Searched refs:det (Results 1 – 3 of 3) sorted by relevance
800 double det = a00 * t00 + a01 * t10 + a02 * t20; in invert() local801 if (Math.abs(det) < 1e-9) { in invert()805 output[0] = (float) (t00 / det); in invert()806 output[1] = (float) (t01 / det); in invert()807 output[2] = (float) (t02 / det); in invert()808 output[3] = (float) (t10 / det); in invert()809 output[4] = (float) (t11 / det); in invert()810 output[5] = (float) (t12 / det); in invert()811 output[6] = (float) (t20 / det); in invert()812 output[7] = (float) (t21 / det); in invert()[all …]
176 double det = ludCovMatrixM2.getDeterminant(); in calculateUserPositionVelocityLeastSquare() local178 if (det <= DOUBLE_ROUND_OFF_TOLERANCE) { in calculateUserPositionVelocityLeastSquare()
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