1 int var_removed = 0;
fun_removed()2 int fun_removed() { return 0; }
3 
4 int var_changed = 0;
fun_changed()5 int fun_changed() { return 0; }
6 
7 struct type_removed {
8   int x;
9 };
10 struct type_changed {
11   int x;
12 };
13 
victim(struct type_changed * dummy)14 void victim(struct type_changed * dummy) { (void)dummy->x; }
15