkerEXT;
1395 ANGLE_UTIL_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC l_glPopGroupMarkerEXT;
1396 ANGLE_UTIL_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC l_glPushGroupMarkerEXT;
1397 ANGLE_UTIL_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC l_glDiscardFramebufferEXT;
1398 ANGLE_UTIL_EXPORT extern PFNGLBEGINQUERYEXTPROC l_glBeginQueryEXT;
1399 ANGLE_UTIL_EXPORT extern PFNGLDELETEQUERIESEXTPROC l_glDeleteQueriesEXT;
1400 ANGLE_UTIL_EXPORT extern PFNGLENDQUERYEXTPROC l_glEndQueryEXT;
1401 ANGLE_UTIL_EXPORT extern PFNGLGENQUERIESEXTPROC l_glGenQueriesEXT;
1402 ANGLE_UTIL_EXPORT extern PFNGLGETINTEGER64VEXTPROC l_glGetInteger64vEXT;
1403 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC l_glGetQueryObjecti64vEXT;
1404 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC l_glGetQueryObjectivEXT;
1405 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC l_glGetQueryObjectui64vEXT;
1406 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC l_glGetQueryObjectuivEXT;
1407 ANGLE_UTIL_EXPORT extern PFNGLGETQUERYIVEXTPROC l_glGetQueryivEXT;
1408 ANGLE_UTIL_EXPORT extern PFNGLISQUERYEXTPROC l_glIsQueryEXT;
1409 ANGLE_UTIL_EXPORT extern PFNGLQUERYCOUNTEREXTPROC l_glQueryCounterEXT;
1410 ANGLE_UTIL_EXPORT extern PFNGLDRAWBUFFERSEXTPROC l_glDrawBuffersEXT;
1411 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTPROC l_glBlendEquationSeparateiEXT;
1412 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIEXTPROC l_glBlendEquationiEXT;
1413 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTPROC l_glBlendFuncSeparateiEXT;
1414 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIEXTPROC l_glBlendFunciEXT;
1415 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIEXTPROC l_glColorMaskiEXT;
1416 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIEXTPROC l_glDisableiEXT;
1417 ANGLE_UTIL_EXPORT extern PFNGLENABLEIEXTPROC l_glEnableiEXT;
1418 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIEXTPROC l_glIsEnablediEXT;
1419 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC l_glDrawElementsBaseVertexEXT;
1420 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
1421     l_glDrawElementsInstancedBaseVertexEXT;
1422 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC l_glDrawRangeElementsBaseVertexEXT;
1423 ANGLE_UTIL_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC l_glMultiDrawElementsBaseVertexEXT;
1424 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEEXTERNALEXTPROC l_glBufferStorageExternalEXT;
1425 ANGLE_UTIL_EXPORT extern PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC l_glNamedBufferStorageExternalEXT;
1426 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC l_glFramebufferTextureEXT;
1427 ANGLE_UTIL_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC l_glDrawArraysInstancedEXT;
1428 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC l_glDrawElementsInstancedEXT;
1429 ANGLE_UTIL_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC l_glVertexAttribDivisorEXT;
1430 ANGLE_UTIL_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC l_glFlushMappedBufferRangeEXT;
1431 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC l_glMapBufferRangeEXT;
1432 ANGLE_UTIL_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC l_glBufferStorageMemEXT;
1433 ANGLE_UTIL_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC l_glCreateMemoryObjectsEXT;
1434 ANGLE_UTIL_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC l_glDeleteMemoryObjectsEXT;
1435 ANGLE_UTIL_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC l_glGetMemoryObjectParameterivEXT;
1436 ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC l_glGetUnsignedBytei_vEXT;
1437 ANGLE_UTIL_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC l_glGetUnsignedBytevEXT;
1438 ANGLE_UTIL_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC l_glIsMemoryObjectEXT;
1439 ANGLE_UTIL_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC l_glMemoryObjectParameterivEXT;
1440 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC l_glTexStorageMem2DEXT;
1441 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC l_glTexStorageMem2DMultisampleEXT;
