1 /*
2  * Copyright © 2014-2017 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /** @file v3dx_job.c
25  *
26  * V3D version-specific functions for submitting VC5 render jobs to the
27  * kernel.
28  */
29 
30 #include "v3d_context.h"
31 #include "broadcom/cle/v3dx_pack.h"
32 
v3dX(bcl_epilogue)33 void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job)
34 {
35                 v3d_cl_ensure_space_with_branch(&job->bcl,
36                                                 cl_packet_length(PRIMITIVE_COUNTS_FEEDBACK) +
37 #if V3D_VERSION >= 41
38                                                 cl_packet_length(TRANSFORM_FEEDBACK_SPECS) +
39 #endif
40                                                 cl_packet_length(FLUSH));
41 
42                 if (job->tf_enabled) {
43                         /* Write primitive counts to memory. */
44                         assert(v3d->prim_counts);
45                         struct v3d_resource *rsc =
46                                 v3d_resource(v3d->prim_counts);
47                         cl_emit(&job->bcl, PRIMITIVE_COUNTS_FEEDBACK, counter) {
48                                 counter.address =
49                                         cl_address(rsc->bo,
50                                                    v3d->prim_counts_offset);
51                                 counter.read_write_64byte = false;
52                                 counter.op = 0;
53                         }
54                 }
55 
56                 /* Disable TF at the end of the CL, so that the TF block
57                  * cleans up and finishes before it gets reset by the next
58                  * frame's tile binning mode cfg packet. (SWVC5-718).
59                  */
60 #if V3D_VERSION >= 41
61                 if (job->tf_enabled) {
62                         cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
63                                 tfe.enable = false;
64                         };
65                 }
66 #endif /* V3D_VERSION >= 41 */
67 
68                 /* We just FLUSH here to tell the HW to cap the bin CLs with a
69                  * return.  Any remaining state changes won't be flushed to
70                  * the bins first -- you would need FLUSH_ALL for that, but
71                  * the HW for hasn't been validated
72                  */
73                 cl_emit(&job->bcl, FLUSH, flush);
74 }
75