1 /*
2  * Copyright © 2018 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20  * DEALINGS IN THE SOFTWARE.
21  */
22 
23 /**
24  * @file iris_blorp.c
25  *
26  * ============================= GENXML CODE =============================
27  *              [This file is compiled once per generation.]
28  * =======================================================================
29  *
30  * GenX specific code for working with BLORP (blitting, resolves, clears
31  * on the 3D engine).  This provides the driver-specific hooks needed to
32  * implement the BLORP API.
33  *
34  * See iris_blit.c, iris_clear.c, and so on.
35  */
36 
37 #include <assert.h>
38 
39 #include "iris_batch.h"
40 #include "iris_resource.h"
41 #include "iris_context.h"
42 
43 #include "util/u_upload_mgr.h"
44 #include "intel/common/gen_l3_config.h"
45 
46 #include "blorp/blorp_genX_exec.h"
47 
48 static uint32_t *
stream_state(struct iris_batch * batch,struct u_upload_mgr * uploader,unsigned size,unsigned alignment,uint32_t * out_offset,struct iris_bo ** out_bo)49 stream_state(struct iris_batch *batch,
50              struct u_upload_mgr *uploader,
51              unsigned size,
52              unsigned alignment,
53              uint32_t *out_offset,
54              struct iris_bo **out_bo)
55 {
56    struct pipe_resource *res = NULL;
57    void *ptr = NULL;
58 
59    u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);
60 
61    struct iris_bo *bo = iris_resource_bo(res);
62    iris_use_pinned_bo(batch, bo, false, IRIS_DOMAIN_NONE);
63 
64    iris_record_state_size(batch->state_sizes,
65                           bo->gtt_offset + *out_offset, size);
66 
67    /* If the caller has asked for a BO, we leave them the responsibility of
68     * adding bo->gtt_offset (say, by handing an address to genxml).  If not,
69     * we assume they want the offset from a base address.
70     */
71    if (out_bo)
72       *out_bo = bo;
73    else
74       *out_offset += iris_bo_offset_from_base_address(bo);
75 
76    pipe_resource_reference(&res, NULL);
77 
78    return ptr;
79 }
80 
81 static void *
blorp_emit_dwords(struct blorp_batch * blorp_batch,unsigned n)82 blorp_emit_dwords(struct blorp_batch *blorp_batch, unsigned n)
83 {
84    struct iris_batch *batch = blorp_batch->driver_batch;
85    return iris_get_command_space(batch, n * sizeof(uint32_t));
86 }
87 
88 static uint64_t
combine_and_pin_address(struct blorp_batch * blorp_batch,struct blorp_address addr)89 combine_and_pin_address(struct blorp_batch *blorp_batch,
90                         struct blorp_address addr)
91 {
92    struct iris_batch *batch = blorp_batch->driver_batch;
93    struct iris_bo *bo = addr.buffer;
94 
95    iris_use_pinned_bo(batch, bo, addr.reloc_flags & RELOC_WRITE,
96                       IRIS_DOMAIN_NONE);
97 
98    /* Assume this is a general address, not relative to a base. */
99    return bo->gtt_offset + addr.offset;
100 }
101 
102 static uint64_t
blorp_emit_reloc(struct blorp_batch * blorp_batch,UNUSED void * location,struct blorp_address addr,uint32_t delta)103 blorp_emit_reloc(struct blorp_batch *blorp_batch, UNUSED void *location,
104                  struct blorp_address addr, uint32_t delta)
105 {
106    return combine_and_pin_address(blorp_batch, addr) + delta;
107 }
108 
109 static void
blorp_surface_reloc(struct blorp_batch * blorp_batch,uint32_t ss_offset,struct blorp_address addr,uint32_t delta)110 blorp_surface_reloc(struct blorp_batch *blorp_batch, uint32_t ss_offset,
111                     struct blorp_address addr, uint32_t delta)
112 {
113    /* Let blorp_get_surface_address do the pinning. */
