1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "nir.h"
29
30 static bool
deref_used_for_not_store(nir_deref_instr * deref)31 deref_used_for_not_store(nir_deref_instr *deref)
32 {
33 nir_foreach_use(src, &deref->dest.ssa) {
34 switch (src->parent_instr->type) {
35 case nir_instr_type_deref:
36 if (deref_used_for_not_store(nir_instr_as_deref(src->parent_instr)))
37 return true;
38 break;
39
40 case nir_instr_type_intrinsic: {
41 nir_intrinsic_instr *intrin =
42 nir_instr_as_intrinsic(src->parent_instr);
43 /* The first source of copy and store intrinsics is the deref to
44 * write. Don't record those.
45 */
46 if ((intrin->intrinsic != nir_intrinsic_store_deref &&
47 intrin->intrinsic != nir_intrinsic_copy_deref) ||
48 src != &intrin->src[0])
49 return true;
50 break;
51 }
52
53 default:
54 /* If it's used by any other instruction type (most likely a texture
55 * or call instruction), consider it used.
56 */
57 return true;
58 }
59 }
60
61 return false;
62 }
63
64 static void
add_var_use_deref(nir_deref_instr * deref,struct set * live)65 add_var_use_deref(nir_deref_instr *deref, struct set *live)
66 {
67 if (deref->deref_type != nir_deref_type_var)
68 return;
69
70 /* Since these local variables don't escape the shader, writing doesn't
71 * make them live. Only keep them if they are used by some intrinsic.
72 */
73 if ((deref->var->data.mode & (nir_var_function_temp |
74 nir_var_shader_temp |
75 nir_var_mem_shared)) &&
76 !deref_used_for_not_store(deref))
77 return;
78
79 nir_variable *var = deref->var;
80 do {
81 _mesa_set_add(live, var);
82 /* Also mark the chain of variables used to initialize it. */
83 var = var->pointer_initializer;
84 } while (var);
85 }
86
87 static void
add_var_use_shader(nir_shader * shader,struct set * live,nir_variable_mode modes)88 add_var_use_shader(nir_shader *shader, struct set *live, nir_variable_mode modes)
89 {
90 nir_foreach_function(function, shader) {
91 if (function->impl) {
92 nir_foreach_block(block, function->impl) {
93 nir_foreach_instr(instr, block) {
94 if (instr->type == nir_instr_type_deref)
95 add_var_use_deref(nir_instr_as_deref(instr), live);
96 }
97 }
98 }
99 }
100 }
101
102 static void
remove_dead_var_writes(nir_shader * shader,struct set * live)103 remove_dead_var_writes(nir_shader *shader, struct set *live)
104 {
105 nir_foreach_function(function, shader) {
106 if (!function->impl)
107 continue;
108
109 nir_foreach_block(block, function->impl) {
110 nir_foreach_instr_safe(instr, block) {
111 switch (instr->type) {
112 case nir_instr_type_deref: {
113 nir_deref_instr *deref = nir_instr_as_deref(instr);
114 if (deref->deref_type == nir_deref_type_cast &&
115 !nir_deref_instr_parent(deref))
116 continue;
117
118 nir_variable_mode parent_modes;
119 if (deref->deref_type == nir_deref_type_var)
120 parent_modes = deref->var->data.mode;
121 else
122 parent_modes = nir_deref_instr_parent(deref)->modes;
123
124 /* If the parent mode is 0, then it references a dead variable.
125 * Flag this deref as dead and remove it.
126 */
127 if (parent_modes == 0) {
128 deref->modes = 0;
129 nir_instr_remove(&deref->instr);
130 }
131 break;
132 }
133
134 case nir_instr_type_intrinsic: {
135 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
136 if (intrin->intrinsic != nir_intrinsic_copy_deref &&
137 intrin->intrinsic != nir_intrinsic_store_deref)
138 break;
139
140 if (nir_src_as_deref(intrin->src[0])->modes == 0)
141 nir_instr_remove(instr);
142 break;
143 }
144
145 default:
146 break; /* Nothing to do */
147 }
148 }
149 }
150 }
151 }
152
153 static bool
remove_dead_vars(struct exec_list * var_list,nir_variable_mode modes,struct set * live,const nir_remove_dead_variables_options * opts)154 remove_dead_vars(struct exec_list *var_list, nir_variable_mode modes,
155 struct set *live, const nir_remove_dead_variables_options *opts)
156 {
157 bool progress = false;
158
159 nir_foreach_variable_in_list_safe(var, var_list) {
160 if (!(var->data.mode & modes))
161 continue;
162
163 if (opts && opts->can_remove_var &&
164 !opts->can_remove_var(var, opts->can_remove_var_data))
165 continue;
166
167 struct set_entry *entry = _mesa_set_search(live, var);
168 if (entry == NULL) {
169 /* Mark this variable as used by setting the mode to 0 */
170 var->data.mode = 0;
171 exec_node_remove(&var->node);
172 progress = true;
173 }
174 }
175
176 return progress;
177 }
178
179 bool
nir_remove_dead_variables(nir_shader * shader,nir_variable_mode modes,const nir_remove_dead_variables_options * opts)180 nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes,
181 const nir_remove_dead_variables_options *opts)
182 {
183 bool progress = false;
184 struct set *live = _mesa_pointer_set_create(NULL);
185
186 add_var_use_shader(shader, live, modes);
187
188 if (modes & ~nir_var_function_temp) {
189 progress = remove_dead_vars(&shader->variables, modes,
190 live, opts) || progress;
191 }
192
193 if (modes & nir_var_function_temp) {
194 nir_foreach_function(function, shader) {
195 if (function->impl) {
196 if (remove_dead_vars(&function->impl->locals,
197 nir_var_function_temp,
198 live, opts))
199 progress = true;
200 }
201 }
202 }
203
204 nir_foreach_function(function, shader) {
205 if (!function->impl)
206 continue;
207
208 if (progress) {
209 remove_dead_var_writes(shader, live);
210 nir_metadata_preserve(function->impl, nir_metadata_block_index |
211 nir_metadata_dominance);
212 } else {
213 nir_metadata_preserve(function->impl, nir_metadata_all);
214 }
215 }
216
217 _mesa_set_destroy(live, NULL);
218 return progress;
219 }
220