1 /****************************************************************************
2  ****************************************************************************
3  ***
4  ***   This header was automatically generated from a Linux kernel header
5  ***   of the same name, to make information necessary for userspace to
6  ***   call into the kernel available to libc.  It contains only constants,
7  ***   structures, and macros generated from the original header, and thus,
8  ***   contains no copyrightable information.
9  ***
10  ***   To edit the content of this header, modify the corresponding
11  ***   source file (e.g. under external/kernel-headers/original/) then
12  ***   run bionic/libc/kernel/tools/update_all.py
13  ***
14  ***   Any manual change here will be lost the next time this script will
15  ***   be run. You've been warned!
16  ***
17  ****************************************************************************
18  ****************************************************************************/
19 #ifndef _UAPI_INPUT_H
20 #define _UAPI_INPUT_H
21 #include <sys/time.h>
22 #include <sys/ioctl.h>
23 #include <sys/types.h>
24 #include <linux/types.h>
25 #include "input-event-codes.h"
26 struct input_event {
27 #if __BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)
28   struct timeval time;
29 #define input_event_sec time.tv_sec
30 #define input_event_usec time.tv_usec
31 #else
32   __kernel_ulong_t __sec;
33 #if defined(__sparc__) && defined(__arch64__)
34   unsigned int __usec;
35   unsigned int __pad;
36 #else
37   __kernel_ulong_t __usec;
38 #endif
39 #define input_event_sec __sec
40 #define input_event_usec __usec
41 #endif
42   __u16 type;
43   __u16 code;
44   __s32 value;
45 };
46 #define EV_VERSION 0x010001
47 struct input_id {
48   __u16 bustype;
49   __u16 vendor;
50   __u16 product;
51   __u16 version;
52 };
53 struct input_absinfo {
54   __s32 value;
55   __s32 minimum;
56   __s32 maximum;
57   __s32 fuzz;
58   __s32 flat;
59   __s32 resolution;
60 };
61 struct input_keymap_entry {
62 #define INPUT_KEYMAP_BY_INDEX (1 << 0)
63   __u8 flags;
64   __u8 len;
65   __u16 index;
66   __u32 keycode;
67   __u8 scancode[32];
68 };
69 struct input_mask {
70   __u32 type;
71   __u32 codes_size;
72   __u64 codes_ptr;
73 };
74 #define EVIOCGVERSION _IOR('E', 0x01, int)
75 #define EVIOCGID _IOR('E', 0x02, struct input_id)
76 #define EVIOCGREP _IOR('E', 0x03, unsigned int[2])
77 #define EVIOCSREP _IOW('E', 0x03, unsigned int[2])
78 #define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2])
79 #define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
80 #define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2])
81 #define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
82 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len)
83 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len)
84 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len)
85 #define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len)
86 #define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
87 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len)
88 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len)
89 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len)
90 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len)
91 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len)
92 #define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo)