1442 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC l_glTexStorageMem3DEXT;
1443 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC l_glTexStorageMem3DMultisampleEXT;
1444 ANGLE_UTIL_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC l_glImportMemoryFdEXT;
1445 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
1446     l_glFramebufferTexture2DMultisampleEXT;
1447 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
1448     l_glRenderbufferStorageMultisampleEXT;
1449 ANGLE_UTIL_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXEXTPROC l_glPrimitiveBoundingBoxEXT;
1450 ANGLE_UTIL_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC l_glGetGraphicsResetStatusEXT;
1451 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC l_glGetnUniformfvEXT;
1452 ANGLE_UTIL_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC l_glGetnUniformivEXT;
1453 ANGLE_UTIL_EXPORT extern PFNGLREADNPIXELSEXTPROC l_glReadnPixelsEXT;
1454 ANGLE_UTIL_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC l_glDeleteSemaphoresEXT;
1455 ANGLE_UTIL_EXPORT extern PFNGLGENSEMAPHORESEXTPROC l_glGenSemaphoresEXT;
1456 ANGLE_UTIL_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC l_glGetSemaphoreParameterui64vEXT;
1457 ANGLE_UTIL_EXPORT extern PFNGLISSEMAPHOREEXTPROC l_glIsSemaphoreEXT;
1458 ANGLE_UTIL_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC l_glSemaphoreParameterui64vEXT;
1459 ANGLE_UTIL_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC l_glSignalSemaphoreEXT;
1460 ANGLE_UTIL_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC l_glWaitSemaphoreEXT;
1461 ANGLE_UTIL_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC l_glImportSemaphoreFdEXT;
1462 ANGLE_UTIL_EXPORT extern PFNGLACTIVESHADERPROGRAMEXTPROC l_glActiveShaderProgramEXT;
1463 ANGLE_UTIL_EXPORT extern PFNGLBINDPROGRAMPIPELINEEXTPROC l_glBindProgramPipelineEXT;
1464 ANGLE_UTIL_EXPORT extern PFNGLCREATESHADERPROGRAMVEXTPROC l_glCreateShaderProgramvEXT;
1465 ANGLE_UTIL_EXPORT extern PFNGLDELETEPROGRAMPIPELINESEXTPROC l_glDeleteProgramPipelinesEXT;
1466 ANGLE_UTIL_EXPORT extern PFNGLGENPROGRAMPIPELINESEXTPROC l_glGenProgramPipelinesEXT;
1467 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC l_glGetProgramPipelineInfoLogEXT;
1468 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMPIPELINEIVEXTPROC l_glGetProgramPipelineivEXT;
1469 ANGLE_UTIL_EXPORT extern PFNGLISPROGRAMPIPELINEEXTPROC l_glIsProgramPipelineEXT;
1470 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMPARAMETERIEXTPROC l_glProgramParameteriEXT;
1471 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FEXTPROC l_glProgramUniform1fEXT;
1472 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1FVEXTPROC l_glProgramUniform1fvEXT;
1473 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IEXTPROC l_glProgramUniform1iEXT;
1474 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1IVEXTPROC l_glProgramUniform1ivEXT;
1475 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIEXTPROC l_glProgramUniform1uiEXT;
1476 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM1UIVEXTPROC l_glProgramUniform1uivEXT;
1477 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FEXTPROC l_glProgramUniform2fEXT;
1478 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2FVEXTPROC l_glProgramUniform2fvEXT;
1479 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IEXTPROC l_glProgramUniform2iEXT;
1480 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2IVEXTPROC l_glProgramUniform2ivEXT;
1481 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIEXTPROC l_glProgramUniform2uiEXT;
1482 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM2UIVEXTPROC l_glProgramUniform2uivEXT;
1483 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FEXTPROC l_glProgramUniform3fEXT;
1484 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3FVEXTPROC l_glProgramUniform3fvEXT;
1485 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IEXTPROC l_glProgramUniform3iEXT;
1486 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3IVEXTPROC l_glProgramUniform3ivEXT;
