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1  /* s_atanf.c -- float version of s_atan.c.
2   * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3   */
4  
5  /*
6   * ====================================================
7   * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8   *
9   * Developed at SunPro, a Sun Microsystems, Inc. business.
10   * Permission to use, copy, modify, and distribute this
11   * software is freely granted, provided that this notice
12   * is preserved.
13   * ====================================================
14   */
15  
16  #include <sys/cdefs.h>
17  __FBSDID("$FreeBSD$");
18  
19  #include "math.h"
20  #include "math_private.h"
21  
22  static const float atanhi[] = {
23    4.6364760399e-01, /* atan(0.5)hi 0x3eed6338 */
24    7.8539812565e-01, /* atan(1.0)hi 0x3f490fda */
25    9.8279368877e-01, /* atan(1.5)hi 0x3f7b985e */
26    1.5707962513e+00, /* atan(inf)hi 0x3fc90fda */
27  };
28  
29  static const float atanlo[] = {
30    5.0121582440e-09, /* atan(0.5)lo 0x31ac3769 */
31    3.7748947079e-08, /* atan(1.0)lo 0x33222168 */
32    3.4473217170e-08, /* atan(1.5)lo 0x33140fb4 */
33    7.5497894159e-08, /* atan(inf)lo 0x33a22168 */
34  };
35  
36  static const float aT[] = {
37    3.3333328366e-01,
38   -1.9999158382e-01,
39    1.4253635705e-01,
40   -1.0648017377e-01,
41    6.1687607318e-02,
42  };
43  
44  static const float
45  one   = 1.0,
46  huge   = 1.0e30;
47  
48  float
atanf(float x)49  atanf(float x)
50  {
51  	float w,s1,s2,z;
52  	int32_t ix,hx,id;
53  
54  	GET_FLOAT_WORD(hx,x);
55  	ix = hx&0x7fffffff;
56  	if(ix>=0x4c800000) {	/* if |x| >= 2**26 */
57  	    if(ix>0x7f800000)
58  		return x+x;		/* NaN */
59  	    if(hx>0) return  atanhi[3]+*(volatile float *)&atanlo[3];
60  	    else     return -atanhi[3]-*(volatile float *)&atanlo[3];
61  	} if (ix < 0x3ee00000) {	/* |x| < 0.4375 */
62  	    if (ix < 0x39800000) {	/* |x| < 2**-12 */
63  		if(huge+x>one) return x;	/* raise inexact */
64  	    }
65  	    id = -1;
66  	} else {
67  	x = fabsf(x);
68  	if (ix < 0x3f980000) {		/* |x| < 1.1875 */
69  	    if (ix < 0x3f300000) {	/* 7/16 <=|x|<11/16 */
70  		id = 0; x = ((float)2.0*x-one)/((float)2.0+x);
71  	    } else {			/* 11/16<=|x|< 19/16 */
72  		id = 1; x  = (x-one)/(x+one);
73  	    }
74  	} else {
75  	    if (ix < 0x401c0000) {	/* |x| < 2.4375 */
76  		id = 2; x  = (x-(float)1.5)/(one+(float)1.5*x);
77  	    } else {			/* 2.4375 <= |x| < 2**26 */
78  		id = 3; x  = -(float)1.0/x;
79  	    }
80  	}}
81      /* end of argument reduction */
82  	z = x*x;
83  	w = z*z;
84      /* break sum from i=0 to 10 aT[i]z**(i+1) into odd and even poly */
85  	s1 = z*(aT[0]+w*(aT[2]+w*aT[4]));
86  	s2 = w*(aT[1]+w*aT[3]);
87  	if (id<0) return x - x*(s1+s2);
88  	else {
89  	    z = atanhi[id] - ((x*(s1+s2) - atanlo[id]) - x);
90  	    return (hx<0)? -z:z;
91  	}
92  }
93