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Searched refs:attach_shader_successful_complile_vertex (Results 1 – 2 of 2) sorted by relevance

/cts/tests/tests/opengl/libopengltest/
Dvertex.h19 static const char attach_shader_successful_complile_vertex[] = variable
Dattach_shader_eleven.cpp28 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex); in attachShaderEleven()