1 //
2 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // WrapSwitchStatementsInBlocks.h: Wrap switch statements in blocks and declare all switch-scoped
7 // variables there to make the AST compatible with HLSL output.
8 
9 #ifndef COMPILER_TRANSLATOR_TREEOPS_D3D_WRAPSWITCHSTATEMENTSINBLOCKS_H_
10 #define COMPILER_TRANSLATOR_TREEOPS_D3D_WRAPSWITCHSTATEMENTSINBLOCKS_H_
11 
12 #include "common/angleutils.h"
13 
14 namespace sh
15 {
16 
17 class TCompiler;
18 class TIntermBlock;
19 
20 // Wrap switch statements in the AST into blocks when needed. Returns true if the AST was changed.
21 ANGLE_NO_DISCARD bool WrapSwitchStatementsInBlocks(TCompiler *compiler, TIntermBlock *root);
22 
23 }  // namespace sh
24 
25 #endif  // COMPILER_TRANSLATOR_TREEOPS_D3D_WRAPSWITCHSTATEMENTSINBLOCKS_H_
26