1 #if 0
2 //
3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
4 //
5 //
6 //   fxc /nologo /E PS_BufferToTexture_4I /T ps_4_0 /Fh
7 //    compiled/buffertotexture11_ps_4i.h BufferToTexture11.hlsl
8 //
9 //
10 // Resource Bindings:
11 //
12 // Name                                 Type  Format         Dim Slot Elements
13 // ------------------------------ ---------- ------- ----------- ---- --------
14 // Buffer4I                          texture   sint4         buf    0        1
15 //
16 //
17 //
18 // Input signature:
19 //
20 // Name                 Index   Mask Register SysValue Format   Used
21 // -------------------- ----- ------ -------- -------- ------ ------
22 // SV_Position              0   xyzw        0      POS  float
23 // TEXCOORD                 0   x           1     NONE   uint   x
24 //
25 //
26 // Output signature:
27 //
28 // Name                 Index   Mask Register SysValue Format   Used
29 // -------------------- ----- ------ -------- -------- ------ ------
30 // SV_Target                0   xyzw        0   TARGET    int   xyzw
31 //
32 ps_4_0
33 dcl_resource_buffer (sint,sint,sint,sint) t0
34 dcl_input_ps constant v1.x
35 dcl_output o0.xyzw
36 ld o0.xyzw, v1.xxxx, t0.xyzw
37 ret
38 // Approximately 2 instruction slots used
39 #endif
40 
41 const BYTE g_PS_BufferToTexture_4I[] = {
42     68,  88,  66,  67,  104, 142, 165, 212, 7,   64,  44,  53,  68,  117, 135, 216, 87,  167, 148,
43     192, 1,   0,   0,   0,   20,  2,   0,   0,   5,   0,   0,   0,   52,  0,   0,   0,   180, 0,
44     0,   0,   12,  1,   0,   0,   64,  1,   0,   0,   152, 1,   0,   0,   82,  68,  69,  70,  120,
45     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   28,  0,   0,   0,
46     0,   4,   255, 255, 0,   1,   0,   0,   69,  0,   0,   0,   60,  0,   0,   0,   2,   0,   0,
47     0,   3,   0,   0,   0,   1,   0,   0,   0,   255, 255, 255, 255, 0,   0,   0,   0,   1,   0,
48     0,   0,   13,  0,   0,   0,   66,  117, 102, 102, 101, 114, 52,  73,  0,   77,  105, 99,  114,
49     111, 115, 111, 102, 116, 32,  40,  82,  41,  32,  72,  76,  83,  76,  32,  83,  104, 97,  100,
50     101, 114, 32,  67,  111, 109, 112, 105, 108, 101, 114, 32,  57,  46,  50,  57,  46,  57,  53,
51     50,  46,  51,  49,  49,  49,  0,   171, 171, 73,  83,  71,  78,  80,  0,   0,   0,   2,   0,
52     0,   0,   8,   0,   0,   0,   56,  0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   3,
53     0,   0,   0,   0,   0,   0,   0,   15,  0,   0,   0,   68,  0,   0,   0,   0,   0,   0,   0,
54     0,   0,   0,   0,   1,   0,   0,   0,   1,   0,   0,   0,   1,   1,   0,   0,   83,  86,  95,
55     80,  111, 115, 105, 116, 105, 111, 110, 0,   84,  69,  88,  67,  79,  79,  82,  68,  0,   171,
56     171, 171, 79,  83,  71,  78,  44,  0,   0,   0,   1,   0,   0,   0,   8,   0,   0,   0,   32,
57     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   2,   0,   0,   0,   0,   0,   0,   0,
58     15,  0,   0,   0,   83,  86,  95,  84,  97,  114, 103, 101, 116, 0,   171, 171, 83,  72,  68,
59     82,  80,  0,   0,   0,   64,  0,   0,   0,   20,  0,   0,   0,   88,  8,   0,   4,   0,   112,
60     16,  0,   0,   0,   0,   0,   51,  51,  0,   0,   98,  8,   0,   3,   18,  16,  16,  0,   1,
61     0,   0,   0,   101, 0,   0,   3,   242, 32,  16,  0,   0,   0,   0,   0,   45,  0,   0,   7,
62     242, 32,  16,  0,   0,   0,   0,   0,   6,   16,  16,  0,   1,   0,   0,   0,   70,  126, 16,
63     0,   0,   0,   0,   0,   62,  0,   0,   1,   83,  84,  65,  84,  116, 0,   0,   0,   2,   0,
64     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   2,   0,   0,   0,   0,   0,   0,   0,   0,
65     0,   0,   0,   0,   0,   0,   0,   1,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
66     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
67     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
68     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,
69     0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0,   0};
70