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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dshadertoy_shader.cpp24 bool CompileShader10(GLuint shader, const std::string& shader_string) { in CompileShader10() function
118 CompileShader10(vertex_shader, vertex_string); in CreateShader()
121 CompileShader10(fragment_shader, complete_fragment_string); in CreateShader()