1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // validationES32.h:
7 //  Inlined validation functions for OpenGL ES 3.2 entry points.
8 
9 #ifndef LIBANGLE_VALIDATION_ES32_H_
10 #define LIBANGLE_VALIDATION_ES32_H_
11 
12 #include "libANGLE/ErrorStrings.h"
13 #include "libANGLE/validationES32_autogen.h"
14 
15 namespace gl
16 {
17 // Nothing here yet.
18 }  // namespace gl
19 
20 #endif  // LIBANGLE_VALIDATION_ES32_H_
21