1487 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIEXTPROC l_glProgramUniform3uiEXT;
1488 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM3UIVEXTPROC l_glProgramUniform3uivEXT;
1489 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FEXTPROC l_glProgramUniform4fEXT;
1490 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4FVEXTPROC l_glProgramUniform4fvEXT;
1491 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IEXTPROC l_glProgramUniform4iEXT;
1492 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4IVEXTPROC l_glProgramUniform4ivEXT;
1493 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIEXTPROC l_glProgramUniform4uiEXT;
1494 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORM4UIVEXTPROC l_glProgramUniform4uivEXT;
1495 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC l_glProgramUniformMatrix2fvEXT;
1496 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC l_glProgramUniformMatrix2x3fvEXT;
1497 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC l_glProgramUniformMatrix2x4fvEXT;
1498 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC l_glProgramUniformMatrix3fvEXT;
1499 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC l_glProgramUniformMatrix3x2fvEXT;
1500 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC l_glProgramUniformMatrix3x4fvEXT;
1501 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC l_glProgramUniformMatrix4fvEXT;
1502 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC l_glProgramUniformMatrix4x2fvEXT;
1503 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC l_glProgramUniformMatrix4x3fvEXT;
1504 ANGLE_UTIL_EXPORT extern PFNGLUSEPROGRAMSTAGESEXTPROC l_glUseProgramStagesEXT;
1505 ANGLE_UTIL_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEEXTPROC l_glValidateProgramPipelineEXT;
1506 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC l_glFramebufferFetchBarrierEXT;
1507 ANGLE_UTIL_EXPORT extern PFNGLPATCHPARAMETERIEXTPROC l_glPatchParameteriEXT;
1508 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVEXTPROC l_glGetSamplerParameterIivEXT;
1509 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVEXTPROC l_glGetSamplerParameterIuivEXT;
1510 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVEXTPROC l_glGetTexParameterIivEXT;
1511 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVEXTPROC l_glGetTexParameterIuivEXT;
1512 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVEXTPROC l_glSamplerParameterIivEXT;
1513 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVEXTPROC l_glSamplerParameterIuivEXT;
1514 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVEXTPROC l_glTexParameterIivEXT;
1515 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVEXTPROC l_glTexParameterIuivEXT;
1516 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFEREXTPROC l_glTexBufferEXT;
1517 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEEXTPROC l_glTexBufferRangeEXT;
1518 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC l_glTexStorage1DEXT;
1519 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC l_glTexStorage2DEXT;
1520 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC l_glTexStorage3DEXT;
1521 ANGLE_UTIL_EXPORT extern PFNGLBLENDBARRIERKHRPROC l_glBlendBarrierKHR;
1522 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC l_glDebugMessageCallbackKHR;
1523 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC l_glDebugMessageControlKHR;
1524 ANGLE_UTIL_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC l_glDebugMessageInsertKHR;
1525 ANGLE_UTIL_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC l_glGetDebugMessageLogKHR;
1526 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTLABELKHRPROC l_glGetObjectLabelKHR;
1527 ANGLE_UTIL_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC l_glGetObjectPtrLabelKHR;
1528 ANGLE_UTIL_EXPORT extern PFNGLGETPOINTERVKHRPROC l_glGetPointervKHR;
1529 ANGLE_UTIL_EXPORT extern PFNGLOBJECTLABELKHRPROC l_glObjectLabelKHR;
1530 ANGLE_UTIL_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC l_glObjectPtrLabelKHR;
1531 ANGLE_UTIL_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC l_glPopDebugGroupKHR;
