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Searched refs:GlowingScene (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp27 GlowingScene::GlowingScene(int width, int height) : in GlowingScene() function in GlowingScene
37 bool GlowingScene::setUpContext() { in setUpContext()
46 bool GlowingScene::setUpPrograms() { in setUpPrograms()
76 Matrix* GlowingScene::setUpModelMatrix() { in setUpModelMatrix()
80 Matrix* GlowingScene::setUpViewMatrix() { in setUpViewMatrix()
100 Matrix* GlowingScene::setUpProjectionMatrix(float width, float height) { in setUpProjectionMatrix()
114 bool GlowingScene::setUpTextures() { in setUpTextures()
123 bool GlowingScene::setUpMeshes() { in setUpMeshes()
130 bool GlowingScene::tearDown() { in tearDown()
153 bool GlowingScene::updateSceneGraphs(int frame) { in updateSceneGraphs()
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DGlowingScene.h21 class GlowingScene: public Scene {
23 GlowingScene(int width, int height);
24 virtual ~GlowingScene() {}; in ~GlowingScene()
/cts/tests/openglperf2/jni/reference/
DReferenceRenderer.cpp44 mScenes[1] = new GlowingScene(mWidth, mHeight); in setUp()