1 //
2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions
7 // are met:
8 //
9 // Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // Redistributions in binary form must reproduce the above
13 // copyright notice, this list of conditions and the following
14 // disclaimer in the documentation and/or other materials provided
15 // with the distribution.
16 //
17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18 // contributors may be used to endorse or promote products derived
19 // from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 // POSSIBILITY OF SUCH DAMAGE.
33 //
34
35 #include "../Include/InfoSink.h"
36
37 #include <cstring>
38
39 namespace glslang {
40
append(const char * s)41 void TInfoSinkBase::append(const char* s)
42 {
43 if (outputStream & EString) {
44 if (s == nullptr)
45 sink.append("(null)");
46 else {
47 checkMem(strlen(s));
48 sink.append(s);
49 }
50 }
51
52 //#ifdef _WIN32
53 // if (outputStream & EDebugger)
54 // OutputDebugString(s);
55 //#endif
56
57 if (outputStream & EStdOut)
58 fprintf(stdout, "%s", s);
59 }
60
append(int count,char c)61 void TInfoSinkBase::append(int count, char c)
62 {
63 if (outputStream & EString) {
64 checkMem(count);
65 sink.append(count, c);
66 }
67
68 //#ifdef _WIN32
69 // if (outputStream & EDebugger) {
70 // char str[2];
71 // str[0] = c;
72 // str[1] = '\0';
73 // OutputDebugString(str);
74 // }
75 //#endif
76
77 if (outputStream & EStdOut)
78 fprintf(stdout, "%c", c);
79 }
80
append(const TPersistString & t)81 void TInfoSinkBase::append(const TPersistString& t)
82 {
83 if (outputStream & EString) {
84 checkMem(t.size());
85 sink.append(t);
86 }
87
88 //#ifdef _WIN32
89 // if (outputStream & EDebugger)
90 // OutputDebugString(t.c_str());
91 //#endif
92
93 if (outputStream & EStdOut)
94 fprintf(stdout, "%s", t.c_str());
95 }
96
append(const TString & t)97 void TInfoSinkBase::append(const TString& t)
98 {
99 if (outputStream & EString) {
100 checkMem(t.size());
101 sink.append(t.c_str());
102 }
103
104 //#ifdef _WIN32
105 // if (outputStream & EDebugger)
106 // OutputDebugString(t.c_str());
107 //#endif
108
109 if (outputStream & EStdOut)
110 fprintf(stdout, "%s", t.c_str());
111 }
112
113 } // end namespace glslang
114