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Searched refs:FullPipelineRenderer (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.h23 class FullPipelineRenderer: public Renderer {
25 FullPipelineRenderer(ANativeWindow* window, bool offscreen);
26 virtual ~FullPipelineRenderer() {}; in ~FullPipelineRenderer()
DFullPipelineRenderer.cpp94 FullPipelineRenderer::FullPipelineRenderer(ANativeWindow* window, bool offscreen) : in FullPipelineRenderer() function in FullPipelineRenderer
100 bool FullPipelineRenderer::setUp(int workload) { in setUp()
170 bool FullPipelineRenderer::tearDown() { in tearDown()
194 void FullPipelineRenderer::drawWorkload() { in drawWorkload()
/cts/tests/openglperf2/jni/primitive/
DGLPrimitive.cpp84 gRenderer = new FullPipelineRenderer(gNativeWindow, offscreen); in Java_android_opengl2_cts_primitive_GLPrimitiveActivity_setupBenchmark()