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Searched refs:sAssetManager (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp26 static jobject sAssetManager = NULL; variable
30 sAssetManager = assetManager; in setEnvAndAssetManager()
34 AAssetManager* nativeManager = AAssetManager_fromJava(sEnv, sAssetManager); in loadAsset()
74 textureId = sEnv->CallStaticIntMethod(activityClass, loadTexture, sAssetManager, pathStr); in loadTexture()