93 #define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo)
94 #define EVIOCSFF _IOW('E', 0x80, struct ff_effect)
95 #define EVIOCRMFF _IOW('E', 0x81, int)
96 #define EVIOCGEFFECTS _IOR('E', 0x84, int)
97 #define EVIOCGRAB _IOW('E', 0x90, int)
98 #define EVIOCREVOKE _IOW('E', 0x91, int)
99 #define EVIOCGMASK _IOR('E', 0x92, struct input_mask)
100 #define EVIOCSMASK _IOW('E', 0x93, struct input_mask)
101 #define EVIOCSCLOCKID _IOW('E', 0xa0, int)
102 #define ID_BUS 0
103 #define ID_VENDOR 1
104 #define ID_PRODUCT 2
105 #define ID_VERSION 3
106 #define BUS_PCI 0x01
107 #define BUS_ISAPNP 0x02
108 #define BUS_USB 0x03
109 #define BUS_HIL 0x04
110 #define BUS_BLUETOOTH 0x05
111 #define BUS_VIRTUAL 0x06
112 #define BUS_ISA 0x10
113 #define BUS_I8042 0x11
114 #define BUS_XTKBD 0x12
115 #define BUS_RS232 0x13
116 #define BUS_GAMEPORT 0x14
117 #define BUS_PARPORT 0x15
118 #define BUS_AMIGA 0x16
119 #define BUS_ADB 0x17
120 #define BUS_I2C 0x18
121 #define BUS_HOST 0x19
122 #define BUS_GSC 0x1A
123 #define BUS_ATARI 0x1B
124 #define BUS_SPI 0x1C
125 #define BUS_RMI 0x1D
126 #define BUS_CEC 0x1E
127 #define BUS_INTEL_ISHTP 0x1F
128 #define MT_TOOL_FINGER 0x00
129 #define MT_TOOL_PEN 0x01
130 #define MT_TOOL_PALM 0x02
131 #define MT_TOOL_DIAL 0x0a
132 #define MT_TOOL_MAX 0x0f
133 #define FF_STATUS_STOPPED 0x00
134 #define FF_STATUS_PLAYING 0x01
135 #define FF_STATUS_MAX 0x01
136 struct ff_replay {
137   __u16 length;
138   __u16 delay;
139 };
140 struct ff_trigger {
141   __u16 button;
142   __u16 interval;
143 };
144 struct ff_envelope {
145   __u16 attack_length;
146   __u16 attack_level;
147   __u16 fade_length;
148   __u16 fade_level;
149 };
150 struct ff_constant_effect {
151   __s16 level;
152   struct ff_envelope envelope;
153 };
154 struct ff_ramp_effect {
155   __s16 start_level;
156   __s16 end_level;
157   struct ff_envelope envelope;
158 };
159 struct ff_condition_effect {
160   __u16 right_saturation;
161   __u16 left_saturation;
162   __s16 right_coeff;
163   __s16 left_coeff;
164   __u16 deadband;
165   __s16 center;
166 };
167 struct ff_periodic_effect {
168   __u16 waveform;
169   __u16 period;
170   __s16 magnitude;
171   __s16 offset;
172   __u16 phase;
173   struct ff_envelope envelope;
174   __u32 custom_len;
175   __s16 __user * custom_data;
176 };
177 struct ff_rumble_effect {
178   __u16 strong_magnitude;
179   __u16 weak_magnitude;
180 };
181 struct ff_effect {
182   __u16 type;
183   __s16 id;
184   __u16 direction;
185   struct ff_trigger trigger;
186   struct ff_replay replay;
187   union {
188     struct ff_constant_effect constant;
189     struct ff_ramp_effect ramp;
190     struct ff_periodic_effect periodic;
191     struct ff_condition_effect condition[2];
192     struct ff_rumble_effect rumble;
193   } u;
194 };
195 #define FF_RUMBLE 0x50
196 #define FF_PERIODIC 0x51
197 #define FF_CONSTANT 0x52
198 #define FF_SPRING 0x53
199 #define FF_FRICTION 0x54
200 #define FF_DAMPER 0x55
201 #define FF_INERTIA 0x56
202 #define FF_RAMP 0x57
203 #define FF_EFFECT_MIN FF_RUMBLE
204 #define FF_EFFECT_MAX FF_RAMP
205 #define FF_SQUARE 0x58
206 #define FF_TRIANGLE 0x59
207 #define FF_SINE 0x5a
208 #define FF_SAW_UP 0x5b
209 #define FF_SAW_DOWN 0x5c
210 #define FF_CUSTOM 0x5d
211 #define FF_WAVEFORM_MIN FF_SQUARE
212 #define FF_WAVEFORM_MAX FF_CUSTOM
213 #define FF_GAIN 0x60
214 #define FF_AUTOCENTER 0x61
215 #define FF_MAX_EFFECTS FF_GAIN
216 #define FF_MAX 0x7f
217 #define FF_CNT (FF_MAX + 1)
218 #endif
219