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Searched refs:nativeManager (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp34 AAssetManager* nativeManager = AAssetManager_fromJava(sEnv, sAssetManager); in loadAsset() local
35 if (nativeManager == NULL) { in loadAsset()
38 return AAssetManager_open(nativeManager, path, AASSET_MODE_UNKNOWN);; in loadAsset()
/cts/tests/tests/uirendering/jni/
Dandroid_uirendering_cts_AImageDecoderTest.cpp78 AAssetManager* nativeManager = AAssetManager_fromJava(env, jAssets); in openAsset() local
80 AAsset* asset = AAssetManager_open(nativeManager, file, AASSET_MODE_UNKNOWN); in openAsset()
/cts/tests/tests/graphics/jni/
Dandroid_graphics_cts_AImageDecoderTest.cpp77 AAssetManager* nativeManager = AAssetManager_fromJava(env, jAssets); in openAsset() local
79 AAsset* asset = AAssetManager_open(nativeManager, file, mode); in openAsset()