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/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp161 ProgramNode* blurSceneGraph = new ProgramNode(*mBlurProgram); in updateSceneGraphs() local
162 mSceneGraphs.push_back(blurSceneGraph); in updateSceneGraphs()
165 blurSceneGraph->addChild(meshNode); in updateSceneGraphs()