1 //===-- sanitizer_allocator_combined.h --------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Part of the Sanitizer Allocator. 10 // 11 //===----------------------------------------------------------------------===// 12 #ifndef SANITIZER_ALLOCATOR_H 13 #error This file must be included inside sanitizer_allocator.h 14 #endif 15 16 // This class implements a complete memory allocator by using two 17 // internal allocators: 18 // PrimaryAllocator is efficient, but may not allocate some sizes (alignments). 19 // When allocating 2^x bytes it should return 2^x aligned chunk. 20 // PrimaryAllocator is used via a local AllocatorCache. 21 // SecondaryAllocator can allocate anything, but is not efficient. 22 template <class PrimaryAllocator, 23 class LargeMmapAllocatorPtrArray = DefaultLargeMmapAllocatorPtrArray> 24 class CombinedAllocator { 25 public: 26 using AllocatorCache = typename PrimaryAllocator::AllocatorCache; 27 using SecondaryAllocator = 28 LargeMmapAllocator<typename PrimaryAllocator::MapUnmapCallback, 29 LargeMmapAllocatorPtrArray, 30 typename PrimaryAllocator::AddressSpaceView>; 31 InitLinkerInitialized(s32 release_to_os_interval_ms)32 void InitLinkerInitialized(s32 release_to_os_interval_ms) { 33 stats_.InitLinkerInitialized(); 34 primary_.Init(release_to_os_interval_ms); 35 secondary_.InitLinkerInitialized(); 36 } 37 Init(s32 release_to_os_interval_ms)38 void Init(s32 release_to_os_interval_ms) { 39 stats_.Init(); 40 primary_.Init(release_to_os_interval_ms); 41 secondary_.Init(); 42 } 43 Allocate(AllocatorCache * cache,uptr size,uptr alignment)44 void *Allocate(AllocatorCache *cache, uptr size, uptr alignment) { 45 // Returning 0 on malloc(0) may break a lot of code. 46 if (size == 0) 47 size = 1; 48 if (size + alignment < size) { 49 Report("WARNING: %s: CombinedAllocator allocation overflow: " 50 "0x%zx bytes with 0x%zx alignment requested\n", 51 SanitizerToolName, size, alignment); 52 return nullptr; 53 } 54 uptr original_size = size; 55 // If alignment requirements are to be fulfilled by the frontend allocator 56 // rather than by the primary or secondary, passing an alignment lower than 57 // or equal to 8 will prevent any further rounding up, as well as the later 58 // alignment check. 59 if (alignment > 8) 60 size = RoundUpTo(size, alignment); 61 // The primary allocator should return a 2^x aligned allocation when 62 // requested 2^x bytes, hence using the rounded up 'size' when being 63 // serviced by the primary (this is no longer true when the primary is 64 // using a non-fixed base address). The secondary takes care of the 65 // alignment without such requirement, and allocating 'size' would use 66 // extraneous memory, so we employ 'original_size'. 67 void *res; 68 if (primary_.CanAllocate(size, alignment)) 69 res = cache->Allocate(&primary_, primary_.ClassID(size)); 70 else 71 res = secondary_.Allocate(&stats_, original_size, alignment); 72 if (alignment > 8) 73 CHECK_EQ(reinterpret_cast<uptr>(res) & (alignment - 1), 0); 74 return res; 75 } 76 ReleaseToOSIntervalMs()77 s32 ReleaseToOSIntervalMs() const { 78 return primary_.ReleaseToOSIntervalMs(); 79 } 80 SetReleaseToOSIntervalMs(s32 release_to_os_interval_ms)81 void SetReleaseToOSIntervalMs(s32 release_to_os_interval_ms) { 82 primary_.SetReleaseToOSIntervalMs(release_to_os_interval_ms); 83 } 84 ForceReleaseToOS()85 void ForceReleaseToOS() { 86 primary_.ForceReleaseToOS(); 87 } 88 Deallocate(AllocatorCache * cache,void * p)89 void Deallocate(AllocatorCache *cache, void *p) { 90 if (!p) return; 91 if (primary_.PointerIsMine(p)) 92 cache->Deallocate(&primary_, primary_.GetSizeClass(p), p); 93 else 94 secondary_.Deallocate(&stats_, p); 95 } 96 Reallocate(AllocatorCache * cache,void * p,uptr new_size,uptr alignment)97 void *Reallocate(AllocatorCache *cache, void *p, uptr new_size, 98 uptr alignment) { 99 if (!p) 100 return Allocate(cache, new_size, alignment); 101 if (!new_size) { 102 Deallocate(cache, p); 103 return nullptr; 104 } 105 CHECK(PointerIsMine(p)); 106 uptr old_size = GetActuallyAllocatedSize(p); 107 uptr memcpy_size = Min(new_size, old_size); 108 void *new_p = Allocate(cache, new_size, alignment); 109 if (new_p) 110 internal_memcpy(new_p, p, memcpy_size); 111 Deallocate(cache, p); 112 return new_p; 113 } 114 PointerIsMine(void * p)115 bool PointerIsMine(void *p) { 116 if (primary_.PointerIsMine(p)) 117 return true; 118 return secondary_.PointerIsMine(p); 119 } 120 FromPrimary(void * p)121 bool FromPrimary(void *p) { 122 return primary_.PointerIsMine(p); 123 } 124 GetMetaData(const void * p)125 void *GetMetaData(const void *p) { 126 if (primary_.PointerIsMine(p)) 127 return primary_.GetMetaData(p); 128 return secondary_.GetMetaData(p); 129 } 130 GetBlockBegin(const void * p)131 void *GetBlockBegin(const void *p) { 132 if (primary_.PointerIsMine(p)) 133 return primary_.GetBlockBegin(p); 134 return secondary_.GetBlockBegin(p); 135 } 136 137 // This function does the same as GetBlockBegin, but is much faster. 138 // Must be called with the allocator locked. GetBlockBeginFastLocked(void * p)139 void *GetBlockBeginFastLocked(void *p) { 140 if (primary_.PointerIsMine(p)) 141 return primary_.GetBlockBegin(p); 142 return secondary_.GetBlockBeginFastLocked(p); 143 } 144 GetActuallyAllocatedSize(void * p)145 uptr GetActuallyAllocatedSize(void *p) { 146 if (primary_.PointerIsMine(p)) 147 return primary_.GetActuallyAllocatedSize(p); 148 return secondary_.GetActuallyAllocatedSize(p); 149 } 150 TotalMemoryUsed()151 uptr TotalMemoryUsed() { 152 return primary_.TotalMemoryUsed() + secondary_.TotalMemoryUsed(); 153 } 154 TestOnlyUnmap()155 void TestOnlyUnmap() { primary_.TestOnlyUnmap(); } 156 InitCache(AllocatorCache * cache)157 void InitCache(AllocatorCache *cache) { 158 cache->Init(&stats_); 159 } 160 DestroyCache(AllocatorCache * cache)161 void DestroyCache(AllocatorCache *cache) { 162 cache->Destroy(&primary_, &stats_); 163 } 164 SwallowCache(AllocatorCache * cache)165 void SwallowCache(AllocatorCache *cache) { 166 cache->Drain(&primary_); 167 } 168 GetStats(AllocatorStatCounters s)169 void GetStats(AllocatorStatCounters s) const { 170 stats_.Get(s); 171 } 172 PrintStats()173 void PrintStats() { 174 primary_.PrintStats(); 175 secondary_.PrintStats(); 176 } 177 178 // ForceLock() and ForceUnlock() are needed to implement Darwin malloc zone 179 // introspection API. ForceLock()180 void ForceLock() { 181 primary_.ForceLock(); 182 secondary_.ForceLock(); 183 } 184 ForceUnlock()185 void ForceUnlock() { 186 secondary_.ForceUnlock(); 187 primary_.ForceUnlock(); 188 } 189 190 // Iterate over all existing chunks. 191 // The allocator must be locked when calling this function. ForEachChunk(ForEachChunkCallback callback,void * arg)192 void ForEachChunk(ForEachChunkCallback callback, void *arg) { 193 primary_.ForEachChunk(callback, arg); 194 secondary_.ForEachChunk(callback, arg); 195 } 196 197 private: 198 PrimaryAllocator primary_; 199 SecondaryAllocator secondary_; 200 AllocatorGlobalStats stats_; 201 }; 202