Searched refs:FLOAT_SIZE (Results 1 – 2 of 2) sorted by relevance
37 public static final int FLOAT_SIZE = 4; field in Sphere65 mVertices = ByteBuffer.allocateDirect(nVertices * 5 * FLOAT_SIZE) in Sphere()136 return 5*FLOAT_SIZE; in getVeticesStride()
196 3 * Sphere.FLOAT_SIZE); in onDrawFrame()403 * Sphere.FLOAT_SIZE, vertices, GLES20.GL_STATIC_DRAW); in createVbo()