1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <windows.h>
29 
30 #include "glapi/glapi.h"
31 #include "util/u_debug.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "pipe/p_screen.h"
35 
36 #include "stw_device.h"
37 #include "stw_winsys.h"
38 #include "stw_pixelformat.h"
39 #include "gldrv.h"
40 #include "stw_tls.h"
41 #include "stw_framebuffer.h"
42 #include "stw_st.h"
43 
44 
45 struct stw_device *stw_dev = NULL;
46 
47 static int
stw_get_param(struct st_manager * smapi,enum st_manager_param param)48 stw_get_param(struct st_manager *smapi,
49               enum st_manager_param param)
50 {
51    switch (param) {
52    case ST_MANAGER_BROKEN_INVALIDATE:
53       /*
54        * Force framebuffer validation on glViewport.
55        *
56        * Certain applications, like Rhinoceros 4, uses glReadPixels
57        * exclusively (never uses SwapBuffers), so framebuffers never get
58        * resized unless we check on glViewport.
59        */
60       return 1;
61    default:
62       return 0;
63    }
64 }
65 
66 
67 /** Get the refresh rate for the monitor, in Hz */
68 static int
get_refresh_rate(void)69 get_refresh_rate(void)
70 {
71    DEVMODE devModes;
72 
73    if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &devModes)) {
74       /* clamp the value, just in case we get garbage */
75       return CLAMP(devModes.dmDisplayFrequency, 30, 120);
76    }
77    else {
78       /* reasonable default */
79       return 60;
80    }
81 }
82 
83 static bool
init_screen(const struct stw_winsys * stw_winsys)84 init_screen(const struct stw_winsys *stw_winsys)
85 {
86    struct pipe_screen *screen = stw_winsys->create_screen();
87    if (!screen)
88       return false;
89 
90    if (stw_winsys->get_adapter_luid)
91       stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid);
92 
93    stw_dev->smapi->screen = screen;
94    stw_dev->screen = screen;
95 
96    stw_dev->max_2d_length = screen->get_param(screen,
97                                               PIPE_CAP_MAX_TEXTURE_2D_SIZE);
98    return true;
99 }
100 
101 boolean
stw_init(const struct stw_winsys * stw_winsys)102 stw_init(const struct stw_winsys *stw_winsys)
103 {
104    static struct stw_device stw_dev_storage;
105 
106    debug_disable_error_message_boxes();
107 
108    assert(!stw_dev);
109 
110    stw_tls_init();
111 
112    stw_dev = &stw_dev_storage;
113    memset(stw_dev, 0, sizeof(*stw_dev));
114 
115    stw_dev->stw_winsys = stw_winsys;
116 
117    stw_dev->stapi = stw_st_create_api();
118    stw_dev->smapi = CALLOC_STRUCT(st_manager);
119    if (!stw_dev->stapi || !stw_dev->smapi)
120       goto error1;
121 
122    stw_dev->smapi->get_param = stw_get_param;
123 
124    InitializeCriticalSection(&stw_dev->screen_mutex);
125    InitializeCriticalSection(&stw_dev->ctx_mutex);
126    InitializeCriticalSection(&stw_dev->fb_mutex);
127 
128    stw_dev->ctx_table = handle_table_create();
129    if (!stw_dev->ctx_table) {
130       goto error1;
131    }
132 
133    /* env var override for WGL_EXT_swap_control, useful for testing/debugging */
134    const char *s = os_get_option("WGL_SWAP_INTERVAL");
135    if (s) {
136       stw_dev->swap_interval = atoi(s);
137    }
138    stw_dev->refresh_rate = get_refresh_rate();
139 
140    stw_dev->initialized = true;
141 
142    return TRUE;
143 
144 error1:
145    FREE(stw_dev->smapi);
146    if (stw_dev->stapi)
147       stw_dev->stapi->destroy(stw_dev->stapi);
148 
149    stw_dev = NULL;
150    return FALSE;
151 }
152 
153 boolean
stw_init_screen()154 stw_init_screen()
155 {
156    EnterCriticalSection(&stw_dev->screen_mutex);
157 
158    if (!stw_dev->screen_initialized) {
159       stw_dev->screen_initialized = true;
160       if (!init_screen(stw_dev->stw_winsys)) {
161          LeaveCriticalSection(&stw_dev->screen_mutex);
162          return false;
163       }
164       stw_pixelformat_init();
165    }
166 
167    LeaveCriticalSection(&stw_dev->screen_mutex);
168    return stw_dev->screen != NULL;
169 }
170 
171 boolean
stw_init_thread(void)172 stw_init_thread(void)
173 {
174    return stw_tls_init_thread();
175 }
176 
177 
178 void
stw_cleanup_thread(void)179 stw_cleanup_thread(void)
180 {
181    stw_tls_cleanup_thread();
182 }
183 
184 
185 void
stw_cleanup(void)186 stw_cleanup(void)
187 {
188    DHGLRC dhglrc;
189 
190    debug_printf("%s\n", __FUNCTION__);
191 
192    if (!stw_dev)
193       return;
194 
195    /*
196     * Abort cleanup if there are still active contexts. In some situations
197     * this DLL may be unloaded before the DLL that is using GL contexts is.
198     */
199    stw_lock_contexts(stw_dev);
200    dhglrc = handle_table_get_first_handle(stw_dev->ctx_table);
201    stw_unlock_contexts(stw_dev);
202    if (dhglrc) {
203       debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__);
204       stw_dev = NULL;
205       return;
206    }
207 
208    handle_table_destroy(stw_dev->ctx_table);
209 
210    stw_framebuffer_cleanup();
211 
212    DeleteCriticalSection(&stw_dev->fb_mutex);
213    DeleteCriticalSection(&stw_dev->ctx_mutex);
214    DeleteCriticalSection(&stw_dev->screen_mutex);
215 
216    if (stw_dev->smapi->destroy)
217       stw_dev->smapi->destroy(stw_dev->smapi);
218 
219    FREE(stw_dev->smapi);
220    stw_dev->stapi->destroy(stw_dev->stapi);
221 
222    stw_dev->screen->destroy(stw_dev->screen);
223 
224    /* glapi is statically linked: we can call the local destroy function. */
225 #ifdef _GLAPI_NO_EXPORTS
226    _glapi_destroy_multithread();
227 #endif
228 
229    stw_tls_cleanup();
230 
231    stw_dev = NULL;
232 }
233 
234 
235 void APIENTRY
DrvSetCallbackProcs(INT nProcs,PROC * pProcs)236 DrvSetCallbackProcs(INT nProcs, PROC *pProcs)
237 {
238    size_t size;
239 
240    if (stw_dev == NULL)
241       return;
242 
243    size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks);
244    memcpy(&stw_dev->callbacks, pProcs, size);
245 
246    return;
247 }
248 
249 
250 BOOL APIENTRY
DrvValidateVersion(ULONG ulVersion)251 DrvValidateVersion(ULONG ulVersion)
252 {
253    /* ulVersion is the version reported by the KMD:
254     * - via D3DKMTQueryAdapterInfo(KMTQAITYPE_UMOPENGLINFO) on WDDM,
255     * - or ExtEscape on XPDM and can be used to ensure the KMD and OpenGL ICD
256     *   versions match.
257     *
258     * We should get the expected version number from the winsys, but for now
259     * ignore it.
260     */
261    (void)ulVersion;
262    return TRUE;
263 }
264