114 }
115 
116 static uint64_t
blorp_get_surface_address(struct blorp_batch * blorp_batch,struct blorp_address addr)117 blorp_get_surface_address(struct blorp_batch *blorp_batch,
118                           struct blorp_address addr)
119 {
120    return combine_and_pin_address(blorp_batch, addr);
121 }
122 
123 UNUSED static struct blorp_address
blorp_get_surface_base_address(UNUSED struct blorp_batch * blorp_batch)124 blorp_get_surface_base_address(UNUSED struct blorp_batch *blorp_batch)
125 {
126    return (struct blorp_address) { .offset = IRIS_MEMZONE_BINDER_START };
127 }
128 
129 static void *
blorp_alloc_dynamic_state(struct blorp_batch * blorp_batch,uint32_t size,uint32_t alignment,uint32_t * offset)130 blorp_alloc_dynamic_state(struct blorp_batch *blorp_batch,
131                           uint32_t size,
132                           uint32_t alignment,
133                           uint32_t *offset)
134 {
135    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
136    struct iris_batch *batch = blorp_batch->driver_batch;
137 
138    return stream_state(batch, ice->state.dynamic_uploader,
139                        size, alignment, offset, NULL);
140 }
141 
142 static void
blorp_alloc_binding_table(struct blorp_batch * blorp_batch,unsigned num_entries,unsigned state_size,unsigned state_alignment,uint32_t * bt_offset,uint32_t * surface_offsets,void ** surface_maps)143 blorp_alloc_binding_table(struct blorp_batch *blorp_batch,
144                           unsigned num_entries,
145                           unsigned state_size,
146                           unsigned state_alignment,
147                           uint32_t *bt_offset,
148                           uint32_t *surface_offsets,
149                           void **surface_maps)
150 {
151    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
152    struct iris_binder *binder = &ice->state.binder;
153    struct iris_batch *batch = blorp_batch->driver_batch;
154 
155    *bt_offset = iris_binder_reserve(ice, num_entries * sizeof(uint32_t));
156    uint32_t *bt_map = binder->map + *bt_offset;
157 
158    for (unsigned i = 0; i < num_entries; i++) {
159       surface_maps[i] = stream_state(batch, ice->state.surface_uploader,
160                                      state_size, state_alignment,
161                                      &surface_offsets[i], NULL);
162       bt_map[i] = surface_offsets[i] - (uint32_t) binder->bo->gtt_offset;
163    }
164 
165    iris_use_pinned_bo(batch, binder->bo, false, IRIS_DOMAIN_NONE);
166 
167    batch->screen->vtbl.update_surface_base_address(batch, binder);
168 }
169 
170 static void *
blorp_alloc_vertex_buffer(struct blorp_batch * blorp_batch,uint32_t size,struct blorp_address * addr)171 blorp_alloc_vertex_buffer(struct blorp_batch *blorp_batch,
172                           uint32_t size,
173                           struct blorp_address *addr)
174 {
175    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
176    struct iris_batch *batch = blorp_batch->driver_batch;
177    struct iris_bo *bo;
178    uint32_t offset;
179 
180    void *map = stream_state(batch, ice->ctx.stream_uploader, size, 64,
181                             &offset, &bo);
182 
183    *addr = (struct blorp_address) {
184       .buffer = bo,
185       .offset = offset,
186       .mocs = iris_mocs(bo, &batch->screen->isl_dev,
187                         ISL_SURF_USAGE_VERTEX_BUFFER_BIT),
188    };
189 
190    return map;
191 }
192 
193 /**
194  * See iris_upload_render_state's IRIS_DIRTY_VERTEX_BUFFERS handling for
195  * a comment about why these VF invalidations are needed.
