Searched refs:ERROR_DEAD_OBJECT (Results 1 – 1 of 1) sorted by relevance
36 private static final int ERROR_DEAD_OBJECT = -7; // AudioEffect.ERROR_DEAD_OBJECT field in AudioSecurityTest168 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter()220 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter2()245 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter3()287 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectSetParameter()311 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectSetOffload()342 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectEqualizerGetParameterName()428 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testVisualizerCapture_CVE_2017_0396()449 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testVisualizerCapture_CVE_2017_0396()