1532 ANGLE_UTIL_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC l_glPushDebugGroupKHR;
1533 ANGLE_UTIL_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC l_glMaxShaderCompilerThreadsKHR;
1534 ANGLE_UTIL_EXPORT extern PFNGLDELETEFENCESNVPROC l_glDeleteFencesNV;
1535 ANGLE_UTIL_EXPORT extern PFNGLFINISHFENCENVPROC l_glFinishFenceNV;
1536 ANGLE_UTIL_EXPORT extern PFNGLGENFENCESNVPROC l_glGenFencesNV;
1537 ANGLE_UTIL_EXPORT extern PFNGLGETFENCEIVNVPROC l_glGetFenceivNV;
1538 ANGLE_UTIL_EXPORT extern PFNGLISFENCENVPROC l_glIsFenceNV;
1539 ANGLE_UTIL_EXPORT extern PFNGLSETFENCENVPROC l_glSetFenceNV;
1540 ANGLE_UTIL_EXPORT extern PFNGLTESTFENCENVPROC l_glTestFenceNV;
1541 ANGLE_UTIL_EXPORT extern PFNGLBLITFRAMEBUFFERNVPROC l_glBlitFramebufferNV;
1542 ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
1543     l_glEGLImageTargetRenderbufferStorageOES;
1544 ANGLE_UTIL_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC l_glEGLImageTargetTexture2DOES;
1545 ANGLE_UTIL_EXPORT extern PFNGLCOPYIMAGESUBDATAOESPROC l_glCopyImageSubDataOES;
1546 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESPROC l_glBlendEquationSeparateiOES;
1547 ANGLE_UTIL_EXPORT extern PFNGLBLENDEQUATIONIOESPROC l_glBlendEquationiOES;
1548 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESPROC l_glBlendFuncSeparateiOES;
1549 ANGLE_UTIL_EXPORT extern PFNGLBLENDFUNCIOESPROC l_glBlendFunciOES;
1550 ANGLE_UTIL_EXPORT extern PFNGLCOLORMASKIOESPROC l_glColorMaskiOES;
1551 ANGLE_UTIL_EXPORT extern PFNGLDISABLEIOESPROC l_glDisableiOES;
1552 ANGLE_UTIL_EXPORT extern PFNGLENABLEIOESPROC l_glEnableiOES;
1553 ANGLE_UTIL_EXPORT extern PFNGLISENABLEDIOESPROC l_glIsEnablediOES;
1554 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC l_glDrawElementsBaseVertexOES;
1555 ANGLE_UTIL_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
1556     l_glDrawElementsInstancedBaseVertexOES;
1557 ANGLE_UTIL_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC l_glDrawRangeElementsBaseVertexOES;
1558 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREOESPROC l_glFramebufferTextureOES;
1559 ANGLE_UTIL_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC l_glGetProgramBinaryOES;
1560 ANGLE_UTIL_EXPORT extern PFNGLPROGRAMBINARYOESPROC l_glProgramBinaryOES;
1561 ANGLE_UTIL_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC l_glGetBufferPointervOES;
1562 ANGLE_UTIL_EXPORT extern PFNGLMAPBUFFEROESPROC l_glMapBufferOES;
1563 ANGLE_UTIL_EXPORT extern PFNGLUNMAPBUFFEROESPROC l_glUnmapBufferOES;
1564 ANGLE_UTIL_EXPORT extern PFNGLMINSAMPLESHADINGOESPROC l_glMinSampleShadingOES;
1565 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC l_glCompressedTexImage3DOES;
1566 ANGLE_UTIL_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC l_glCompressedTexSubImage3DOES;
1567 ANGLE_UTIL_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC l_glCopyTexSubImage3DOES;
1568 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC l_glFramebufferTexture3DOES;
1569 ANGLE_UTIL_EXPORT extern PFNGLTEXIMAGE3DOESPROC l_glTexImage3DOES;
1570 ANGLE_UTIL_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC l_glTexSubImage3DOES;
1571 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC l_glGetSamplerParameterIivOES;
1572 ANGLE_UTIL_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC l_glGetSamplerParameterIuivOES;
1573 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC l_glGetTexParameterIivOES;
1574 ANGLE_UTIL_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC l_glGetTexParameterIuivOES;
1575 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC l_glSamplerParameterIivOES;
1576 ANGLE_UTIL_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC l_glSamplerParameterIuivOES;
1577 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC l_glTexParameterIivOES;
1578 ANGLE_UTIL_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC l_glTexParameterIuivOES;
1579 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFEROESPROC l_glTexBufferOES;
1580 ANGLE_UTIL_EXPORT extern PFNGLTEXBUFFERRANGEOESPROC l_glTexBufferRangeOES;
1581 ANGLE_UTIL_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC l_glTexStorage3DMultisampleOES;