196  */
197 static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch * blorp_batch,const struct blorp_address * addrs,UNUSED uint32_t * sizes,unsigned num_vbs)198 blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *blorp_batch,
199                                            const struct blorp_address *addrs,
200                                            UNUSED uint32_t *sizes,
201                                            unsigned num_vbs)
202 {
203 #if GEN_GEN < 11
204    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
205    struct iris_batch *batch = blorp_batch->driver_batch;
206    bool need_invalidate = false;
207 
208    for (unsigned i = 0; i < num_vbs; i++) {
209       struct iris_bo *bo = addrs[i].buffer;
210       uint16_t high_bits = bo->gtt_offset >> 32u;
211 
212       if (high_bits != ice->state.last_vbo_high_bits[i]) {
213          need_invalidate = true;
214          ice->state.last_vbo_high_bits[i] = high_bits;
215       }
216    }
217 
218    if (need_invalidate) {
219       iris_emit_pipe_control_flush(batch,
220                                    "workaround: VF cache 32-bit key [blorp]",
221                                    PIPE_CONTROL_VF_CACHE_INVALIDATE |
222                                    PIPE_CONTROL_CS_STALL);
223    }
224 #endif
225 }
226 
227 static struct blorp_address
blorp_get_workaround_address(struct blorp_batch * blorp_batch)228 blorp_get_workaround_address(struct blorp_batch *blorp_batch)
229 {
230    struct iris_batch *batch = blorp_batch->driver_batch;
231 
232    return (struct blorp_address) {
233       .buffer = batch->screen->workaround_address.bo,
234       .offset = batch->screen->workaround_address.offset,
235    };
236 }
237 
238 static void
blorp_flush_range(UNUSED struct blorp_batch * blorp_batch,UNUSED void * start,UNUSED size_t size)239 blorp_flush_range(UNUSED struct blorp_batch *blorp_batch,
240                   UNUSED void *start,
241                   UNUSED size_t size)
242 {
243    /* All allocated states come from the batch which we will flush before we
244     * submit it.  There's nothing for us to do here.
245     */
246 }
247 
248 static const struct gen_l3_config *
blorp_get_l3_config(struct blorp_batch * blorp_batch)249 blorp_get_l3_config(struct blorp_batch *blorp_batch)
250 {
251    struct iris_batch *batch = blorp_batch->driver_batch;
252    return batch->screen->l3_config_3d;
253 }
254 
255 static void
iris_blorp_exec(struct blorp_batch * blorp_batch,const struct blorp_params * params)256 iris_blorp_exec(struct blorp_batch *blorp_batch,
257                 const struct blorp_params *params)
258 {
259    struct iris_context *ice = blorp_batch->blorp->driver_ctx;
260    struct iris_batch *batch = blorp_batch->driver_batch;
261 
262 #if GEN_GEN >= 11
263    /* The PIPE_CONTROL command description says:
264     *
265     *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
266     *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
267     *     Target Cache Flush by enabling this bit. When render target flush
268     *     is set due to new association of BTI, PS Scoreboard Stall bit must
269     *     be set in this packet."
270     */
271    iris_emit_pipe_control_flush(batch,
272                                 "workaround: RT BTI change [blorp]",
273                                 PIPE_CONTROL_RENDER_TARGET_FLUSH |
274                                 PIPE_CONTROL_STALL_AT_SCOREBOARD);
275 #endif
276 
277    /* Flush the render cache in cases where the same surface is reinterpreted
278     * with a differernt format, which blorp does for stencil and depth data
279     * among other things.  Invalidation of sampler caches and flushing of any
280     * caches which had previously written the source surfaces should already
281     * have been handled by the caller.
282     */
283    if (params->dst.enabled) {
284       iris_cache_flush_for_render(batch, params->dst.addr.buffer,
285                                   params->dst.view.format,
286                                   params->dst.aux_usage);
287    }
288 
289    iris_require_command_space(batch, 1400);
290 
291 #if GEN_GEN == 8
292    genX(update_pma_fix)(ice, batch, false);
293 #endif
294 
295    const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
296    if (ice->state.current_hash_scale != scale) {
297       genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
298                               params->y1 - params->y0, scale);
299    }
300 
301 #if GEN_GEN >= 12
302    genX(invalidate_aux_map_state)(batch);
303 #endif
304 
305    iris_handle_always_flush_cache(batch);
306 
307    blorp_exec(blorp_batch, params);
308 
309    iris_handle_always_flush_cache(batch);
310 
311    /* We've smashed all state compared to what the normal 3D pipeline
312     * rendering tracks for GL.
