1 // 2 // Copyright 2019 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // validationES32.h: 7 // Inlined validation functions for OpenGL ES 3.2 entry points. 8 9 #ifndef LIBANGLE_VALIDATION_ES32_H_ 10 #define LIBANGLE_VALIDATION_ES32_H_ 11 12 #include "libANGLE/ErrorStrings.h" 13 #include "libANGLE/validationES32_autogen.h" 14 15 namespace gl 16 { 17 // Nothing here yet. 18 } // namespace gl 19 20 #endif // LIBANGLE_VALIDATION_ES32_H_ 21