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Searched refs:ASSET_MANAGER (Results 1 – 2 of 2) sorted by relevance

/cts/tests/tests/uirendering/jni/
Dandroid_uirendering_cts_AImageDecoderTest.cpp280 #define ASSET_MANAGER "Landroid/content/res/AssetManager;" macro
287 { "nOpenAsset", "(" ASSET_MANAGER STRING ")J", (void*) openAsset },
304 { "nTestNullFrameInfo", "(" ASSET_MANAGER STRING ")V", (void*) testNullFrameInfo },
/cts/tests/tests/graphics/jni/
Dandroid_graphics_cts_AImageDecoderTest.cpp1255 #define ASSET_MANAGER "Landroid/content/res/AssetManager;" macro
1261 { "nTestNullDecoder", "(" ASSET_MANAGER STRING ")V", (void*) testNullDecoder },
1263 { "nOpenAsset", "(" ASSET_MANAGER STRING ")J", (void*) openAssetNative },
1269 { "nTestCreateIncomplete", "(" ASSET_MANAGER STRING "I)V", (void*) testCreateIncomplete },
1270 { "nTestCreateUnsupported", "(" ASSET_MANAGER STRING ")V", (void*) testCreateUnsupported },
1279 { "nTestSetCrop", "(" ASSET_MANAGER STRING ")V", (void*) testSetCrop },