313     */
314 
315    uint64_t skip_bits = (IRIS_DIRTY_POLYGON_STIPPLE |
316                          IRIS_DIRTY_SO_BUFFERS |
317                          IRIS_DIRTY_SO_DECL_LIST |
318                          IRIS_DIRTY_LINE_STIPPLE |
319                          IRIS_ALL_DIRTY_FOR_COMPUTE |
320                          IRIS_DIRTY_SCISSOR_RECT |
321                          IRIS_DIRTY_VF |
322                          IRIS_DIRTY_SF_CL_VIEWPORT);
323    uint64_t skip_stage_bits = (IRIS_ALL_STAGE_DIRTY_FOR_COMPUTE |
324                                IRIS_STAGE_DIRTY_UNCOMPILED_VS |
325                                IRIS_STAGE_DIRTY_UNCOMPILED_TCS |
326                                IRIS_STAGE_DIRTY_UNCOMPILED_TES |
327                                IRIS_STAGE_DIRTY_UNCOMPILED_GS |
328                                IRIS_STAGE_DIRTY_UNCOMPILED_FS |
329                                IRIS_STAGE_DIRTY_SAMPLER_STATES_VS |
330                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TCS |
331                                IRIS_STAGE_DIRTY_SAMPLER_STATES_TES |
332                                IRIS_STAGE_DIRTY_SAMPLER_STATES_GS);
333 
334    if (!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) {
335       /* BLORP disabled tessellation, that's fine for the next draw */
336       skip_stage_bits |= IRIS_STAGE_DIRTY_TCS |
337                          IRIS_STAGE_DIRTY_TES |
338                          IRIS_STAGE_DIRTY_CONSTANTS_TCS |
339                          IRIS_STAGE_DIRTY_CONSTANTS_TES |
340                          IRIS_STAGE_DIRTY_BINDINGS_TCS |
341                          IRIS_STAGE_DIRTY_BINDINGS_TES;
342    }
343 
344    if (!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) {
345       /* BLORP disabled geometry shaders, that's fine for the next draw */
346       skip_stage_bits |= IRIS_STAGE_DIRTY_GS |
347                          IRIS_STAGE_DIRTY_CONSTANTS_GS |
348                          IRIS_STAGE_DIRTY_BINDINGS_GS;
349    }
350 
351    /* we can skip flagging IRIS_DIRTY_DEPTH_BUFFER, if
352     * BLORP_BATCH_NO_EMIT_DEPTH_STENCIL is set.
353     */
354    if (blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL)
355       skip_bits |= IRIS_DIRTY_DEPTH_BUFFER;
356 
357    if (!params->wm_prog_data)
358       skip_bits |= IRIS_DIRTY_BLEND_STATE | IRIS_DIRTY_PS_BLEND;
359 
360    ice->state.dirty |= ~skip_bits;
361    ice->state.stage_dirty |= ~skip_stage_bits;
362 
363    if (params->src.enabled)
364       iris_bo_bump_seqno(params->src.addr.buffer, batch->next_seqno,
365                          IRIS_DOMAIN_OTHER_READ);
366    if (params->dst.enabled)
367       iris_bo_bump_seqno(params->dst.addr.buffer, batch->next_seqno,
368                          IRIS_DOMAIN_RENDER_WRITE);
369    if (params->depth.enabled)
370       iris_bo_bump_seqno(params->depth.addr.buffer, batch->next_seqno,
371                          IRIS_DOMAIN_DEPTH_WRITE);
372    if (params->stencil.enabled)
373       iris_bo_bump_seqno(params->stencil.addr.buffer, batch->next_seqno,
374                          IRIS_DOMAIN_DEPTH_WRITE);
375 }
376 
377 void
genX(init_blorp)378 genX(init_blorp)(struct iris_context *ice)
379 {
380    struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
381 
382    blorp_init(&ice->blorp, ice, &screen->isl_dev);
383    ice->blorp.compiler = screen->compiler;
384    ice->blorp.lookup_shader = iris_blorp_lookup_shader;
385    ice->blorp.upload_shader = iris_blorp_upload_shader;
386    ice->blorp.exec = iris_blorp_exec;
387 }
388