Home
last modified time | relevance | path

Searched refs:boids (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/flocking/
DBoid.cpp20 void Boid::flock(const Boid* boids[], int numBoids, int index, float limitX, float limitY) { in flock() argument
32 const Boid* b = boids[i]; in flock()
DBoid.h24 void flock(const Boid* boids[], int numBoids, int index, float limitX, float limitY);