1582 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC l_glBindVertexArrayOES;
1583 ANGLE_UTIL_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC l_glDeleteVertexArraysOES;
1584 ANGLE_UTIL_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC l_glGenVertexArraysOES;
1585 ANGLE_UTIL_EXPORT extern PFNGLISVERTEXARRAYOESPROC l_glIsVertexArrayOES;
1586 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC l_glFramebufferTextureMultiviewOVR;
1587 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFOESPROC l_glDrawTexfOES;
1588 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXFVOESPROC l_glDrawTexfvOES;
1589 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIOESPROC l_glDrawTexiOES;
1590 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXIVOESPROC l_glDrawTexivOES;
1591 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSOESPROC l_glDrawTexsOES;
1592 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXSVOESPROC l_glDrawTexsvOES;
1593 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXOESPROC l_glDrawTexxOES;
1594 ANGLE_UTIL_EXPORT extern PFNGLDRAWTEXXVOESPROC l_glDrawTexxvOES;
1595 ANGLE_UTIL_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC l_glBindFramebufferOES;
1596 ANGLE_UTIL_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC l_glBindRenderbufferOES;
1597 ANGLE_UTIL_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC l_glCheckFramebufferStatusOES;
1598 ANGLE_UTIL_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC l_glDeleteFramebuffersOES;
1599 ANGLE_UTIL_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC l_glDeleteRenderbuffersOES;
1600 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC l_glFramebufferRenderbufferOES;
1601 ANGLE_UTIL_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC l_glFramebufferTexture2DOES;
1602 ANGLE_UTIL_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC l_glGenFramebuffersOES;
1603 ANGLE_UTIL_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC l_glGenRenderbuffersOES;
1604 ANGLE_UTIL_EXPORT extern PFNGLGENERATEMIPMAPOESPROC l_glGenerateMipmapOES;
1605 ANGLE_UTIL_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC
1606     l_glGetFramebufferAttachmentParameterivOES;
1607 ANGLE_UTIL_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC l_glGetRenderbufferParameterivOES;
1608 ANGLE_UTIL_EXPORT extern PFNGLISFRAMEBUFFEROESPROC l_glIsFramebufferOES;
1609 ANGLE_UTIL_EXPORT extern PFNGLISRENDERBUFFEROESPROC l_glIsRenderbufferOES;
1610 ANGLE_UTIL_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC l_glRenderbufferStorageOES;
1611 ANGLE_UTIL_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC l_glCurrentPaletteMatrixOES;
1612 ANGLE_UTIL_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC
1613     l_glLoadPaletteFromModelViewMatrixOES;
1614 ANGLE_UTIL_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC l_glMatrixIndexPointerOES;
1615 ANGLE_UTIL_EXPORT extern PFNGLWEIGHTPOINTEROESPROC l_glWeightPointerOES;
1616 ANGLE_UTIL_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC l_glPointSizePointerOES;
1617 ANGLE_UTIL_EXPORT extern PFNGLQUERYMATRIXXOESPROC l_glQueryMatrixxOES;
1618 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENFVOESPROC l_glGetTexGenfvOES;
1619 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENIVOESPROC l_glGetTexGenivOES;
1620 ANGLE_UTIL_EXPORT extern PFNGLGETTEXGENXVOESPROC l_glGetTexGenxvOES;
1621 ANGLE_UTIL_EXPORT extern PFNGLTEXGENFOESPROC l_glTexGenfOES;
1622 ANGLE_UTIL_EXPORT extern PFNGLTEXGENFVOESPROC l_glTexGenfvOES;
1623 ANGLE_UTIL_EXPORT extern PFNGLTEXGENIOESPROC l_glTexGeniOES;
1624 ANGLE_UTIL_EXPORT extern PFNGLTEXGENIVOESPROC l_glTexGenivOES;
1625 ANGLE_UTIL_EXPORT extern PFNGLTEXGENXOESPROC l_glTexGenxOES;
1626 ANGLE_UTIL_EXPORT extern PFNGLTEXGENXVOESPROC l_glTexGenxvOES;
1627 
1628 namespace angle
1629 {
1630 using GenericProc = void (*)();
1631 using LoadProc    = GenericProc(KHRONOS_APIENTRY *)(const char *);
1632 ANGLE_UTIL_EXPORT void LoadGLES(LoadProc loadProc);
1633 }  // namespace angle
1634 
1635 #endif  // UTIL_GLES_LOADER_AUTOGEN_H_
1636