Searched refs:RUNNING_UNLOCKED (Results 1 – 7 of 7) sorted by relevance
22 import static com.android.bedstead.nene.users.User.UserState.RUNNING_UNLOCKED;212 if (resolvedUser == null || resolvedUser.state() != RUNNING_UNLOCKED) { in install()280 if (resolvedUser == null || resolvedUser.state() != RUNNING_UNLOCKED) { in install()
127 assertThat(user.resolve().state()).isEqualTo(User.UserState.RUNNING_UNLOCKED); in start_userNotStarted_userIsStarted()141 .isEqualTo(User.UserState.RUNNING_UNLOCKED); in start_userAlreadyStarted_doesNothing()
172 assertThat(user.resolve().state()).isEqualTo(User.UserState.RUNNING_UNLOCKED); in state_userUnlocked_returnsState()
317 assertThat(user.state()).isEqualTo(User.UserState.RUNNING_UNLOCKED); in createAndStart_isStarted()
41 RUNNING_UNLOCKED, enumConstant
113 this, (user) -> user.state() == UserState.RUNNING_UNLOCKED); in start()
222 if (user.state() != User.UserState.RUNNING_UNLOCKED) { in blockingConnectOrFail()